Player Matchup

Kuzenbo
Kuzenbo
BalkonStyle
Kuzenbo
Level 149
God Stats
4W - 1L
1,550 SR
Queue Stats
95W - 40L
1,548 Elo+
Party 2
Pele
Pele
Rotzer03
Pele
Level 129
God Stats
2W - 0L
1,642 SR
Queue Stats
104W - 49L
1,538 Elo+
Party 2
Sol
Sol
Unknown Wh1sper
Sol
Level 147
God Stats
6W - 6L
1,486 SR
Queue Stats
25W - 31L
1,385 Elo+
Solo
Team Averages
Level 142
1,559 SR
1,490 Elo+

VS

Team Averages
Level 78
1,422 SR
1,435 Elo+
Arachne
Arachne
Killer_Squad693
Arachne
Level 146
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 6L
1,331 Elo+
Party 1
Chaac
Chaac
Shusan-BOSS
Chaac
Level 84
God Stats
1W - 2L
1,480 SR
Queue Stats
167W - 173L
1,474 Elo+
Solo
Kukulkan
Kukulkan
darling_bream7
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BalkonStyle
Kuzenbo
17
6 / 0 / 7
10,808
901
8,437
9,985
14,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Pele
17
4 / 2 / 9
10,861
905
7,273
9,692
4,221
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 10
10,706
892
7,839
8,540
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
8,380
698
4,749
8,687
3,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 3
9,175
765
9,568
11,433
12,846
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Kukulkan
12
0 / 10 / 1
7,731
644
672
9,719
2,586
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
4
5
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BalkonStyle
Kuzenbo
6
0
7
9.5
L
3
2
0
1.5
W
Pele
4
2
9
4.25
L
1
3
3
0.83
W
5
3
10
3.33
L
Kukulkan
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
14,989
28,217
Taken
29,839
21,802
Mitigated
19,221
7,191
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BalkonStyle
Kuzenbo
8,437
2,118
0
2,439
9,985
14,694
491
811
8,981
25,545
4,580
L
4,749
3,150
0
3,228
8,687
3,789
0
3,726
4,742
0
15,967
W
Pele
7,273
1,425
0
2,357
9,692
4,221
1,327
292
9,259
0
40,439
L
9,568
476
0
2,719
11,433
12,846
0
4,260
6,655
917
38,804
W
7,839
1,831
0
2,395
8,540
2,887
1,326
126
8,275
36,115
101
L
Kukulkan
672
432
0
0
9,719
2,586
0
6,272
3,161
7,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
25,286
178
Minions Killed
82
0
Camps Cleared
0
668,382
Distance Traveled
465,155
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,808
901
49
4
0
221,941
0
L
Arachne
8,380
698
18
2
0
141,769
0
W
Pele
10,861
905
70
6
0
247,689
4
L
Chaac
9,175
765
56
5
0
194,777
0
W
Sol
10,706
892
59
5
0
198,752
1
L
Kukulkan
7,731
644
8
1
0
128,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role