Player Matchup

Artemis
Artemis
ElZorro4820
Artemis
Level 48
God Stats
4W - 3L
1,549 SR
Queue Stats
152W - 146L
1,449 Elo+
Solo
Mulan
Mulan
TheSniperSinon
Mulan
Level 76
God Stats
14W - 17L
1,560 SR
Queue Stats
73W - 71L
1,444 Elo+
Solo
Scylla
Scylla
mr_kracker89
Scylla
Level 174
God Stats
49W - 37L
1,579 SR
Queue Stats
340W - 336L
1,398 Elo+
Solo
Loki
Loki
rafaeldeus
Loki
Level 169
God Stats
1W - 4L
1,390 SR
Queue Stats
51W - 36L
1,513 Elo+
Solo
Ares
Ares
xxLegendary_JC
Ares
Level 140
God Stats
1W - 1L
1,787 SR
Queue Stats
220W - 195L
1,522 Elo+
Solo
Team Averages
Level 121
1,573 SR
1,465 Elo+

VS

Team Averages
Level 120
1,554 SR
1,478 Elo+
Susano
Susano
Bardock72
Susano
Level 114
God Stats
11W - 7L
1,549 SR
Queue Stats
226W - 217L
1,502 Elo+
Solo
Surtr
Surtr
FearedTitanium
Surtr
Level 127
God Stats
68W - 57L
1,570 SR
Queue Stats
584W - 575L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Lauxer231
Cthulhu
Level 87
God Stats
36W - 37L
1,521 SR
Queue Stats
315W - 282L
1,494 Elo+
Solo
Hachiman
Hachiman
LonelyDarness
Hachiman
Level 144
God Stats
3W - 3L
1,749 SR
Queue Stats
265W - 244L
1,546 Elo+
Solo
Aphrodite
Aphrodite
Zerueile
Aphrodite
Level 128
God Stats
2W - 3L
1,382 SR
Queue Stats
5W - 8L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElZorro4820
Artemis
12
0 / 4 / 0
6,249
417
5,654
12,570
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 8 / 2
6,916
461
5,874
17,666
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
13
1 / 4 / 0
7,247
483
3,474
9,432
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 0
6,018
401
3,992
7,112
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 0
6,110
407
4,087
16,493
11,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bardock72
Susano
13
4 / 1 / 3
7,516
501
4,914
9,976
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 2 / 5
10,451
697
17,782
15,673
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cthulhu
Lauxer231
Cthulhu
13
6 / 0 / 6
8,051
537
13,003
11,659
9,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
LonelyDarness
Hachiman
15
3 / 0 / 2
8,593
573
7,039
7,754
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Zerueile
Aphrodite
13
1 / 0 / 5
7,021
468
2,411
4,896
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
24
25
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Susano
Bardock72
Susano
4
1
3
5.5
L
Artemis
ElZorro4820
Artemis
0
4
0
0
W
10
2
5
6.25
W
Cthulhu
Lauxer231
Cthulhu
6
0
6
9
W
Hachiman
LonelyDarness
Hachiman
3
0
2
4
L
1
8
2
0.25
W
Aphrodite
Zerueile
Aphrodite
1
0
5
3.5
L
Scylla
1
4
0
0.25
L
1
3
0
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
45,149
63,273
Taken
49,958
29,405
Mitigated
27,748
11,926
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bardock72
Susano
4,914
334
0
2,421
9,976
2,961
0
2,350
7,626
0
43,616
L
Artemis
ElZorro4820
Artemis
5,654
626
0
1,284
12,570
3,990
0
4,313
7,773
0
51,565
W
17,782
6,587
0
7,850
15,673
11,314
46
1,140
14,533
3,380
75,470
W
Cthulhu
Lauxer231
Cthulhu
13,003
1,118
384
3,229
11,659
9,152
0
2,290
9,369
47,010
0
W
Hachiman
LonelyDarness
Hachiman
7,039
3,559
0
4,059
7,754
2,840
468
1,112
6,642
0
70,227
L
5,874
473
0
4,457
17,666
9,021
0
2,326
14,598
0
44,765
W
Aphrodite
Zerueile
Aphrodite
2,411
102
869
3,177
4,896
1,481
465
656
4,240
33,314
0
L
Scylla
3,474
110
0
1,737
9,432
2,966
0
2,290
7,029
54,170
2,496
L
3,992
740
0
1,666
7,112
1,935
0
1,487
5,421
0
28,658
L
4,087
249
0
2,782
16,493
11,493
0
5,352
10,604
23,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
41,632
341
Minions Killed
400
0
Camps Cleared
0
1,368,716
Distance Traveled
1,443,887
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,516
501
54
4
0
357,059
3
L
Artemis
6,249
417
76
5
0
247,689
0
W
Surtr
10,451
697
116
8
0
282,204
0
W
Cthulhu
8,051
537
51
3
0
308,862
0
W
Hachiman
8,593
573
124
8
0
282,130
0
L
Mulan
6,916
461
79
5
0
262,850
0
W
Aphrodite
7,021
468
55
4
0
213,632
1
L
Scylla
7,247
483
110
7
0
311,427
2
L
Loki
6,018
401
48
3
0
280,676
1
L
Ares
6,110
407
28
2
0
266,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role