Player Matchup

Ares
Ares
BeardedBeauty3
Ares
Level 143
God Stats
1W - 1L
1,742 SR
Queue Stats
161W - 178L
1,450 Elo+
Party 1
Pele
Pele
CaptainMcStabbn
Pele
Level 156
God Stats
1W - 2L
1,266 SR
Queue Stats
163W - 179L
1,450 Elo+
Party 1
Medusa
Medusa
MasterofAfking
Medusa
Level 104
God Stats
0W - 2L
1,322 SR
Queue Stats
23W - 23L
1,527 Elo+
Solo
Baba Yaga
Baba Yaga
Xeriah626
Baba Yaga
Level 69
God Stats
1W - 3L
1,324 SR
Queue Stats
19W - 23L
1,361 Elo+
Solo
Izanami
Izanami
teerav4223
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,480 Elo+
Solo
Team Averages
Level 98
1,431 SR
1,454 Elo+

VS

Team Averages
Level 143
1,430 SR
1,490 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CPTxCOLORADO
Chiron
Level 157
God Stats
19W - 25L
1,393 SR
Queue Stats
866W - 885L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
DegenPo
Baba Yaga
Level 119
God Stats
14W - 15L
1,441 SR
Queue Stats
948W - 980L
1,495 Elo+
Solo
Set
Set
EnvyJason
Set
Level 154
God Stats
1W - 1L
1,290 SR
Queue Stats
205W - 209L
1,496 Elo+
Solo
Surtr
Surtr
HeribertoVR
Surtr
Level 136
God Stats
12W - 8L
1,524 SR
Queue Stats
319W - 332L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
6,633
1,106
4,450
8,222
9,099
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 3
7,093
1,182
5,264
6,523
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 6 / 5
6,519
1,087
4,999
8,255
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Xeriah626
Baba Yaga
11
1 / 4 / 7
6,067
1,011
4,128
6,875
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
teerav4223
Izanami
6
0 / 2 / 1
4,820
803
1,037
2,144
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 5 / 6
7,202
1,200
7,506
5,600
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
14
6 / 0 / 4
8,116
1,353
5,899
2,482
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
DegenPo
Baba Yaga
12
2 / 2 / 11
7,232
1,205
6,197
4,742
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 7
6,813
1,136
3,938
6,327
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 3 / 8
7,597
1,266
6,041
12,956
9,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
12
Kills
17
17
Deaths
13
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
5
6
1.2
L
3
3
6
2
W
Chiron
6
0
4
8
L
5
2
3
3.25
W
Baba Yaga
DegenPo
Baba Yaga
2
2
11
3.75
W
1
3
7
1.5
W
5
3
8
3
L
3
6
5
0.92
L
Baba Yaga
Xeriah626
Baba Yaga
1
4
7
1.13
L
Izanami
teerav4223
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,878
Damage
29,581
32,019
Taken
32,107
17,059
Mitigated
20,301
5,346
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,506
1,782
0
183
5,600
2,982
0
943
4,657
0
8,790
L
4,450
380
0
1,137
8,222
9,099
0
2,506
5,716
7,835
0
W
Chiron
5,899
638
689
1,178
2,482
884
1,036
1,677
805
0
16,255
L
5,264
873
269
840
6,523
2,228
0
1,351
5,172
0
13,492
W
Baba Yaga
DegenPo
Baba Yaga
6,197
176
0
1,277
4,742
2,378
1,015
1,352
3,390
16,065
443
W
3,938
948
215
406
6,327
4,146
1,055
1,478
4,849
0
7,759
W
6,041
1,069
429
4,086
12,956
9,911
303
2,913
10,043
1,483
10,884
L
4,999
2,018
175
413
8,255
2,833
0
1,462
6,793
0
12,565
L
Baba Yaga
Xeriah626
Baba Yaga
4,128
199
712
1,655
6,875
2,273
0
1,188
5,687
6,693
289
L
Izanami
teerav4223
Izanami
1,037
747
0
145
2,144
626
0
654
1,490
0
2,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
36,960
58
Minions Killed
71
0
Camps Cleared
0
507,303
Distance Traveled
687,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,202
1,200
8
1
0
117,431
0
L
Ares
6,633
1,106
5
1
0
105,590
0
W
Chiron
8,116
1,353
24
4
0
156,697
0
L
Pele
7,093
1,182
20
3
0
128,140
0
W
Baba Yaga
7,232
1,205
18
3
0
131,921
0
W
Set
6,813
1,136
14
2
0
152,291
0
W
Surtr
7,597
1,266
7
1
0
129,535
0
L
Medusa
6,519
1,087
21
4
0
113,303
0
L
Baba Yaga
6,067
1,011
6
1
0
123,049
0
L
Izanami
4,820
803
6
1
0
37,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role