Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CMU5b01905
Hercules
Level 181
God Stats
30W - 30L
1,510 SR
Queue Stats
792W - 855L
1,405 Elo+
Solo
Amaterasu
Amaterasu
Jx-ike
Amaterasu
Level 129
God Stats
0W - 3L
1,228 SR
Queue Stats
249W - 247L
1,531 Elo+
Solo
Tyr
Tyr
Natasha0388
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 199L
1,458 Elo+
Solo
Scylla
Scylla
bigdaddy1981
Scylla
Level 196
God Stats
1W - 2L
1,290 SR
Queue Stats
191W - 209L
1,488 Elo+
Solo
Team Averages
Level 140
1,405 SR
1,476 Elo+

VS

Team Averages
Level 116
1,510 SR
1,468 Elo+
Chaac
Chaac
Jake Sniipz
Chaac
Level 42
God Stats
3W - 2L
1,721 SR
Queue Stats
92W - 102L
1,447 Elo+
Party 1
Camazotz
Camazotz
Memedaddy4835
Camazotz
Level 87
God Stats
5W - 10L
1,326 SR
Queue Stats
495W - 496L
1,455 Elo+
Solo
Ah Puch
Ah Puch
SNiiPZ ONYX
Ah Puch
Level 89
God Stats
2W - 1L
1,728 SR
Queue Stats
148W - 159L
1,427 Elo+
Party 1
Eset
Eset
WeeSuck
Eset
Level 218
God Stats
2W - 4L
1,245 SR
Queue Stats
773W - 762L
1,541 Elo+
Solo
Zeus
Zeus
Xiobaidin
Zeus
Level 144
God Stats
7W - 5L
1,528 SR
Queue Stats
689W - 696L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 3 / 4
6,922
769
1,925
5,681
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
CMU5b01905
Hercules
11
0 / 5 / 6
6,632
737
1,703
10,037
12,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
Jx-ike
Amaterasu
14
4 / 5 / 4
7,382
820
6,431
13,510
12,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
3 / 3 / 3
6,828
759
2,470
4,973
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
14
3 / 4 / 6
7,589
843
11,579
8,468
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
8,351
928
7,220
8,816
7,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Memedaddy4835
Camazotz
13
2 / 4 / 11
7,876
875
7,549
12,614
6,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
SNiiPZ ONYX
Ah Puch
15
7 / 2 / 9
9,230
1,026
8,953
5,531
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Eset
WeeSuck
Eset
14
4 / 1 / 9
8,687
965
6,795
4,606
1,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
15
4 / 3 / 7
8,489
943
6,930
3,988
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
11
Kills
19
20
Deaths
12
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
4
1
L
Hercules
CMU5b01905
Hercules
0
5
6
0.6
W
2
2
15
4.75
L
Amaterasu
Jx-ike
Amaterasu
4
5
4
1.2
W
Camazotz
Memedaddy4835
Camazotz
2
4
11
1.88
L
3
3
3
1.5
W
Ah Puch
SNiiPZ ONYX
Ah Puch
7
2
9
5.75
W
Eset
WeeSuck
Eset
4
1
9
8.5
W
Zeus
4
3
7
2.5
L
Scylla
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
37,447
42,669
Taken
35,555
34,442
Mitigated
18,662
11,892
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,925
646
460
1,637
5,681
2,294
0
2,604
3,077
10,053
1,498
L
Hercules
CMU5b01905
Hercules
1,703
273
288
2,841
10,037
12,233
0
5,791
4,246
0
6,492
W
7,220
456
105
1,673
8,816
7,747
164
4,056
4,670
0
13,637
L
Amaterasu
Jx-ike
Amaterasu
6,431
1,529
508
3,569
13,510
12,595
0
7,770
5,740
0
12,706
W
Camazotz
Memedaddy4835
Camazotz
7,549
537
768
3,785
12,614
6,422
0
3,828
8,436
0
12,144
L
2,470
130
0
498
4,973
4,412
0
2,784
2,189
0
4,599
W
Ah Puch
SNiiPZ ONYX
Ah Puch
8,953
255
0
757
5,531
1,946
1,606
2,228
3,228
24,145
0
W
Eset
WeeSuck
Eset
6,795
576
1,001
672
4,606
1,433
1,621
1,696
2,786
13,564
93
W
Zeus
6,930
478
163
69
3,988
1,114
1,185
1,159
2,657
14,962
518
L
Scylla
11,579
413
611
1,480
8,468
2,908
0
3,418
5,050
17,656
624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
42,633
63
Minions Killed
102
0
Camps Cleared
0
658,406
Distance Traveled
912,643
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,922
769
21
2
0
88,535
1
L
Hercules
6,632
737
5
1
0
123,655
0
W
Chaac
8,351
928
14
2
0
189,330
0
L
Amaterasu
7,382
820
8
1
0
166,914
0
W
Camazotz
7,876
875
2
0
0
196,281
0
L
Tyr
6,828
759
7
1
0
110,134
0
W
Ah Puch
9,230
1,026
38
4
0
189,014
0
W
Eset
8,687
965
22
2
0
192,439
0
W
Zeus
8,489
943
26
3
0
145,579
0
L
Scylla
7,589
843
22
2
0
169,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role