Player Matchup

Awilix
Awilix
 
Awilix
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Adapting
Heimdallr
Level 233
God Stats
0W - 2L
1,703 SR
Queue Stats
12W - 8L
1,668 Elo+
Party 1
Ganesha
Ganesha
IIMCoyneX
Ganesha
Level 159
God Stats
2W - 2L
1,706 SR
Queue Stats
70W - 56L
1,630 Elo+
Party 1
Lancelot
Lancelot
Viví
Lancelot
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 127L
1,670 Elo+
Party 1
Thanatos
Thanatos
canmarco1
Thanatos
Level 145
God Stats
0W - 2L
1,513 SR
Queue Stats
194W - 193L
1,482 Elo+
Solo
Team Averages
Level 174
1,584 SR
1,590 Elo+

VS

Team Averages
Level 145
1,634 SR
1,526 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CrazyOrange159
Surtr
Level 78
God Stats
3W - 0L
1,819 SR
Queue Stats
253W - 249L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
Hayden51
Kuzenbo
Level 157
God Stats
2W - 0L
1,675 SR
Queue Stats
299W - 292L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IamMRstump
Morgan Le Fay
Level 158
God Stats
4W - 1L
1,596 SR
Queue Stats
145W - 167L
1,545 Elo+
Solo
Ah Puch
Ah Puch
ZIPFELFROSCH
Ah Puch
Level 129
God Stats
12W - 10L
1,581 SR
Queue Stats
1,162W - 1,150L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 4 / 4
8,325
757
11,606
10,139
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Adapting
Heimdallr
17
3 / 4 / 9
9,418
856
12,113
10,653
4,590
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
IIMCoyneX
Ganesha
15
0 / 7 / 10
8,467
770
11,073
19,781
21,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Viví
Lancelot
12
3 / 5 / 7
7,622
693
6,970
15,455
15,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
canmarco1
Thanatos
14
3 / 5 / 8
8,343
758
7,296
10,958
5,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
7 / 1 / 14
10,437
949
18,065
9,605
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

17
9 / 4 / 10
10,656
969
8,197
12,793
14,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Hayden51
Kuzenbo
16
2 / 3 / 21
10,337
940
7,289
12,569
20,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
IamMRstump
Morgan Le Fay
15
3 / 2 / 14
9,698
882
14,718
9,836
4,822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
ZIPFELFROSCH
Ah Puch
16
4 / 5 / 14
9,527
866
10,047
13,445
7,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
98
15
Kills
25
25
Deaths
15
38
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
4
4
2
W
Heimdallr
 
Heimdallr
7
1
14
14
L
Heimdallr
Adapting
Heimdallr
3
4
9
1.88
W
9
4
10
3.5
W
Kuzenbo
Hayden51
Kuzenbo
2
3
21
4.17
L
Ganesha
IIMCoyneX
Ganesha
0
7
10
0.71
W
Morgan Le Fay
IamMRstump
Morgan Le Fay
3
2
14
5
L
Lancelot
Viví
Lancelot
3
5
7
1.3
W
Ah Puch
ZIPFELFROSCH
Ah Puch
4
5
14
2.2
L
Thanatos
canmarco1
Thanatos
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,058
Damage
58,316
66,986
Taken
58,248
52,425
Mitigated
52,439
15,542
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,606
2,924
669
829
10,139
4,526
0
5,725
4,290
0
15,580
W
Heimdallr
 
Heimdallr
18,065
10,338
139
3,326
9,605
5,535
3,128
2,672
6,933
0
46,505
L
Heimdallr
Adapting
Heimdallr
12,113
5,054
0
1,804
10,653
4,590
0
6,020
4,295
0
38,961
W
8,197
2,548
1,173
1,446
12,793
14,010
521
2,629
10,164
988
16,532
W
Kuzenbo
Hayden51
Kuzenbo
7,289
2,358
1,220
1,146
12,569
20,294
621
2,132
10,437
11,410
801
L
Ganesha
IIMCoyneX
Ganesha
11,073
843
905
3,595
19,781
21,862
0
7,948
11,503
19,817
1,112
W
Morgan Le Fay
IamMRstump
Morgan Le Fay
14,718
1,156
0
2,421
9,836
4,822
1,943
2,287
7,549
24,144
722
L
Lancelot
Viví
Lancelot
6,970
314
479
3,215
15,455
15,584
0
7,128
8,041
0
12,141
W
Ah Puch
ZIPFELFROSCH
Ah Puch
10,047
996
537
3,142
13,445
7,778
616
935
12,510
19,949
0
L
Thanatos
canmarco1
Thanatos
7,296
396
263
3,783
10,958
5,863
0
4,041
6,713
0
19,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
50,655
151
Minions Killed
135
0
Camps Cleared
0
1,141,490
Distance Traveled
1,106,763
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,325
757
16
1
0
221,378
0
W
Heimdallr
10,437
949
68
6
0
197,022
0
L
Heimdallr
9,418
856
88
8
0
201,003
0
W
Surtr
10,656
969
25
2
0
238,673
0
W
Kuzenbo
10,337
940
8
1
0
259,694
0
L
Ganesha
8,467
770
0
0
0
200,020
0
W
Morgan Le Fay
9,698
882
21
2
0
203,814
0
L
Lancelot
7,622
693
13
1
0
279,786
0
W
Ah Puch
9,527
866
13
1
0
207,560
5
L
Thanatos
8,343
758
34
3
0
239,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role