Player Matchup

Olorun
Olorun
Cassius_B0L4CAC0
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,662 Elo+
Party 2
Bellona
Bellona
Joa1o_B0L4CAC0
Bellona
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
Killer_Squad693
Arachne
Level 146
God Stats
2W - 6L
1,317 SR
Queue Stats
28W - 36L
1,442 Elo+
Party 1
Chaac
Chaac
darling_bream7
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
lPepsiBlaCk
Guan Yu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,585 Elo+
Party 2
Team Averages
Level 63
1,463 SR
1,538 Elo+

VS

Team Averages
Level 83
1,533 SR
1,411 Elo+
King Arthur
King Arthur
Blirzcrank
King Arthur
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,293 Elo+
Solo
Persephone
Persephone
ChickenFir70475
Persephone
Level 103
God Stats
3W - 0L
1,553 SR
Queue Stats
17W - 11L
1,458 Elo+
Solo
Neith
Neith
DooubleGraphics
Neith
Level 135
God Stats
3W - 3L
1,399 SR
Queue Stats
6W - 5L
1,439 Elo+
Solo
Ymir
Ymir
EvilThoughtsMX
Ymir
Level 83
God Stats
9W - 3L
1,662 SR
Queue Stats
211W - 192L
1,422 Elo+
Solo
Arachne
Arachne
NavaMarkesoni
Arachne
Level 59
God Stats
47W - 48L
1,552 SR
Queue Stats
107W - 115L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,316
526
2,950
6,470
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
1 / 3 / 0
5,017
418
1,454
6,979
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 1
6,218
518
4,868
9,457
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 13 / 0
4,456
371
435
9,827
2,282
Guan Yu
lPepsiBlaCk
Guan Yu
10
2 / 2 / 0
6,310
526
3,795
8,485
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blirzcrank
King Arthur
10
2 / 2 / 1
6,395
533
2,731
6,186
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ChickenFir70475
Persephone
11
1 / 2 / 2
6,833
569
4,038
3,581
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
11 / 0 / 3
8,481
707
10,850
6,117
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 8
6,601
550
2,916
6,675
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
11
5 / 1 / 4
6,966
581
5,819
7,917
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
21
22
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blirzcrank
King Arthur
2
2
1
1.25
L
1
2
3
1.25
W
Persephone
ChickenFir70475
Persephone
1
2
2
1
W
11
0
3
12.5
W
2
2
8
3
L
1
3
0
0.33
L
3
2
1
1.75
W
Arachne
5
1
4
7
L
0
13
0
0
L
Guan Yu
lPepsiBlaCk
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,502
Damage
26,354
41,218
Taken
30,476
18,299
Mitigated
14,223
9,427
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blirzcrank
King Arthur
2,731
354
0
0
6,186
3,673
36
209
5,977
171
22,643
L
2,950
1,686
60
2,191
6,470
2,179
0
3,104
3,366
33,449
3,152
W
Persephone
ChickenFir70475
Persephone
4,038
529
0
335
3,581
983
606
1,223
2,354
31,359
1,239
W
10,850
3,342
0
955
6,117
1,887
2,466
205
5,912
0
60,833
W
2,916
246
151
1,285
6,675
4,953
216
625
6,050
16,941
0
L
1,454
103
0
990
6,979
4,851
0
862
6,117
0
14,771
L
4,868
3,755
0
4,972
9,457
3,033
5
577
8,880
0
31,616
W
Arachne
5,819
5,197
0
2,024
7,917
2,727
0
504
7,413
0
45,136
L
435
126
0
258
9,827
2,282
0
722
9,105
0
7,998
L
Guan Yu
lPepsiBlaCk
Guan Yu
3,795
629
108
848
8,485
5,954
142
1,844
6,641
0
30,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
35,276
235
Minions Killed
295
0
Camps Cleared
0
1,097,819
Distance Traveled
1,161,331
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,395
533
42
4
0
210,510
0
L
Olorun
6,316
526
64
5
0
217,369
0
W
Persephone
6,833
569
49
4
0
211,057
4
W
Neith
8,481
707
110
9
0
215,483
0
W
Ymir
6,601
550
20
2
0
251,394
4
L
Bellona
5,017
418
27
2
0
213,117
0
L
Arachne
6,218
518
71
6
0
246,557
0
W
Arachne
6,966
581
74
6
0
272,887
0
L
Chaac
4,456
371
14
1
0
208,365
0
L
Guan Yu
6,310
526
59
5
0
212,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role