Player Matchup

Charybdis
Charybdis
ImmortalXanX
Charybdis
Level 164
God Stats
4W - 3L
1,792 SR
Queue Stats
406W - 389L
1,559 Elo+
Solo
Ne Zha
Ne Zha
KornFL
Ne Zha
Level 67
God Stats
13W - 8L
1,644 SR
Queue Stats
112W - 111L
1,492 Elo+
Solo
Ix Chel
Ix Chel
cribs313
Ix Chel
Level 142
God Stats
2W - 2L
1,395 SR
Queue Stats
214W - 213L
1,513 Elo+
Solo
Bakasura
Bakasura
shadowdog582
Bakasura
Level 146
God Stats
28W - 31L
1,586 SR
Queue Stats
548W - 508L
1,515 Elo+
Solo
Jormungandr
Jormungandr
stew74padasso
Jormungandr
Level 158
God Stats
10W - 9L
1,476 SR
Queue Stats
538W - 535L
1,472 Elo+
Solo
Team Averages
Level 135
1,578 SR
1,510 Elo+

VS

Team Averages
Level 126
1,515 SR
1,520 Elo+
Izanami
Izanami
FiloDelOlimpo
Izanami
Level 142
God Stats
13W - 10L
1,590 SR
Queue Stats
123W - 123L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
MonkeyDripLuffy
Sylvanus
Level 68
God Stats
4W - 6L
1,477 SR
Queue Stats
83W - 86L
1,495 Elo+
Party 1
King Arthur
King Arthur
SleepyyTurtlee
King Arthur
Level 155
God Stats
51W - 28L
1,646 SR
Queue Stats
112W - 82L
1,598 Elo+
Solo
Ra
Ra
So1oGhostRider
Ra
Level 158
God Stats
47W - 42L
1,611 SR
Queue Stats
453W - 426L
1,487 Elo+
Solo
Pele
Pele
StickyRic
Pele
Level 109
God Stats
1W - 3L
1,251 SR
Queue Stats
282W - 240L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImmortalXanX
Charybdis
6
1 / 0 / 0
4,125
688
1,850
3,093
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ne Zha
KornFL
Ne Zha
7
0 / 1 / 1
3,610
602
1,621
4,661
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
cribs313
Ix Chel
8
0 / 1 / 0
3,975
663
593
2,395
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
shadowdog582
Bakasura
7
1 / 3 / 0
3,867
645
2,503
6,742
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jormungandr
stew74padasso
Jormungandr
6
2 / 2 / 1
4,226
704
2,816
6,632
2,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
6
2 / 2 / 0
3,617
603
2,566
3,976
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
6
0 / 1 / 0
3,089
515
2,315
3,757
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SleepyyTurtlee
King Arthur
8
4 / 0 / 0
4,733
789
4,501
5,436
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
1 / 1 / 1
4,384
731
1,787
3,353
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
1
0 / 0 / 0
1,125
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
7
7
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
2
0
1
W
Charybdis
ImmortalXanX
Charybdis
1
0
0
1
W
Ne Zha
KornFL
Ne Zha
0
1
1
0.5
L
Sylvanus
0
1
0
0
L
King Arthur
SleepyyTurtlee
King Arthur
4
0
0
4
L
1
1
1
1.5
L
Pele
0
0
0
0
W
Ix Chel
cribs313
Ix Chel
0
1
0
0
W
Bakasura
shadowdog582
Bakasura
1
3
0
0.33
W
Jormungandr
stew74padasso
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,383
Damage
11,169
23,523
Taken
16,522
7,313
Mitigated
5,728
9,830
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,566
1,920
0
894
3,976
970
0
1,357
2,619
0
17,439
W
Charybdis
ImmortalXanX
Charybdis
1,850
1,233
0
1,130
3,093
704
630
630
2,463
0
21,638
W
Ne Zha
KornFL
Ne Zha
1,621
500
0
2,541
4,661
1,206
0
356
4,305
0
19,231
L
Sylvanus
2,315
839
480
921
3,757
1,315
0
1,204
2,553
6,279
1,952
L
King Arthur
SleepyyTurtlee
King Arthur
4,501
811
0
2,076
5,436
2,466
0
0
5,332
0
26,633
L
1,787
84
0
1,827
3,353
977
0
604
2,729
25,839
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
cribs313
Ix Chel
593
77
100
928
2,395
657
0
765
1,480
25,882
294
W
Bakasura
shadowdog582
Bakasura
2,503
2,129
0
2,798
6,742
1,983
0
416
6,270
0
13,619
W
Jormungandr
stew74padasso
Jormungandr
2,816
1,156
128
2,205
6,632
2,763
0
1,559
5,061
15,979
2,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,803
Gold Earned
16,948
200
Minions Killed
144
0
Camps Cleared
0
601,203
Distance Traveled
505,327
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,617
603
22
4
0
123,147
0
W
Charybdis
4,125
688
47
8
0
107,969
0
W
Ne Zha
3,610
602
38
6
0
138,500
0
L
Sylvanus
3,089
515
17
3
0
127,446
4
L
King Arthur
4,733
789
41
7
0
122,012
2
L
Ra
4,384
731
64
11
0
132,722
2
L
Pele
1,125
188
0
0
0
0
0
W
Ix Chel
3,975
663
56
9
0
117,208
0
W
Bakasura
3,867
645
38
6
0
124,717
0
W
Jormungandr
4,226
704
21
4
0
112,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role