Player Matchup

Athena
Athena
Cuadraditos21
Athena
Level 146
God Stats
1W - 1L
1,275 SR
Queue Stats
78W - 63L
1,596 Elo+
Solo
Anhur
Anhur
DavyOBITO
Anhur
Level 247
God Stats
14W - 11L
1,606 SR
Queue Stats
285W - 256L
1,598 Elo+
Party 1
Hercules
Hercules
Lucinirou
Hercules
Level 252
God Stats
1W - 0L
1,649 SR
Queue Stats
22W - 9L
1,699 Elo+
Party 1
Hel
Hel
RenanMN
Hel
Level 251
God Stats
6W - 4L
1,560 SR
Queue Stats
168W - 119L
1,616 Elo+
Party 2
Fenrir
Fenrir
TheB3stBr
Fenrir
Level 174
God Stats
3W - 2L
1,906 SR
Queue Stats
111W - 73L
1,596 Elo+
Party 2
Team Averages
Level 214
1,599 SR
1,621 Elo+

VS

Team Averages
Level 151
1,712 SR
1,670 Elo+
Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Ignatíus
Nu Wa
Level 207
God Stats
19W - 4L
1,885 SR
Queue Stats
73W - 16L
1,775 Elo+
Party 3
Sun Wukong
Sun Wukong
KongXhita
Sun Wukong
Level 124
God Stats
5W - 1L
1,810 SR
Queue Stats
202W - 53L
1,762 Elo+
Party 3
Maui
Maui
Mörtadela
Maui
Level 153
God Stats
2W - 2L
1,654 SR
Queue Stats
111W - 37L
1,742 Elo+
Party 3
Fafnir
Fafnir
yMarcola
Fafnir
Level 127
God Stats
18W - 10L
1,708 SR
Queue Stats
614W - 569L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,741
553
4,812
14,993
11,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
DavyOBITO
Anhur
15
0 / 2 / 4
8,429
602
10,412
6,830
2,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
Lucinirou
Hercules
16
3 / 1 / 1
9,642
689
7,769
10,914
11,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
15
4 / 0 / 7
9,295
664
9,625
9,471
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TheB3stBr
Fenrir
15
9 / 0 / 3
9,106
650
9,248
13,775
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 2 / 1
7,319
523
6,028
11,539
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Ignatíus
Nu Wa
11
1 / 6 / 1
6,509
465
5,293
7,960
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
KongXhita
Sun Wukong
12
1 / 3 / 1
6,850
489
6,191
13,163
7,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
6,232
445
4,340
13,806
11,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
yMarcola
Fafnir
14
1 / 3 / 0
6,912
494
5,170
12,354
13,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
5
5
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
1
1.25
W
2
2
9
3.25
W
Anhur
DavyOBITO
Anhur
0
2
4
1
L
Nu Wa
Ignatíus
Nu Wa
1
6
1
0.25
L
Sun Wukong
KongXhita
Sun Wukong
1
3
1
0.5
W
Hercules
Lucinirou
Hercules
3
1
1
3.5
L
0
4
2
0.25
W
Hel
4
0
7
7.5
W
Fenrir
TheB3stBr
Fenrir
9
0
3
10.5
L
Fafnir
yMarcola
Fafnir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,866
Damage
27,022
55,983
Taken
58,822
35,999
Mitigated
36,599
30,083
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,028
4,563
0
4,213
11,539
2,937
0
1,781
9,758
0
56,911
W
4,812
1,531
0
2,751
14,993
11,978
128
3,682
11,069
19,612
2,577
W
Anhur
DavyOBITO
Anhur
10,412
6,796
0
3,747
6,830
2,250
197
748
6,056
0
77,871
L
Nu Wa
Ignatíus
Nu Wa
5,293
1,087
0
254
7,960
2,006
0
3,902
4,058
45,316
0
L
Sun Wukong
KongXhita
Sun Wukong
6,191
1,454
0
1,668
13,163
7,443
0
2,334
10,609
0
53,948
W
Hercules
Lucinirou
Hercules
7,769
2,612
0
5,406
10,914
11,258
0
4,788
6,060
1,611
67,265
L
4,340
1,157
0
1,591
13,806
11,083
0
5,342
8,464
11,571
1,509
W
Hel
9,625
723
5,894
7,860
9,471
3,453
224
2,904
6,347
82,550
1,110
W
Fenrir
TheB3stBr
Fenrir
9,248
1,894
0
4,425
13,775
7,060
49
2,046
11,613
0
70,629
L
Fafnir
yMarcola
Fafnir
5,170
1,279
0
3,528
12,354
13,130
0
584
11,177
51,107
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
33,822
552
Minions Killed
381
0
Camps Cleared
0
1,517,179
Distance Traveled
1,431,608
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,319
523
104
7
0
287,827
3
W
Athena
7,741
553
38
3
0
316,494
6
W
Anhur
8,429
602
127
9
0
274,563
3
L
Nu Wa
6,509
465
88
6
0
273,231
0
L
Sun Wukong
6,850
489
96
7
0
310,250
0
W
Hercules
9,642
689
127
9
0
265,349
4
L
Maui
6,232
445
23
2
0
300,929
5
W
Hel
9,295
664
158
11
0
318,426
5
W
Fenrir
9,106
650
102
7
0
342,347
1
L
Fafnir
6,912
494
70
5
0
259,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role