Player Matchup

Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Curbkiller8150
Thoth
Level 50
God Stats
1W - 2L
1,477 SR
Queue Stats
80W - 115L
1,412 Elo+
Party 1
Neith
Neith
EvilRyu8em
Neith
Level 66
God Stats
12W - 8L
1,474 SR
Queue Stats
222W - 292L
1,467 Elo+
Solo
Hera
Hera
SourOfficial
Hera
Level 66
God Stats
0W - 3L
1,234 SR
Queue Stats
246W - 222L
1,484 Elo+
Party 2
Fenrir
Fenrir
savannafaith
Fenrir
Level 122
God Stats
1W - 3L
1,449 SR
Queue Stats
232W - 227L
1,459 Elo+
Party 2
Team Averages
Level 77
1,427 SR
1,464 Elo+

VS

Team Averages
Level 100
1,489 SR
1,365 Elo+
Zeus
Zeus
WickDiggles
Zeus
Level 126
God Stats
16W - 15L
1,442 SR
Queue Stats
485W - 554L
1,411 Elo+
Solo
Hera
Hera
bacchus18
Hera
Level 149
God Stats
7W - 3L
1,503 SR
Queue Stats
243W - 259L
1,392 Elo+
Solo
Ganesha
Ganesha
bbaits1337
Ganesha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 152L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
j0hnredc0rn
Ao Kuang
Level 104
God Stats
5W - 4L
1,694 SR
Queue Stats
403W - 481L
1,402 Elo+
Solo
Surtr
Surtr
taytorbean
Surtr
Level 58
God Stats
1W - 0L
1,304 SR
Queue Stats
5W - 17L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 3 / 2
6,604
734
3,456
9,810
12,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 2
6,004
667
3,250
5,999
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
2 / 5 / 4
6,584
732
7,557
10,765
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 1
6,399
711
8,024
5,553
1,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
11
1 / 4 / 4
6,543
727
2,531
12,443
6,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
8,474
942
11,352
4,105
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
16
4 / 0 / 10
9,108
1,012
11,278
5,645
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
bbaits1337
Ganesha
14
0 / 0 / 12
7,752
861
4,890
7,644
5,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
j0hnredc0rn
Ao Kuang
15
12 / 2 / 3
9,595
1,066
9,142
7,545
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
13
1 / 3 / 11
8,081
898
2,614
7,552
6,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
7
Kills
20
20
Deaths
7
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
2
1
L
0
5
2
0.2
L
Neith
2
5
4
0.8
L
2
3
1
0.83
W
3
2
9
3.75
W
Hera
4
0
10
9
W
Ganesha
bbaits1337
Ganesha
0
0
12
6
W
Ao Kuang
j0hnredc0rn
Ao Kuang
12
2
3
6.75
L
Fenrir
1
4
4
0.75
W
Surtr
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,818
Damage
39,276
44,570
Taken
32,491
26,640
Mitigated
19,805
12,932
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,456
335
466
1,431
9,810
12,539
0
6,655
2,802
10,956
0
L
3,250
491
0
812
5,999
1,904
0
5,244
494
12,795
0
L
Neith
7,557
3,720
433
3,367
10,765
3,520
0
8,907
1,387
0
19,057
L
8,024
1,654
1,070
558
5,553
1,942
0
4,890
404
12,833
0
W
11,352
243
887
505
4,105
1,742
594
1,164
2,941
19,578
0
W
Hera
11,278
2,569
331
1,326
5,645
2,118
1,070
2,990
2,655
32,908
387
W
Ganesha
bbaits1337
Ganesha
4,890
309
1,006
2,624
7,644
5,796
392
3,592
4,052
13,737
1,910
W
Ao Kuang
j0hnredc0rn
Ao Kuang
9,142
2,503
156
2,856
7,545
3,451
526
2,763
4,782
11,934
0
L
Fenrir
2,531
630
550
4,245
12,443
6,735
0
8,832
3,214
0
6,483
W
Surtr
2,614
649
0
636
7,552
6,698
708
4,221
3,331
634
5,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
43,010
79
Minions Killed
115
0
Camps Cleared
0
678,409
Distance Traveled
759,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,604
734
19
2
0
148,266
0
L
Thoth
6,004
667
20
2
0
129,996
0
L
Neith
6,584
732
22
2
0
135,873
0
L
Hera
6,399
711
12
1
0
135,950
0
W
Zeus
8,474
942
34
4
0
124,467
0
W
Hera
9,108
1,012
55
6
0
159,638
0
W
Ganesha
7,752
861
3
0
0
178,096
0
W
Ao Kuang
9,595
1,066
9
1
0
133,854
0
L
Fenrir
6,543
727
6
1
0
128,324
0
W
Surtr
8,081
898
14
2
0
163,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role