Player Matchup

Baron Samedi
Baron Samedi
AmanitaCaesarea
Baron Samedi
Level 69
God Stats
7W - 3L
1,734 SR
Queue Stats
244W - 236L
1,524 Elo+
Party 2
Sol
Sol
Gigolas
Sol
Level 214
God Stats
11W - 15L
1,366 SR
Queue Stats
434W - 425L
1,457 Elo+
Solo
Izanami
Izanami
N1C0_641O
Izanami
Level 67
God Stats
1W - 0L
1,352 SR
Queue Stats
25W - 17L
1,490 Elo+
Party 1
Khepri
Khepri
PadiPad666
Khepri
Level 66
God Stats
2W - 0L
1,692 SR
Queue Stats
14W - 10L
1,485 Elo+
Party 1
Fenrir
Fenrir
oscarilloo90x
Fenrir
Level 35
God Stats
9W - 13L
1,357 SR
Queue Stats
123W - 120L
1,511 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,493 Elo+

VS

Team Averages
Level 103
1,516 SR
1,492 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
H3aDpriNZz
Fafnir
Level 102
God Stats
6W - 6L
1,608 SR
Queue Stats
351W - 328L
1,527 Elo+
Party 3
Thanatos
Thanatos
Twitch_ZomPTh3Re
Thanatos
Level 21
God Stats
7W - 14L
1,252 SR
Queue Stats
100W - 114L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
bprzybyla8967
Kukulkan
Level 142
God Stats
15W - 9L
1,570 SR
Queue Stats
412W - 394L
1,495 Elo+
Solo
Anhur
Anhur
sSs-TROJAN-III
Anhur
Level 126
God Stats
2W - 3L
1,649 SR
Queue Stats
374W - 381L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmanitaCaesarea
Baron Samedi
12
1 / 3 / 3
7,081
644
8,335
7,142
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
13
7 / 0 / 4
7,946
722
8,975
8,450
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
N1C0_641O
Izanami
11
1 / 4 / 2
6,002
546
3,664
7,018
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
PadiPad666
Khepri
10
0 / 2 / 4
5,828
530
2,651
7,610
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 2 / 3
7,328
666
4,585
7,819
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 3 / 2
5,775
525
5,431
12,676
8,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
H3aDpriNZz
Fafnir
9
1 / 2 / 5
6,344
577
3,667
9,105
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 2
5,202
473
4,481
8,048
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
bprzybyla8967
Kukulkan
10
3 / 4 / 0
5,737
522
4,742
6,488
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 3 / 1
6,738
613
6,128
8,841
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
11
11
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
2
0.67
W
Baron Samedi
AmanitaCaesarea
Baron Samedi
1
3
3
0.83
W
Sol
7
0
4
9
L
Fafnir
H3aDpriNZz
Fafnir
1
2
5
1.75
W
Izanami
N1C0_641O
Izanami
1
4
2
0.5
W
Khepri
PadiPad666
Khepri
0
2
4
1
L
1
4
2
0.5
L
Kukulkan
bprzybyla8967
Kukulkan
3
4
0
0.75
W
6
2
3
3.75
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,210
Damage
24,449
38,039
Taken
45,158
12,989
Mitigated
23,389
15,525
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,431
1,742
0
2,571
12,676
8,312
0
9,030
3,646
0
34,295
W
Baron Samedi
AmanitaCaesarea
Baron Samedi
8,335
516
0
2,873
7,142
2,779
38
150
6,972
44,111
1,240
W
Sol
8,975
4,356
0
5,975
8,450
2,235
3,496
2,186
6,140
55,373
5,737
L
Fafnir
H3aDpriNZz
Fafnir
3,667
1,002
0
2,700
9,105
7,352
24
3,464
5,641
15,828
0
W
Izanami
N1C0_641O
Izanami
3,664
3,022
0
2,302
7,018
1,327
1,134
651
6,367
0
30,233
W
Khepri
PadiPad666
Khepri
2,651
563
0
1,423
7,610
3,881
0
2,883
4,629
13,617
0
L
4,481
1,534
0
2,381
8,048
2,935
0
2,065
5,983
0
29,405
L
Kukulkan
bprzybyla8967
Kukulkan
4,742
391
0
460
6,488
2,108
0
1,905
4,583
33,607
1,129
W
4,585
1,144
0
2,952
7,819
2,767
0
2,071
5,548
0
43,973
L
6,128
3,385
0
3,274
8,841
2,682
0
2,955
5,886
0
37,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
29,796
303
Minions Killed
245
0
Camps Cleared
0
1,126,272
Distance Traveled
1,058,666
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,775
525
50
5
0
207,459
0
W
Baron Samedi
7,081
644
69
6
0
199,502
2
W
Sol
7,946
722
92
8
0
211,224
0
L
Fafnir
6,344
577
20
2
0
213,911
2
W
Izanami
6,002
546
51
5
0
196,987
0
W
Khepri
5,828
530
25
2
0
227,544
2
L
Thanatos
5,202
473
52
5
0
233,243
0
L
Kukulkan
5,737
522
61
6
0
214,744
2
W
Fenrir
7,328
666
66
6
0
291,015
0
L
Anhur
6,738
613
62
6
0
189,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role