Player Matchup

Cerberus
Cerberus
Blazeing_TNT
Cerberus
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 133L
1,405 Elo+
Party 1
Freya
Freya
SirFireMane
Freya
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 105L
1,399 Elo+
Solo
Thanatos
Thanatos
dogMANvance12330
Thanatos
Level 59
God Stats
3W - 2L
1,421 SR
Queue Stats
112W - 118L
1,326 Elo+
Party 1
Team Averages
Level 63
1,474 SR
1,376 Elo+

VS

Team Averages
Level 68
1,296 SR
1,392 Elo+
Nike
Nike
NebraskaNinja9
Nike
Level 106
God Stats
67W - 59L
1,303 SR
Queue Stats
473W - 511L
1,397 Elo+
Solo
Anubis
Anubis
XTroublingRainX
Anubis
Level 50
God Stats
24W - 30L
1,132 SR
Queue Stats
106W - 110L
1,408 Elo+
Solo
Chaac
Chaac
chris harley
Chaac
Level 47
God Stats
2W - 8L
1,455 SR
Queue Stats
102W - 124L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blazeing_TNT
Cerberus
15
3 / 2 / 6
9,039
904
8,236
11,612
8,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 3
8,701
870
5,487
4,900
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 4 / 5
8,008
801
5,088
7,513
2,464
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
8,136
814
5,328
8,523
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 4 / 6
7,913
791
6,559
7,231
2,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 2
8,430
843
5,463
8,768
5,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
7
7
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blazeing_TNT
Cerberus
3
2
6
3
L
4
2
1
2.25
W
4
1
3
5.5
L
0
4
6
0.75
L
3
3
2
1.33
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
17,350
24,025
Taken
24,522
12,425
Mitigated
12,222
5,906
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blazeing_TNT
Cerberus
8,236
655
0
1,452
11,612
8,479
0
2,911
8,491
27,719
3,560
L
5,328
444
0
876
8,523
4,724
20
4,393
3,776
0
12,692
W
5,487
1,307
0
1,315
4,900
1,482
507
1,652
3,222
20,031
0
L
6,559
221
0
1,035
7,231
2,242
0
3,767
3,198
23,106
776
L
5,463
1,021
0
2,197
8,768
5,256
0
3,941
4,443
0
20,776
W
5,088
944
0
3,139
7,513
2,464
0
1,606
5,865
0
20,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
24,479
133
Minions Killed
85
0
Camps Cleared
0
605,262
Distance Traveled
527,017
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,039
904
65
7
0
193,990
0
L
Nike
8,136
814
17
2
0
180,499
0
W
Freya
8,701
870
42
4
0
204,740
2
L
Anubis
7,913
791
36
4
0
138,988
0
L
Chaac
8,430
843
32
3
0
207,530
0
W
Thanatos
8,008
801
26
3
0
206,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role