Player Matchup

Loki
Loki
Silver II
 
Loki
Silver II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
FactsRFacts
Chang'e
Gold V
Level 144
God Stats
1W - 2L
1,566 SR
Queue Stats
127W - 137L
1,357 MMR
Solo
Izanami
Izanami
Silver III
Jorgesan1128
Izanami
Silver III
Level 115
God Stats
0W - 1L
1,415 SR
Queue Stats
29W - 36L
1,117 MMR
Party 1
Bacchus
Bacchus
Bronze V
Shad4ruga
Bacchus
Bronze V
Level 70
God Stats
2W - 5L
1,418 SR
Queue Stats
2W - 9L
1,233 MMR
Party 1
Bellona
Bellona
Gold V
XFalseRealityXx
Bellona
Gold V
Level 183
God Stats
19W - 20L
1,544 SR
Queue Stats
173W - 185L
1,323 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,489 SR
1,306 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 170
1,586 SR
1,225 MMR
Hun Batz
Hun Batz
Silver I
GIOVASDRO
Hun Batz
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 114L
1,089 MMR
Solo
Merlin
Merlin
Silver I
Kitsader
Merlin
Silver I
Level 155
God Stats
4W - 5L
1,536 SR
Queue Stats
9W - 11L
1,339 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
altomagno
Sylvanus
Gold IV
Level 88
God Stats
8W - 6L
1,579 SR
Queue Stats
132W - 145L
1,300 MMR
Solo
Jing Wei
Jing Wei
Bronze III
darcup0609
Jing Wei
Bronze III
Level 129
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 6L
1,459 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
percy2677
Gilgamesh
Silver III
Level 321
God Stats
72W - 48L
1,591 SR
Queue Stats
678W - 714L
940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
1
0 / 0 / 0
2,637
440
0
0
0
Chang'e
FactsRFacts
Chang'e
7
0 / 2 / 0
3,669
612
1,153
3,979
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Jorgesan1128
Izanami
7
0 / 1 / 0
3,694
616
1,080
3,412
741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Shad4ruga
Bacchus
6
0 / 0 / 0
3,103
517
1,321
4,227
2,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 0 / 0
4,317
720
3,243
4,869
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
MedusaCabrakan

VS

Bans
ThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GIOVASDRO
Hun Batz
8
0 / 1 / 1
3,883
647
1,128
5,574
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Kitsader
Merlin
8
2 / 0 / 0
4,364
727
2,383
2,059
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
altomagno
Sylvanus
6
0 / 0 / 1
3,581
597
2,822
3,650
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
darcup0609
Jing Wei
8
1 / 0 / 0
4,311
719
1,594
2,206
587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
percy2677
Gilgamesh
7
0 / 2 / 0
3,962
660
1,295
3,631
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
Chang'e
FactsRFacts
Chang'e
0
2
0
0
W
Hun Batz
GIOVASDRO
Hun Batz
0
1
1
0.5
L
Izanami
Jorgesan1128
Izanami
0
1
0
0
W
Merlin
Kitsader
Merlin
2
0
0
2
L
Bacchus
Shad4ruga
Bacchus
0
0
0
0
L
3
0
0
3
W
Sylvanus
altomagno
Sylvanus
0
0
1
0.5
W
Jing Wei
darcup0609
Jing Wei
1
0
0
1
W
Gilgamesh
percy2677
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,797
Damage
9,222
16,487
Taken
17,120
7,335
Mitigated
5,063
4,803
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
FactsRFacts
Chang'e
1,153
0
40
1,024
3,979
985
0
2,115
1,596
15,020
1,531
W
Hun Batz
GIOVASDRO
Hun Batz
1,128
496
0
1,283
5,574
1,757
0
710
4,810
0
26,551
L
Izanami
Jorgesan1128
Izanami
1,080
618
0
650
3,412
741
0
664
2,748
0
23,982
W
Merlin
Kitsader
Merlin
2,383
356
0
845
2,059
444
32
431
1,548
19,644
0
L
Bacchus
Shad4ruga
Bacchus
1,321
0
181
995
4,227
2,572
0
1,471
2,756
4,800
0
L
3,243
1,096
0
1,913
4,869
3,037
0
433
4,436
2,445
17,791
W
Sylvanus
altomagno
Sylvanus
2,822
1,233
390
2,378
3,650
1,278
0
724
2,926
11,157
3,164
W
Jing Wei
darcup0609
Jing Wei
1,594
1,086
0
1,212
2,206
587
0
693
1,513
0
23,550
W
Gilgamesh
percy2677
Gilgamesh
1,295
384
0
482
3,631
997
0
244
3,387
0
19,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,420
Gold Earned
20,101
144
Minions Killed
204
0
Camps Cleared
0
528,887
Distance Traveled
636,150
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,637
440
0
0
0
0
0
L
Chang'e
3,669
612
41
7
0
128,803
2
W
Hun Batz
3,883
647
49
8
0
127,999
2
L
Izanami
3,694
616
52
9
0
123,665
0
W
Merlin
4,364
727
48
8
0
107,937
0
L
Bacchus
3,103
517
10
2
0
136,174
4
L
Bellona
4,317
720
41
7
0
140,245
2
W
Sylvanus
3,581
597
17
3
0
133,713
2
W
Jing Wei
4,311
719
56
9
0
125,620
0
W
Gilgamesh
3,962
660
34
6
0
140,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role