Player Matchup

Horus
Horus
Gold V
Dayman028
Horus
Gold V
Level 131
God Stats
5W - 2L
1,651 SR
Queue Stats
8W - 4L
1,587 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
P4iN_Prodigy_
Baron Samedi
Gold IV
Level 134
God Stats
1W - 2L
1,730 SR
Queue Stats
17W - 16L
1,495 MMR
Party 1
Charybdis
Charybdis
Gold IV
Quartertill32
Charybdis
Gold IV
Level 124
God Stats
1W - 1L
1,315 SR
Queue Stats
17W - 16L
1,495 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,565 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,413 SR
1,480 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Emilitoo_m
Janus
Gold IV
Level 114
God Stats
14W - 17L
1,446 SR
Queue Stats
254W - 280L
1,459 MMR
Solo
Achilles
Achilles
Gold IV
basedanwar
Achilles
Gold IV
Level 85
God Stats
12W - 32L
1,293 SR
Queue Stats
499W - 567L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dayman028
Horus
14
2 / 0 / 7
8,424
842
4,176
8,319
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
P4iN_Prodigy_
Baron Samedi
14
3 / 0 / 6
8,724
872
7,235
3,177
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Quartertill32
Charybdis
14
4 / 0 / 5
9,241
924
6,424
5,877
1,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CthulhuBacchusAh Muzen CabGebAtlas

VS

Bans
AthenaHeraHou YiPoseidonCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 3 / 0
6,749
675
4,543
11,240
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
11
0 / 2 / 0
6,788
679
1,962
3,107
593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
basedanwar
Achilles
9
0 / 4 / 0
6,181
618
1,836
5,714
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
Horus
Dayman028
Horus
2
0
7
5.5
L
Janus
0
2
0
0
W
Baron Samedi
P4iN_Prodigy_
Baron Samedi
3
0
6
6
W
Charybdis
Quartertill32
Charybdis
4
0
5
6.5
L
Achilles
basedanwar
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,835
Damage
8,341
17,373
Taken
20,061
8,535
Mitigated
12,755
7,964
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,543
1,592
0
1,797
11,240
8,854
0
4,110
6,953
12,576
227
W
Horus
Dayman028
Horus
4,176
1,226
990
3,320
8,319
5,279
443
2,193
5,817
0
18,086
L
Janus
1,962
76
0
250
3,107
593
0
1,474
1,590
15,259
0
W
Baron Samedi
P4iN_Prodigy_
Baron Samedi
7,235
525
825
1,681
3,177
1,270
846
1,615
1,395
27,603
2,017
W
Charybdis
Quartertill32
Charybdis
6,424
4,034
0
1,148
5,877
1,986
2,135
2,064
3,588
0
39,062
L
Achilles
basedanwar
Achilles
1,836
124
0
443
5,714
3,308
0
1,693
3,888
0
7,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
19,718
153
Minions Killed
68
0
Camps Cleared
0
576,719
Distance Traveled
409,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,749
675
19
2
0
179,209
0
W
Horus
8,424
842
31
3
0
201,657
0
L
Janus
6,788
679
38
4
0
121,716
0
W
Baron Samedi
8,724
872
50
5
0
197,612
0
W
Charybdis
9,241
924
72
7
0
177,450
0
L
Achilles
6,181
618
11
1
0
108,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role