Player Matchup

Khepri
Khepri
ClankySwag44
Khepri
Level 67
God Stats
5W - 2L
1,584 SR
Queue Stats
192W - 190L
1,450 Elo+
Party 1
Anhur
Anhur
FroggyGames6757
Anhur
Level 47
God Stats
4W - 2L
1,142 SR
Queue Stats
74W - 91L
1,395 Elo+
Party 1
Nike
Nike
GGN CHONG
Nike
Level 80
God Stats
3W - 1L
1,493 SR
Queue Stats
45W - 39L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
GILOSAN
Tsukuyomi
Level 228
God Stats
1W - 2L
1,285 SR
Queue Stats
123W - 127L
1,475 Elo+
Solo
Zeus
Zeus
Sahid182
Zeus
Level 135
God Stats
4W - 2L
1,465 SR
Queue Stats
181W - 199L
1,389 Elo+
Solo
Team Averages
Level 111
1,394 SR
1,437 Elo+

VS

Team Averages
Level 96
1,528 SR
1,401 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ArcaneFaust
Chang'e
Level 101
God Stats
8W - 6L
1,562 SR
Queue Stats
47W - 58L
1,385 Elo+
Solo
Nemesis
Nemesis
Avvilek
Nemesis
Level 33
God Stats
5W - 6L
1,636 SR
Queue Stats
9W - 19L
1,360 Elo+
Solo
Cthulhu
Cthulhu
arraballer
Cthulhu
Level 42
God Stats
0W - 3L
1,310 SR
Queue Stats
41W - 63L
1,341 Elo+
Solo
Cerberus
Cerberus
wtfisachucko
Cerberus
Level 155
God Stats
20W - 11L
1,633 SR
Queue Stats
336W - 332L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 1 / 5
6,534
594
2,945
8,401
4,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 0 / 1
6,446
586
6,230
4,823
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
12
4 / 2 / 0
7,231
657
8,476
8,037
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Tsukuyomi
GILOSAN
Tsukuyomi
11
1 / 1 / 3
5,981
544
4,267
9,823
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
12
1 / 1 / 0
6,658
605
2,698
4,220
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 3 / 1
5,299
482
4,973
6,780
2,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ArcaneFaust
Chang'e
9
1 / 1 / 0
5,637
512
3,365
4,367
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Avvilek
Nemesis
11
1 / 0 / 1
5,856
532
3,282
6,255
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
arraballer
Cthulhu
9
0 / 4 / 3
5,524
502
6,141
11,712
7,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
wtfisachucko
Cerberus
11
2 / 3 / 0
6,404
582
3,764
11,164
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
L
Chang'e
ArcaneFaust
Chang'e
1
1
0
1
L
Nemesis
Avvilek
Nemesis
1
0
1
1.5
W
Khepri
1
1
5
3.5
W
4
0
1
4.5
W
Nike
4
2
0
2
W
Tsukuyomi
GILOSAN
Tsukuyomi
1
1
3
2.5
W
Zeus
1
1
0
1
L
Cthulhu
arraballer
Cthulhu
0
4
3
0.38
L
Cerberus
wtfisachucko
Cerberus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
21,525
35,304
Taken
40,278
14,103
Mitigated
18,400
14,395
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,973
2,011
139
1,574
6,780
2,240
0
827
5,953
0
30,215
L
Chang'e
ArcaneFaust
Chang'e
3,365
284
0
2,036
4,367
1,244
0
2,314
2,053
27,766
368
L
Nemesis
Avvilek
Nemesis
3,282
866
0
1,520
6,255
2,280
0
308
5,947
0
43,995
W
Khepri
2,945
766
970
2,448
8,401
4,967
249
2,720
5,544
19,425
3,478
W
6,230
4,230
0
2,273
4,823
1,521
672
1,761
2,973
0
40,604
W
Nike
8,476
1,525
0
1,383
8,037
3,505
0
3,352
4,283
0
47,430
W
Tsukuyomi
GILOSAN
Tsukuyomi
4,267
839
0
6,023
9,823
2,776
0
2,069
7,617
0
30,066
W
Zeus
2,698
570
0
1,298
4,220
1,334
527
2,675
1,545
43,084
913
L
Cthulhu
arraballer
Cthulhu
6,141
325
191
2,968
11,712
7,403
0
2,045
9,667
35,358
0
L
Cerberus
wtfisachucko
Cerberus
3,764
166
0
4,224
11,164
5,233
0
0
11,164
31,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
28,720
323
Minions Killed
319
0
Camps Cleared
0
1,050,931
Distance Traveled
1,060,386
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,299
482
53
5
0
195,322
0
L
Chang'e
5,637
512
50
5
0
162,822
0
L
Nemesis
5,856
532
77
7
0
250,886
0
W
Khepri
6,534
594
36
3
0
208,391
0
W
Anhur
6,446
586
65
6
0
215,508
0
W
Nike
7,231
657
83
8
0
177,258
0
W
Tsukuyomi
5,981
544
58
5
0
233,707
0
W
Zeus
6,658
605
81
7
0
216,067
5
L
Cthulhu
5,524
502
50
5
0
228,043
0
L
Cerberus
6,404
582
89
8
0
223,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role