Player Matchup

Kuzenbo
Kuzenbo
MrRavenHDx
Kuzenbo
Level 144
God Stats
36W - 38L
1,536 SR
Queue Stats
946W - 874L
1,528 Elo+
Solo
Hercules
Hercules
Telriel
Hercules
Level 149
God Stats
7W - 3L
1,500 SR
Queue Stats
271W - 225L
1,567 Elo+
Party 2
Loki
Loki
aguacatico94
Loki
Level 103
God Stats
48W - 37L
1,522 SR
Queue Stats
283W - 280L
1,475 Elo+
Solo
Cernunnos
Cernunnos
bellmar
Cernunnos
Level 107
God Stats
50W - 48L
1,500 SR
Queue Stats
121W - 116L
1,537 Elo+
Party 2
Vulcan
Vulcan
los_vagos836
Vulcan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,525 Elo+
Solo
Team Averages
Level 128
1,512 SR
1,527 Elo+

VS

Team Averages
Level 125
1,555 SR
1,511 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
HawkI0
Bacchus
Level 58
God Stats
158W - 166L
1,556 SR
Queue Stats
163W - 171L
1,489 Elo+
Solo
Anubis
Anubis
Yodas2001Civic
Anubis
Level 107
God Stats
6W - 3L
1,633 SR
Queue Stats
272W - 220L
1,508 Elo+
Party 3
Apollo
Apollo
rickmander
Apollo
Level 146
God Stats
126W - 110L
1,565 SR
Queue Stats
656W - 600L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
xHOLLYWOODx01
Gilgamesh
Level 156
God Stats
6W - 7L
1,522 SR
Queue Stats
744W - 692L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrRavenHDx
Kuzenbo
11
2 / 2 / 2
6,949
535
5,536
11,959
12,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Telriel
Hercules
14
1 / 1 / 0
8,603
662
5,400
8,069
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 3
6,050
465
2,599
8,397
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
bellmar
Cernunnos
11
1 / 6 / 1
6,446
496
6,996
9,963
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
12
2 / 6 / 1
7,196
554
4,634
7,576
2,081
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
6 / 2 / 2
7,812
601
8,902
11,500
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
HawkI0
Bacchus
15
1 / 0 / 1
7,397
569
2,730
8,291
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 3
8,804
677
7,561
7,320
3,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
rickmander
Apollo
14
5 / 0 / 3
7,781
599
6,001
7,086
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
xHOLLYWOODx01
Gilgamesh
13
1 / 2 / 8
6,863
528
7,030
11,068
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
19
19
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
2
2
3.5
W
Bacchus
HawkI0
Bacchus
1
0
1
1.5
L
Kuzenbo
MrRavenHDx
Kuzenbo
2
2
2
1.5
L
Hercules
Telriel
Hercules
1
1
0
1
W
6
2
3
3.75
L
0
4
3
0.38
L
Cernunnos
bellmar
Cernunnos
1
6
1
0.25
L
Vulcan
2
6
1
0.42
W
Apollo
rickmander
Apollo
5
0
3
6.5
W
Gilgamesh
xHOLLYWOODx01
Gilgamesh
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,165
Damage
32,224
45,964
Taken
45,265
25,100
Mitigated
20,862
12,886
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,902
2,128
0
6,332
11,500
5,169
0
1,841
9,659
0
58,745
W
Bacchus
HawkI0
Bacchus
2,730
171
0
2,779
8,291
5,802
0
0
8,291
53,631
0
L
Kuzenbo
MrRavenHDx
Kuzenbo
5,536
1,318
0
3,078
11,959
12,993
0
1,917
10,042
26,085
0
L
Hercules
Telriel
Hercules
5,400
2,106
0
3,378
8,069
4,993
0
2,730
5,339
0
70,164
W
7,561
277
0
4,193
7,320
3,176
449
3,612
3,708
62,904
764
L
2,599
448
0
3,292
8,397
2,097
0
2,567
5,830
0
36,345
L
Cernunnos
bellmar
Cernunnos
6,996
3,251
31
2,222
9,963
2,936
0
219
9,744
0
37,770
L
Vulcan
4,634
82
0
885
7,576
2,081
0
2,731
4,845
37,826
0
W
Apollo
rickmander
Apollo
6,001
3,719
0
2,669
7,086
2,537
2,731
2,809
4,277
0
54,977
W
Gilgamesh
xHOLLYWOODx01
Gilgamesh
7,030
2,266
0
3,142
11,068
4,178
755
2,293
8,775
0
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
38,657
375
Minions Killed
461
0
Camps Cleared
0
1,197,783
Distance Traveled
1,362,058
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,812
601
98
8
0
293,120
0
W
Bacchus
7,397
569
90
7
0
308,299
0
L
Kuzenbo
6,949
535
33
3
0
275,084
0
L
Hercules
8,603
662
139
11
0
226,472
0
W
Anubis
8,804
677
112
9
0
242,752
3
L
Loki
6,050
465
73
6
0
231,213
0
L
Cernunnos
6,446
496
61
5
0
235,677
0
L
Vulcan
7,196
554
69
5
0
229,337
4
W
Apollo
7,781
599
95
7
0
238,326
5
W
Gilgamesh
6,863
528
66
5
0
279,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role