Player Matchup

Eset
Eset
Aosaa GG
Eset
Level 128
God Stats
0W - 3L
1,278 SR
Queue Stats
100W - 99L
1,529 Elo+
Solo
The Morrigan
The Morrigan
FollowMe76
The Morrigan
Level 106
God Stats
1W - 1L
1,528 SR
Queue Stats
56W - 56L
1,520 Elo+
Party 1
Thor
Thor
Hush1990
Thor
Level 105
God Stats
2W - 4L
1,444 SR
Queue Stats
231W - 248L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
Pidofriend
Ao Kuang
Level 167
God Stats
8W - 3L
1,803 SR
Queue Stats
404W - 417L
1,558 Elo+
Solo
Ares
Ares
Spenoy
Ares
Level 141
God Stats
3W - 1L
1,929 SR
Queue Stats
182W - 184L
1,475 Elo+
Party 1
Team Averages
Level 129
1,597 SR
1,525 Elo+

VS

Team Averages
Level 115
1,566 SR
1,505 Elo+
Zhong Kui
Zhong Kui
DinoNuggies1833
Zhong Kui
Level 45
God Stats
7W - 1L
1,831 SR
Queue Stats
203W - 192L
1,517 Elo+
Party 2
Olorun
Olorun
McAweful
Olorun
Level 140
God Stats
6W - 6L
1,506 SR
Queue Stats
272W - 271L
1,505 Elo+
Party 2
Ymir
Ymir
NanamiChiaki
Ymir
Level 157
God Stats
3W - 2L
1,435 SR
Queue Stats
191W - 177L
1,555 Elo+
Solo
Martichoras
Martichoras
Overthinkeryk
Martichoras
Level 86
God Stats
7W - 2L
1,756 SR
Queue Stats
563W - 533L
1,463 Elo+
Solo
Charon
Charon
WízardTíts
Charon
Level 147
God Stats
4W - 1L
1,304 SR
Queue Stats
81W - 79L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
1 / 4 / 8
7,731
773
8,690
8,354
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
FollowMe76
The Morrigan
9
0 / 10 / 4
6,105
611
3,879
9,877
3,160
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
17
3 / 3 / 4
8,958
896
5,057
10,712
4,213
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Pidofriend
Ao Kuang
14
5 / 4 / 4
7,549
755
7,509
9,966
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Spenoy
Ares
12
1 / 9 / 2
6,771
677
4,615
17,829
10,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DinoNuggies1833
Zhong Kui
13
3 / 4 / 15
8,712
871
9,980
9,496
5,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
McAweful
Olorun
15
7 / 3 / 16
9,709
971
9,884
8,863
2,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
8 / 2 / 17
9,731
973
8,401
11,498
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Overthinkeryk
Martichoras
17
7 / 1 / 18
10,579
1,058
14,531
5,653
2,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
14
5 / 2 / 18
9,135
914
8,990
7,046
3,957
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
114
10
Kills
30
30
Deaths
12
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Eset
1
4
8
1.25
W
Zhong Kui
DinoNuggies1833
Zhong Kui
3
4
15
2.63
L
The Morrigan
FollowMe76
The Morrigan
0
10
4
0.2
L
Thor
3
3
4
1.67
W
Olorun
McAweful
Olorun
7
3
16
5
W
8
2
17
8.25
W
Martichoras
Overthinkeryk
Martichoras
7
1
18
16
L
Ao Kuang
Pidofriend
Ao Kuang
5
4
4
1.75
L
Ares
Spenoy
Ares
1
9
2
0.22
W
Charon
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,750
Damage
51,786
56,738
Taken
42,556
29,434
Mitigated
22,492
7,164
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
8,690
263
562
1,185
8,354
3,136
0
5,295
2,821
17,505
0
W
Zhong Kui
DinoNuggies1833
Zhong Kui
9,980
933
495
2,468
9,496
5,274
401
5,000
4,044
15,575
0
L
The Morrigan
FollowMe76
The Morrigan
3,879
1,279
324
121
9,877
3,160
0
5,959
3,347
5,954
887
L
Thor
5,057
390
457
757
10,712
4,213
0
6,745
3,805
0
19,935
W
Olorun
McAweful
Olorun
9,884
4,221
1,165
4,082
8,863
2,937
3,967
5,187
3,410
20,372
0
W
8,401
2,937
434
3,612
11,498
8,045
1,710
4,570
6,605
12,597
1,785
W
Martichoras
Overthinkeryk
Martichoras
14,531
4,019
454
2,129
5,653
2,279
494
3,008
2,577
0
36,564
L
Ao Kuang
Pidofriend
Ao Kuang
7,509
2,277
28
2,303
9,966
8,078
0
6,627
3,039
10,171
512
L
Ares
Spenoy
Ares
4,615
439
54
1,373
17,829
10,847
0
10,682
6,858
8,663
0
W
Charon
8,990
2,047
468
1,737
7,046
3,957
501
4,645
2,191
15,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,114
Gold Earned
47,866
78
Minions Killed
113
0
Camps Cleared
0
790,441
Distance Traveled
794,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,731
773
33
3
0
171,620
0
W
Zhong Kui
8,712
871
13
1
0
144,653
0
L
The Morrigan
6,105
611
2
0
0
140,511
0
L
Thor
8,958
896
28
3
0
163,628
0
W
Olorun
9,709
971
22
2
0
147,152
0
W
Ymir
9,731
973
17
2
0
152,343
0
W
Martichoras
10,579
1,058
44
4
0
180,905
0
L
Ao Kuang
7,549
755
5
1
0
170,797
0
L
Ares
6,771
677
10
1
0
143,885
0
W
Charon
9,135
914
17
2
0
169,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role