Player Matchup

Ah Puch
Ah Puch
Alexistwentyone
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1
Skadi
Skadi
Aruma
Skadi
Level 89
God Stats
4W - 0L
1,849 SR
Queue Stats
190W - 206L
1,469 Elo+
Solo
Bacchus
Bacchus
MauriArk
Bacchus
Level 91
God Stats
1W - 0L
1,458 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 1
Anubis
Anubis
ShhImMad
Anubis
Level 108
God Stats
5W - 2L
1,622 SR
Queue Stats
289W - 317L
1,502 Elo+
Party 2
Shiva
Shiva
Xionide
Shiva
Level 112
God Stats
9W - 8L
1,454 SR
Queue Stats
255W - 282L
1,494 Elo+
Party 2
Team Averages
Level 85
1,577 SR
1,430 Elo+

VS

Team Averages
Level 103
1,525 SR
1,490 Elo+
Athena
Athena
Alseks_
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
CorneliousThe3rd
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,454 Elo+
Solo
Cernunnos
Cernunnos
KGStrike
Cernunnos
Level 137
God Stats
2W - 2L
1,652 SR
Queue Stats
163W - 175L
1,420 Elo+
Solo
Agni
Agni
coryr92
Agni
Level 118
God Stats
3W - 4L
1,526 SR
Queue Stats
158W - 167L
1,494 Elo+
Solo
Charybdis
Charybdis
kevqb1
Charybdis
Level 152
God Stats
2W - 8L
1,446 SR
Queue Stats
225W - 217L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
9,664
879
14,473
9,609
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Aruma
Skadi
17
2 / 0 / 19
9,841
895
11,255
8,151
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
MauriArk
Bacchus
13
4 / 4 / 12
8,528
775
7,353
11,872
10,143
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ShhImMad
Anubis
17
6 / 2 / 9
9,829
894
6,628
6,910
2,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
Xionide
Shiva
14
5 / 3 / 14
9,238
840
8,631
11,235
6,759
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alseks_
Athena
14
2 / 5 / 7
8,174
743
5,926
15,183
12,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
1 / 6 / 6
6,954
632
4,603
10,507
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cernunnos
KGStrike
Cernunnos
14
5 / 6 / 3
8,655
787
9,548
9,829
3,933
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
coryr92
Agni
17
3 / 2 / 6
8,795
800
8,285
6,966
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
kevqb1
Charybdis
13
0 / 6 / 6
6,954
632
7,352
11,385
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
24
Kills
11
11
Deaths
25
63
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Athena
Alseks_
Athena
2
5
7
1.1
W
Skadi
Aruma
Skadi
2
0
19
11.5
L
1
6
6
0.67
L
Cernunnos
KGStrike
Cernunnos
5
6
3
1.08
W
Bacchus
MauriArk
Bacchus
4
4
12
2.5
W
Anubis
ShhImMad
Anubis
6
2
9
5.25
W
Shiva
Xionide
Shiva
5
3
14
4
L
Agni
coryr92
Agni
3
2
6
3
L
Charybdis
kevqb1
Charybdis
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,340
Damage
35,714
47,777
Taken
53,870
26,331
Mitigated
30,687
18,916
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,473
435
488
3,939
9,609
3,546
139
3,253
6,283
30,506
0
L
Athena
Alseks_
Athena
5,926
2,106
2,290
3,287
15,183
12,612
0
5,077
10,014
9,457
0
W
Skadi
Aruma
Skadi
11,255
3,015
493
1,609
8,151
2,958
917
3,402
4,631
0
31,361
L
4,603
1,553
187
734
10,507
6,792
0
6,371
4,024
4,816
0
L
Cernunnos
KGStrike
Cernunnos
9,548
2,730
750
1,005
9,829
3,933
0
6,258
3,457
0
20,955
W
Bacchus
MauriArk
Bacchus
7,353
767
1,227
3,575
11,872
10,143
0
4,025
7,786
9,323
438
W
Anubis
ShhImMad
Anubis
6,628
421
1,080
1,720
6,910
2,925
843
3,241
3,596
16,900
0
W
Shiva
Xionide
Shiva
8,631
614
2,492
2,293
11,235
6,759
0
4,092
7,045
781
13,133
L
Agni
coryr92
Agni
8,285
229
354
1,395
6,966
2,977
0
4,521
2,431
25,753
880
L
Charybdis
kevqb1
Charybdis
7,352
2,692
408
1,854
11,385
4,373
0
6,169
5,005
0
16,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,100
Gold Earned
39,532
130
Minions Killed
110
0
Camps Cleared
0
1,055,938
Distance Traveled
877,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,664
879
35
3
0
210,794
0
L
Athena
8,174
743
9
1
0
186,855
0
W
Skadi
9,841
895
40
4
0
219,169
0
L
Ao Kuang
6,954
632
1
0
0
172,959
0
L
Cernunnos
8,655
787
39
4
0
135,024
0
W
Bacchus
8,528
775
6
1
0
201,312
0
W
Anubis
9,829
894
34
3
0
215,886
0
W
Shiva
9,238
840
15
1
0
208,777
0
L
Agni
8,795
800
39
4
0
199,333
0
L
Charybdis
6,954
632
22
2
0
183,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role