Player Matchup

Bacchus
Bacchus
Devrø
Bacchus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,517 Elo+
Party 1
Scylla
Scylla
SirDouglasIII
Scylla
Level 164
God Stats
5W - 5L
1,647 SR
Queue Stats
178W - 192L
1,539 Elo+
Party 1
Neith
Neith
TheSupremeYak
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 1
Arachne
Arachne
XxDavee
Arachne
Level 124
God Stats
4W - 3L
1,552 SR
Queue Stats
224W - 214L
1,537 Elo+
Party 1
Achilles
Achilles
cørvy
Achilles
Level 181
God Stats
14W - 9L
1,700 SR
Queue Stats
205W - 207L
1,542 Elo+
Party 1
Team Averages
Level 124
1,580 SR
1,499 Elo+

VS

Team Averages
Level 117
1,561 SR
1,545 Elo+
Ao Kuang
Ao Kuang
Arklay07
Ao Kuang
Level 122
God Stats
368W - 324L
1,571 SR
Queue Stats
480W - 410L
1,555 Elo+
Solo
Chiron
Chiron
CoppyFlocks
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 137L
1,564 Elo+
Solo
Janus
Janus
JonathanFcx
Janus
Level 155
God Stats
7W - 10L
1,579 SR
Queue Stats
234W - 206L
1,583 Elo+
Solo
Arachne
Arachne
PoseidonSupport
Arachne
Level 136
God Stats
15W - 16L
1,579 SR
Queue Stats
181W - 157L
1,492 Elo+
Solo
Ra
Ra
whet4uBABE
Ra
Level 85
God Stats
70W - 77L
1,576 SR
Queue Stats
240W - 228L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Devrø
Bacchus
7
0 / 0 / 2
3,977
795
1,119
3,215
2,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 2
4,325
865
1,384
1,739
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,437
687
474
625
142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
XxDavee
Arachne
7
2 / 1 / 1
3,813
763
3,102
4,201
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Achilles
cørvy
Achilles
7
2 / 2 / 1
4,079
816
3,080
4,749
1,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arklay07
Ao Kuang
6
0 / 1 / 2
3,709
742
2,233
4,875
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chiron
8
0 / 0 / 0
4,067
813
857
2,875
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 2 / 0
4,253
851
1,622
2,643
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
2 / 2 / 0
3,690
738
1,419
2,827
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

3
0 / 1 / 1
3,017
603
688
1,673
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arklay07
Ao Kuang
0
1
2
1
L
Chiron
0
0
0
0
W
Bacchus
Devrø
Bacchus
0
0
2
1
L
1
2
0
0.5
L
2
2
0
1
W
2
0
2
3
W
0
0
0
0
W
Arachne
XxDavee
Arachne
2
1
1
2.5
W
Achilles
cørvy
Achilles
2
2
1
1.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,159
Damage
6,819
14,529
Taken
14,893
5,704
Mitigated
3,939
5,536
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arklay07
Ao Kuang
2,233
1,017
0
1,331
4,875
1,044
0
114
4,728
14,246
4,040
L
Chiron
857
384
0
917
2,875
779
0
256
2,619
0
22,978
W
Bacchus
Devrø
Bacchus
1,119
154
0
1,318
3,215
2,023
0
660
2,482
10,507
0
L
1,622
80
0
491
2,643
793
0
1,612
1,031
19,599
1,027
L
1,419
1,144
0
369
2,827
931
0
521
2,237
0
7,182
W
1,384
258
0
483
1,739
337
0
337
1,376
24,462
0
W
474
174
0
115
625
142
0
0
625
0
17,427
W
Arachne
XxDavee
Arachne
3,102
2,246
0
1,584
4,201
1,305
0
2,004
2,145
0
12,577
W
Achilles
cørvy
Achilles
3,080
957
0
2,036
4,749
1,897
0
909
3,742
0
18,977
L
688
182
0
964
1,673
392
0
0
1,559
5,476
134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,631
Gold Earned
18,736
171
Minions Killed
180
0
Camps Cleared
0
639,823
Distance Traveled
522,064
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,709
742
35
7
0
132,152
0
L
Chiron
4,067
813
56
11
0
101,515
0
W
Bacchus
3,977
795
18
4
0
129,992
2
L
Janus
4,253
851
58
12
0
135,897
0
L
Arachne
3,690
738
21
4
0
103,178
0
W
Scylla
4,325
865
59
12
0
131,281
2
W
Neith
3,437
687
34
7
0
100,000
0
W
Arachne
3,813
763
24
5
0
146,774
0
W
Achilles
4,079
816
36
7
0
131,776
0
L
Ra
3,017
603
10
2
0
49,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role