Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Pathrophobia
Ymir
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 85L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
QuasiDeusMojix
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 205L
1,467 Elo+
Solo
Tyr
Tyr
sackjosh123
Tyr
Level 104
God Stats
0W - 1L
1,504 SR
Queue Stats
11W - 21L
1,364 Elo+
Solo
Team Averages
Level 138
1,501 SR
1,463 Elo+

VS

Team Averages
Level 99
1,401 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
DADDYCAT1990
Morgan Le Fay
Level 136
God Stats
1W - 2L
1,136 SR
Queue Stats
264W - 252L
1,488 Elo+
Party 1
Nike
Nike
Grizzy16
Nike
Level 61
God Stats
6W - 3L
1,649 SR
Queue Stats
128W - 139L
1,448 Elo+
Party 1
Ishtar
Ishtar
RINGO H1GH
Ishtar
Level 57
God Stats
4W - 9L
1,280 SR
Queue Stats
204W - 210L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
YeahIThrewThat
Danzaburou
Level 154
God Stats
3W - 4L
1,403 SR
Queue Stats
330W - 352L
1,463 Elo+
Party 1
Medusa
Medusa
ZombieHooker97
Medusa
Level 88
God Stats
7W - 7L
1,534 SR
Queue Stats
112W - 123L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 3
5,513
1,103
4,021
3,557
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
 
Arachne
9
1 / 4 / 3
5,082
1,016
1,330
5,122
2,261
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
1 / 3 / 3
5,346
1,069
3,322
5,421
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
QuasiDeusMojix
Erlang Shen
5
0 / 1 / 0
4,312
862
413
1,082
470
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
2 / 3 / 1
5,425
1,085
4,468
7,217
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DADDYCAT1990
Morgan Le Fay
11
6 / 0 / 5
6,589
1,318
3,873
3,923
1,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nike
12
2 / 1 / 9
6,308
1,262
2,928
6,707
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
RINGO H1GH
Ishtar
10
3 / 1 / 7
5,909
1,182
2,801
3,638
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
YeahIThrewThat
Danzaburou
10
1 / 1 / 9
5,667
1,133
4,720
3,317
1,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 2 / 8
5,522
1,104
5,558
3,333
1,113
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
13
13
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
3
1.25
L
Arachne
 
Arachne
1
4
3
0.63
W
Morgan Le Fay
DADDYCAT1990
Morgan Le Fay
6
0
5
8.5
W
Nike
2
1
9
6.5
L
1
3
3
0.83
L
Erlang Shen
QuasiDeusMojix
Erlang Shen
0
1
0
0
W
Ishtar
RINGO H1GH
Ishtar
3
1
7
6.5
W
Danzaburou
YeahIThrewThat
Danzaburou
1
1
9
5.5
W
1
2
8
2.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,554
Damage
19,880
22,399
Taken
20,918
15,086
Mitigated
7,983
4,213
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,021
611
78
1,095
3,557
1,052
0
877
2,680
12,559
1,137
L
Arachne
 
Arachne
1,330
1,104
485
504
5,122
2,261
0
136
4,986
0
3,049
W
Morgan Le Fay
DADDYCAT1990
Morgan Le Fay
3,873
451
569
691
3,923
1,359
0
1,564
2,359
8,450
0
W
Nike
2,928
436
200
2,119
6,707
3,129
0
2,122
4,552
0
7,484
L
3,322
186
180
416
5,421
4,722
0
1,407
4,014
5,417
97
L
Erlang Shen
QuasiDeusMojix
Erlang Shen
413
0
0
32
1,082
470
0
135
947
0
314
W
Ishtar
RINGO H1GH
Ishtar
2,801
1,725
863
610
3,638
1,223
0
1,280
2,292
0
6,760
W
Danzaburou
YeahIThrewThat
Danzaburou
4,720
1,058
716
844
3,317
1,159
48
1,208
2,109
0
9,200
W
5,558
3,321
615
216
3,333
1,113
90
985
2,348
0
16,070
L
4,468
438
188
1,235
7,217
6,581
0
1,318
5,899
0
6,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
29,995
36
Minions Killed
69
0
Camps Cleared
0
468,861
Distance Traveled
539,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,513
1,103
23
5
0
103,083
0
L
Arachne
5,082
1,016
3
1
0
110,848
0
W
Morgan Le Fay
6,589
1,318
18
4
0
126,869
0
W
Nike
6,308
1,262
15
3
0
102,066
0
L
Ymir
5,346
1,069
4
1
0
102,371
0
L
Erlang Shen
4,312
862
0
0
0
27,739
0
W
Ishtar
5,909
1,182
7
1
0
103,951
0
W
Danzaburou
5,667
1,133
10
2
0
96,899
0
W
Medusa
5,522
1,104
19
4
0
109,797
0
L
Tyr
5,425
1,085
6
1
0
124,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role