Player Matchup

Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Blasiito
Tsukuyomi
Level 145
God Stats
10W - 5L
1,719 SR
Queue Stats
216W - 173L
1,550 Elo+
Party 2
Charybdis
Charybdis
Guiidoo
Charybdis
Level 144
God Stats
9W - 3L
1,596 SR
Queue Stats
134W - 109L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
industrialarmy
Ah Puch
Level 129
God Stats
2W - 1L
1,682 SR
Queue Stats
131W - 105L
1,547 Elo+
Party 2
Chronos
Chronos
βeliall
Chronos
Level 155
God Stats
4W - 0L
1,904 SR
Queue Stats
215W - 159L
1,545 Elo+
Party 2
Team Averages
Level 139
1,680 SR
1,537 Elo+

VS

Team Averages
Level 161
1,462 SR
1,490 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MacMAGE
Kuzenbo
Level 155
God Stats
0W - 3L
1,309 SR
Queue Stats
57W - 58L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
mVINII
Kukulkan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Solo
Cthulhu
Cthulhu
xXCarekinhaXx
Cthulhu
Level 187
God Stats
1W - 6L
1,500 SR
Queue Stats
135W - 128L
1,569 Elo+
Party 1
Ratatoskr
Ratatoskr
yShinnok
Ratatoskr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
2 / 2 / 9
9,040
695
4,157
14,283
15,339
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
Blasiito
Tsukuyomi
16
4 / 1 / 8
9,730
748
16,406
10,261
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Guiidoo
Charybdis
17
3 / 2 / 7
10,327
794
11,555
11,636
5,260
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 9
10,523
809
14,688
9,434
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
βeliall
Chronos
14
2 / 4 / 11
9,023
694
12,535
14,965
7,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 4 / 3
7,530
579
7,151
8,474
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
MacMAGE
Kuzenbo
18
1 / 1 / 8
9,938
764
12,020
20,494
17,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
mVINII
Kukulkan
17
4 / 0 / 5
9,754
750
14,768
4,414
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
17
3 / 4 / 8
10,289
791
13,873
25,228
21,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
yShinnok
Ratatoskr
13
3 / 4 / 6
8,413
647
6,700
7,262
2,395
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
13
Kills
11
11
Deaths
13
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
2
9
3.25
L
Ix Chel
 
Ix Chel
0
4
3
0.38
W
Tsukuyomi
Blasiito
Tsukuyomi
4
1
8
8
W
Charybdis
Guiidoo
Charybdis
3
2
7
3.25
L
Kuzenbo
MacMAGE
Kuzenbo
1
1
8
5
W
2
2
9
3.25
L
Kukulkan
mVINII
Kukulkan
4
0
5
6.5
L
Cthulhu
3
4
8
1.75
L
Ratatoskr
yShinnok
Ratatoskr
3
4
6
1.5
W
Chronos
βeliall
Chronos
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,341
Damage
54,512
60,579
Taken
65,872
36,368
Mitigated
45,578
31,969
Healing
29,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,157
285
12,153
7,215
14,283
15,339
75
10,870
3,413
5,752
0
L
Ix Chel
 
Ix Chel
7,151
698
1,665
2,094
8,474
2,748
0
3,943
4,531
14,688
0
W
Tsukuyomi
Blasiito
Tsukuyomi
16,406
3,274
2,298
1,459
10,261
4,593
0
8,213
2,048
0
35,179
W
Charybdis
Guiidoo
Charybdis
11,555
6,830
724
2,723
11,636
5,260
1,544
10,106
1,530
0
29,648
L
Kuzenbo
MacMAGE
Kuzenbo
12,020
3,950
3,940
8,411
20,494
17,188
0
12,043
8,451
19,255
370
W
14,688
244
683
2,231
9,434
4,016
0
6,250
3,184
39,847
0
L
Kukulkan
mVINII
Kukulkan
14,768
0
2,047
645
4,414
1,660
0
2,576
1,838
39,954
0
L
Cthulhu
13,873
131
1,795
7,162
25,228
21,587
0
9,515
15,713
30,579
0
L
Ratatoskr
yShinnok
Ratatoskr
6,700
1,360
882
587
7,262
2,395
0
2,322
4,940
0
10,359
W
Chronos
βeliall
Chronos
12,535
5,931
471
2,012
14,965
7,160
27
12,188
2,777
28,050
2,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
45,924
197
Minions Killed
157
0
Camps Cleared
0
1,244,668
Distance Traveled
1,171,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,040
695
5
0
0
239,656
0
L
Ix Chel
7,530
579
15
1
0
162,776
0
W
Tsukuyomi
9,730
748
48
4
0
291,660
0
W
Charybdis
10,327
794
51
4
0
236,522
0
L
Kuzenbo
9,938
764
18
1
0
258,338
0
W
Ah Puch
10,523
809
56
4
0
263,327
0
L
Kukulkan
9,754
750
73
6
0
244,106
0
L
Cthulhu
10,289
791
39
3
0
253,529
0
L
Ratatoskr
8,413
647
12
1
0
252,736
0
W
Chronos
9,023
694
37
3
0
213,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role