Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AXEBALANQUE
Bastet
Level 158
God Stats
3W - 3L
1,457 SR
Queue Stats
353W - 347L
1,511 Elo+
Solo
Cthulhu
Cthulhu
PrecisionXplod
Cthulhu
Level 90
God Stats
2W - 2L
1,514 SR
Queue Stats
29W - 22L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
TheBestSupp
Jormungandr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 72L
1,487 Elo+
Party 1
Team Averages
Level 135
1,494 SR
1,502 Elo+

VS

Team Averages
Level 121
1,589 SR
1,494 Elo+
Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CitrusRook511
Sobek
Level 158
God Stats
2W - 5L
1,510 SR
Queue Stats
703W - 736L
1,479 Elo+
Solo
Kali
Kali
Dannybanany96
Kali
Level 67
God Stats
2W - 2L
1,662 SR
Queue Stats
137W - 158L
1,471 Elo+
Solo
Janus
Janus
Frost3dDragon
Janus
Level 121
God Stats
1W - 3L
1,394 SR
Queue Stats
238W - 238L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
Its_Just_Shifty
Sun Wukong
Level 156
God Stats
2W - 1L
1,881 SR
Queue Stats
260W - 253L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 0 / 6
6,443
1,289
4,525
5,074
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
 
Ao Kuang
9
0 / 2 / 6
5,132
1,026
1,663
4,957
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
10
1 / 1 / 7
5,523
1,105
3,029
3,154
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
3 / 2 / 5
5,907
1,181
3,520
4,429
3,197
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TheBestSupp
Jormungandr
11
2 / 1 / 7
5,946
1,189
4,512
7,804
4,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 3 / 2
5,054
1,011
7,153
3,955
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 2
5,438
1,088
4,288
7,397
6,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 5
5,333
1,067
2,347
3,503
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
1,256
251
0
0
0
Sun Wukong
Its_Just_Shifty
Sun Wukong
11
2 / 3 / 1
5,413
1,083
3,838
5,830
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
10
Kills
6
6
Deaths
10
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
6
7
W
Ao Kuang
 
Ao Kuang
0
2
6
1.5
L
Agni
 
Agni
1
3
2
0.67
W
Bastet
1
1
7
4.5
L
2
2
2
1.5
L
1
2
5
1.75
L
0
0
0
0
L
Sun Wukong
Its_Just_Shifty
Sun Wukong
2
3
1
0.83
W
3
2
5
2.75
W
Jormungandr
TheBestSupp
Jormungandr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,249
Damage
17,626
25,418
Taken
20,685
16,161
Mitigated
12,959
10,784
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,525
79
1,373
1,245
5,074
4,873
0
1,724
3,200
4,804
1,837
W
Ao Kuang
 
Ao Kuang
1,663
145
333
1,958
4,957
2,713
0
1,621
3,180
3,014
147
L
Agni
 
Agni
7,153
656
0
879
3,955
1,410
0
1,961
1,875
11,134
0
W
Bastet
3,029
597
958
705
3,154
1,261
0
1,255
1,741
0
6,999
L
4,288
177
275
3,677
7,397
6,845
0
4,664
2,217
8,324
0
L
2,347
505
0
408
3,503
1,401
0
1,806
1,598
0
4,912
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Its_Just_Shifty
Sun Wukong
3,838
346
336
1,135
5,830
3,303
0
4,057
1,571
0
8,206
W
3,520
24
1,056
103
4,429
3,197
0
2,319
1,780
7,455
173
W
Jormungandr
TheBestSupp
Jormungandr
4,512
1,277
402
2,651
7,804
4,117
0
3,262
4,076
15,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
22,494
56
Minions Killed
35
0
Camps Cleared
0
554,950
Distance Traveled
433,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,443
1,289
6
1
0
103,938
0
W
Ao Kuang
5,132
1,026
2
0
0
110,610
0
L
Agni
5,054
1,011
15
3
0
103,622
0
W
Bastet
5,523
1,105
9
2
0
119,896
0
L
Sobek
5,438
1,088
8
2
0
110,265
0
L
Kali
5,333
1,067
7
1
0
107,794
0
L
Janus
1,256
251
0
0
0
0
0
L
Sun Wukong
5,413
1,083
5
1
0
112,176
0
W
Cthulhu
5,907
1,181
14
3
0
100,999
0
W
Jormungandr
5,946
1,189
25
5
0
119,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role