Player Matchup

Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
FyyyX
Ratatoskr
Level 48
God Stats
8W - 11L
1,521 SR
Queue Stats
353W - 372L
1,476 Elo+
Solo
Anhur
Anhur
Idahu
Anhur
Level 139
God Stats
0W - 2L
1,395 SR
Queue Stats
148W - 65L
1,684 Elo+
Party 1
Tyr
Tyr
x1xMoreGame
Tyr
Level 114
God Stats
38W - 35L
1,598 SR
Queue Stats
267W - 266L
1,496 Elo+
Party 1
Team Averages
Level 112
1,503 SR
1,531 Elo+

VS

Team Averages
Level 86
1,576 SR
1,464 Elo+
Loki
Loki
 
Loki
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Altredez21
Neith
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,459 Elo+
Solo
Izanami
Izanami
BabyFeiges
Izanami
Level 62
God Stats
4W - 1L
1,583 SR
Queue Stats
6W - 4L
1,395 Elo+
Party 2
Ymir
Ymir
SourBodiesel
Ymir
Level 33
God Stats
1W - 0L
1,731 SR
Queue Stats
5W - 7L
1,496 Elo+
Party 2
Atlas
Atlas
Stealthy_Minqua
Atlas
Level 119
God Stats
67W - 58L
1,568 SR
Queue Stats
798W - 855L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 0
5,727
1,145
931
5,054
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
 
Hades
9
0 / 0 / 0
4,855
971
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
FyyyX
Ratatoskr
10
0 / 1 / 0
5,251
1,050
2,034
3,817
1,108
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Idahu
Anhur
10
0 / 4 / 0
5,547
1,109
3,232
4,744
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,635
1,127
2,653
4,146
3,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

345

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 5
6,306
1,261
4,957
3,117
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
11
2 / 0 / 4
5,783
1,157
2,150
1,023
315
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
BabyFeiges
Izanami
11
1 / 0 / 3
5,899
1,180
1,749
2,634
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 0 / 6
6,970
1,394
2,776
2,931
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 6
5,514
1,103
3,690
1,347
539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
8
8
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
Hades
 
Hades
0
0
0
0
W
Loki
 
Loki
3
0
5
5.5
W
Neith
2
0
4
4
W
Izanami
BabyFeiges
Izanami
1
0
3
2.5
L
Ratatoskr
FyyyX
Ratatoskr
0
1
0
0
L
Anhur
Idahu
Anhur
0
4
0
0
W
2
0
6
5
W
0
0
6
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,850
Damage
15,322
17,761
Taken
11,052
9,421
Mitigated
3,771
1,227
Healing
2,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
931
175
0
494
5,054
3,854
0
1,777
3,277
7,434
0
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Loki
 
Loki
4,957
366
0
368
3,117
794
0
264
2,853
0
14,450
W
Neith
2,150
535
0
588
1,023
315
0
169
854
0
11,174
W
Izanami
BabyFeiges
Izanami
1,749
831
0
253
2,634
659
0
0
2,634
0
18,679
L
Ratatoskr
FyyyX
Ratatoskr
2,034
154
0
90
3,817
1,108
0
1,790
2,027
0
9,556
L
Anhur
Idahu
Anhur
3,232
1,651
0
0
4,744
1,350
0
1,184
3,560
0
21,771
W
2,776
138
0
1,336
2,931
1,464
0
498
2,433
3,944
0
W
3,690
731
0
125
1,347
539
0
0
1,347
9,652
0
L
2,653
128
0
643
4,146
3,109
0
1,715
2,431
0
5,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
30,472
84
Minions Killed
94
3
Camps Cleared
5
386,708
Distance Traveled
493,373
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,727
1,145
16
3
0
85,997
2
L
Hades
4,855
971
0
0
0
5,804
0
W
Loki
6,306
1,261
20
4
1
109,821
0
W
Neith
5,783
1,157
16
3
1
89,574
0
W
Izanami
5,899
1,180
43
9
3
94,347
0
L
Ratatoskr
5,251
1,050
21
4
1
120,226
0
L
Anhur
5,547
1,109
44
9
2
78,045
0
W
Ymir
6,970
1,394
3
1
0
102,598
0
W
Atlas
5,514
1,103
12
2
0
97,033
0
L
Tyr
5,635
1,127
3
1
0
96,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role