Player Matchup

Ratatoskr
Ratatoskr
Chags01
Ratatoskr
Level 127
God Stats
2W - 2L
1,290 SR
Queue Stats
323W - 350L
1,456 Elo+
Party 1
Ares
Ares
DanielJF18
Ares
Level 80
God Stats
3W - 2L
1,537 SR
Queue Stats
19W - 16L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
Russthecrow
Zhong Kui
Level 128
God Stats
9W - 5L
1,452 SR
Queue Stats
224W - 250L
1,466 Elo+
Party 1
Artio
Artio
Scrubtasticx
Artio
Level 88
God Stats
4W - 5L
1,509 SR
Queue Stats
415W - 425L
1,392 Elo+
Solo
Vulcan
Vulcan
Snooodugzzz
Vulcan
Level 67
God Stats
8W - 5L
1,532 SR
Queue Stats
205W - 256L
1,477 Elo+
Party 1
Team Averages
Level 98
1,464 SR
1,440 Elo+

VS

Team Averages
Level 115
1,344 SR
1,413 Elo+
Olorun
Olorun
Rafael LC rafin
Olorun
Level 105
God Stats
2W - 3L
1,550 SR
Queue Stats
147W - 177L
1,437 Elo+
Party 2
Lancelot
Lancelot
Stewie53
Lancelot
Level 141
God Stats
1W - 3L
1,400 SR
Queue Stats
492W - 504L
1,485 Elo+
Solo
Jormungandr
Jormungandr
invincibleArab
Jormungandr
Level 66
God Stats
1W - 2L
1,267 SR
Queue Stats
7W - 17L
1,271 Elo+
Solo
Cthulhu
Cthulhu
kalifa7039
Cthulhu
Level 126
God Stats
0W - 3L
1,127 SR
Queue Stats
134W - 156L
1,450 Elo+
Party 2
Hou Yi
Hou Yi
larskon
Hou Yi
Level 135
God Stats
2W - 3L
1,378 SR
Queue Stats
387W - 414L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chags01
Ratatoskr
15
6 / 2 / 9
8,768
877
10,030
11,960
5,717
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 2 / 13
8,954
895
7,109
12,030
15,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Russthecrow
Zhong Kui
16
8 / 1 / 12
9,470
947
12,098
10,573
11,412
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 1 / 13
8,590
859
4,168
12,409
12,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
14
3 / 1 / 12
8,422
842
8,205
5,900
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
7,666
767
7,824
8,675
3,225
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
Stewie53
Lancelot
12
1 / 8 / 4
7,417
742
9,384
11,512
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
invincibleArab
Jormungandr
14
3 / 5 / 1
7,723
772
9,612
9,971
4,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
kalifa7039
Cthulhu
12
0 / 3 / 5
7,387
739
7,418
10,332
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hou Yi
larskon
Hou Yi
12
1 / 3 / 3
7,277
728
6,072
5,846
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
23
Kills
6
7
Deaths
23
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Chags01
Ratatoskr
6
2
9
5.25
W
5
2
13
5.75
L
1
4
4
0.75
W
Zhong Kui
Russthecrow
Zhong Kui
8
1
12
14
W
1
1
13
7.5
W
Vulcan
3
1
12
9
L
Lancelot
Stewie53
Lancelot
1
8
4
0.38
L
Jormungandr
invincibleArab
Jormungandr
3
5
1
0.7
L
Cthulhu
kalifa7039
Cthulhu
0
3
5
0.83
L
Hou Yi
larskon
Hou Yi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,610
Damage
40,310
52,872
Taken
46,336
46,811
Mitigated
20,482
26,511
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Chags01
Ratatoskr
10,030
829
1,409
5,424
11,960
5,717
628
5,300
6,660
0
16,596
W
7,109
173
2,756
2,892
12,030
15,002
235
4,318
7,712
12,770
0
L
7,824
3,495
435
2,300
8,675
3,225
0
5,664
3,011
19,044
0
W
Zhong Kui
Russthecrow
Zhong Kui
12,098
1,980
1,479
4,282
10,573
11,412
745
4,582
5,991
23,748
694
W
4,168
307
3,713
3,400
12,409
12,009
295
5,738
6,671
11,455
1,141
W
Vulcan
8,205
678
160
996
5,900
2,671
540
4,164
1,736
20,622
576
L
Lancelot
Stewie53
Lancelot
9,384
1,687
447
1,062
11,512
3,780
0
8,658
2,854
0
13,642
L
Jormungandr
invincibleArab
Jormungandr
9,612
1,874
1,032
1,003
9,971
4,148
0
6,342
3,629
21,290
137
L
Cthulhu
kalifa7039
Cthulhu
7,418
95
928
2,075
10,332
7,336
0
7,131
3,201
13,629
840
L
Hou Yi
larskon
Hou Yi
6,072
1,559
710
741
5,846
1,993
0
3,122
2,724
0
14,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,204
Gold Earned
37,470
102
Minions Killed
110
0
Camps Cleared
0
1,079,068
Distance Traveled
875,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,768
877
13
1
0
214,183
0
W
Ares
8,954
895
16
2
0
221,932
0
L
Olorun
7,666
767
28
3
0
167,195
0
W
Zhong Kui
9,470
947
37
4
0
194,852
0
W
Artio
8,590
859
11
1
0
234,383
0
W
Vulcan
8,422
842
25
3
0
213,718
0
L
Lancelot
7,417
742
11
1
0
190,896
0
L
Jormungandr
7,723
772
26
3
0
171,677
0
L
Cthulhu
7,387
739
20
2
0
183,838
0
L
Hou Yi
7,277
728
25
3
0
162,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role