Player Matchup

Nemesis
Nemesis
Fatman9030
Nemesis
Level 104
God Stats
4W - 6L
1,518 SR
Queue Stats
564W - 582L
1,420 Elo+
Solo
Cthulhu
Cthulhu
JKing6xzs
Cthulhu
Level 81
God Stats
28W - 21L
1,589 SR
Queue Stats
285W - 262L
1,476 Elo+
Party 2
Odin
Odin
Karibeyan
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,424 Elo+
Solo
Nu Wa
Nu Wa
LastCall315
Nu Wa
Level 148
God Stats
22W - 15L
1,500 SR
Queue Stats
137W - 125L
1,462 Elo+
Solo
Nut
Nut
VinciVilla
Nut
Level 109
God Stats
197W - 199L
1,458 SR
Queue Stats
418W - 411L
1,425 Elo+
Party 2
Team Averages
Level 97
1,513 SR
1,441 Elo+

VS

Team Averages
Level 103
1,613 SR
1,480 Elo+
Ao Kuang
Ao Kuang
Bardock72
Ao Kuang
Level 114
God Stats
12W - 4L
1,742 SR
Queue Stats
158W - 141L
1,505 Elo+
Solo
Cernunnos
Cernunnos
Merstach_7
Cernunnos
Level 66
God Stats
57W - 52L
1,563 SR
Queue Stats
316W - 344L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
Sagu0730
Nu Wa
Level 107
God Stats
150W - 102L
1,554 SR
Queue Stats
397W - 386L
1,484 Elo+
Solo
Mulan
Mulan
WanMaster00
Mulan
Level 141
God Stats
5W - 5L
1,308 SR
Queue Stats
262W - 257L
1,474 Elo+
Party 1
Horus
Horus
darealgankster
Horus
Level 85
God Stats
11W - 3L
1,896 SR
Queue Stats
67W - 52L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fatman9030
Nemesis
13
3 / 5 / 3
7,797
459
6,496
13,845
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
JKing6xzs
Cthulhu
13
0 / 2 / 8
7,672
451
9,629
12,468
7,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
12
1 / 3 / 3
6,783
399
6,075
12,706
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 5 / 2
8,678
510
10,851
9,182
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
8 / 4 / 2
8,769
516
11,538
11,126
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bardock72
Ao Kuang
16
8 / 2 / 3
9,686
570
8,101
16,304
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Merstach_7
Cernunnos
14
2 / 6 / 2
8,429
496
7,556
11,951
4,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Sagu0730
Nu Wa
16
3 / 3 / 7
9,922
584
9,007
7,285
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 2 / 3
10,376
610
13,428
14,062
11,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 8
7,829
461
4,264
18,654
14,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
15
Kills
18
19
Deaths
15
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bardock72
Ao Kuang
8
2
3
4.75
L
Nemesis
Fatman9030
Nemesis
3
5
3
0.9
L
Cthulhu
JKing6xzs
Cthulhu
0
2
8
2
L
Odin
1
3
3
0.83
L
3
5
2
0.8
W
Cernunnos
Merstach_7
Cernunnos
2
6
2
0.5
W
Nu Wa
Sagu0730
Nu Wa
3
3
7
2.17
L
8
4
2
2.25
W
5
2
3
3.25
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,589
Damage
42,356
59,327
Taken
68,256
27,798
Mitigated
37,834
13,284
Healing
24,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bardock72
Ao Kuang
8,101
1,974
0
6,680
16,304
5,977
269
3,190
12,745
70,852
0
L
Nemesis
Fatman9030
Nemesis
6,496
1,121
0
2,415
13,845
4,250
0
4,594
9,251
0
50,930
L
Cthulhu
JKing6xzs
Cthulhu
9,629
645
466
2,736
12,468
7,844
0
2,639
9,829
31,891
3,080
L
Odin
6,075
1,369
0
4,364
12,706
9,843
0
3,307
9,399
0
28,928
L
10,851
3,096
47
479
9,182
2,544
0
5,255
3,927
57,441
0
W
Cernunnos
Merstach_7
Cernunnos
7,556
3,707
0
3,120
11,951
4,322
261
3,367
8,507
0
58,915
W
Nu Wa
Sagu0730
Nu Wa
9,007
1,290
0
375
7,285
1,909
753
3,273
3,469
94,029
1,682
L
11,538
6,802
0
2,777
11,126
3,317
0
1,281
9,845
0
58,583
W
13,428
1,434
0
4,318
14,062
11,132
654
2,893
10,427
0
80,955
W
4,264
2,674
2,726
6,988
18,654
14,494
72
6,088
12,259
0
19,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,699
Gold Earned
46,242
364
Minions Killed
523
0
Camps Cleared
0
1,600,055
Distance Traveled
1,649,959
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,686
570
105
6
0
389,378
4
L
Nemesis
7,797
459
87
5
0
374,342
0
L
Cthulhu
7,672
451
41
2
0
337,678
0
L
Odin
6,783
399
44
3
0
316,280
0
L
Nu Wa
8,678
510
110
6
0
297,262
1
W
Cernunnos
8,429
496
88
5
0
314,906
0
W
Nu Wa
9,922
584
170
10
0
281,671
0
L
Nut
8,769
516
82
5
0
274,493
0
W
Mulan
10,376
610
136
8
0
286,035
0
W
Horus
7,829
461
24
1
0
377,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role