Player Matchup

Charybdis
Charybdis
Jack-MTX-Hammer
Charybdis
Level 177
God Stats
18W - 27L
1,415 SR
Queue Stats
304W - 298L
1,389 Elo+
Party 3
Poseidon
Poseidon
Onionbrobabyjump
Poseidon
Level 64
God Stats
2W - 6L
1,515 SR
Queue Stats
67W - 109L
1,349 Elo+
Party 1
Fenrir
Fenrir
Xsadest2
Fenrir
Level 141
God Stats
2W - 5L
1,239 SR
Queue Stats
304W - 295L
1,389 Elo+
Party 3
Ares
Ares
Yeet_Leet_1337
Ares
Level 29
God Stats
2W - 2L
1,255 SR
Queue Stats
13W - 27L
1,296 Elo+
Party 1
Osiris
Osiris
pnkghst9
Osiris
Level 12
God Stats
1W - 4L
1,327 SR
Queue Stats
13W - 19L
1,194 Elo+
Party 1
Team Averages
Level 85
1,350 SR
1,323 Elo+

VS

Team Averages
Level 49
1,413 SR
1,370 Elo+
Sobek
Sobek
R3PTIL3--KING
Sobek
Level 41
God Stats
1W - 5L
1,281 SR
Queue Stats
38W - 66L
1,346 Elo+
Party 2
Erlang Shen
Erlang Shen
SchmittyJehiren
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
Shann1c0L3
Danzaburou
Level 16
God Stats
1W - 4L
1,240 SR
Queue Stats
1W - 7L
1,233 Elo+
Party 2
Arachne
Arachne
Sickplanet1997
Arachne
Level 39
God Stats
2W - 6L
1,263 SR
Queue Stats
61W - 87L
1,359 Elo+
Solo
Ah Puch
Ah Puch
YAGxSIxSALOCIN
Ah Puch
Level 126
God Stats
16W - 7L
1,780 SR
Queue Stats
110W - 90L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jack-MTX-Hammer
Charybdis
14
10 / 1 / 4
8,302
639
13,132
8,238
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 1 / 1
6,902
531
2,038
6,742
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Xsadest2
Fenrir
13
8 / 2 / 2
7,713
593
6,119
7,794
3,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
1 / 3 / 9
7,526
579
4,096
11,023
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
pnkghst9
Osiris
11
2 / 0 / 2
6,957
535
6,834
9,307
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 1
6,274
483
4,450
12,931
12,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Erlang Shen
SchmittyJehiren
Erlang Shen
10
0 / 3 / 0
5,522
425
3,225
10,321
8,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Shann1c0L3
Danzaburou
10
1 / 8 / 2
6,389
491
3,536
9,886
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 0
6,918
532
5,175
8,957
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 1
7,342
565
5,984
5,420
1,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
7
7
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Jack-MTX-Hammer
Charybdis
10
1
4
12
W
0
1
1
0.5
L
3
6
1
0.58
L
Erlang Shen
SchmittyJehiren
Erlang Shen
0
3
0
0
L
Danzaburou
Shann1c0L3
Danzaburou
1
8
2
0.25
L
2
2
0
1
W
Fenrir
Xsadest2
Fenrir
8
2
2
4.5
L
1
2
1
0.75
W
1
3
9
1.83
W
Osiris
pnkghst9
Osiris
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
22,370
43,104
Taken
47,515
24,909
Mitigated
29,456
11,320
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Jack-MTX-Hammer
Charybdis
13,132
8,107
0
4,034
8,238
2,862
434
2,253
5,985
0
62,340
W
2,038
560
0
2,158
6,742
2,086
0
4,037
2,705
47,701
7,263
L
4,450
694
0
2,497
12,931
12,539
0
1,616
11,315
12,875
16
L
Erlang Shen
SchmittyJehiren
Erlang Shen
3,225
2,359
0
2,512
10,321
8,659
0
298
10,023
0
18,608
L
Danzaburou
Shann1c0L3
Danzaburou
3,536
1,570
0
1,360
9,886
2,772
10
1,357
8,529
0
24,193
L
5,175
4,109
0
1,027
8,957
3,891
0
1,628
7,329
0
59,826
W
Fenrir
Xsadest2
Fenrir
6,119
1,271
0
627
7,794
3,100
296
1,047
6,747
0
44,675
L
5,984
211
0
2,248
5,420
1,595
86
1,101
4,319
66,996
360
W
4,096
400
0
1,469
11,023
9,769
238
2,822
8,201
20,780
0
W
Osiris
pnkghst9
Osiris
6,834
3,279
0
3,032
9,307
7,092
168
247
9,060
0
40,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
32,445
354
Minions Killed
274
0
Camps Cleared
0
1,229,586
Distance Traveled
1,252,029
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,302
639
88
7
0
231,118
0
W
Poseidon
6,902
531
123
9
0
233,044
2
L
Sobek
6,274
483
18
1
0
238,201
0
L
Erlang Shen
5,522
425
20
2
0
222,609
2
L
Danzaburou
6,389
491
39
3
0
239,134
0
L
Arachne
6,918
532
106
8
0
299,924
0
W
Fenrir
7,713
593
77
6
0
258,376
0
L
Ah Puch
7,342
565
91
7
0
252,161
6
W
Ares
7,526
579
19
1
0
269,683
0
W
Osiris
6,957
535
47
4
0
237,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role