Player Matchup

Sobek
Sobek
David230511
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
Hero35600
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 126L
1,426 Elo+
Solo
Nut
Nut
gutavogamer2708
Nut
Level 106
God Stats
5W - 5L
1,618 SR
Queue Stats
146W - 143L
1,444 Elo+
Party 1
Loki
Loki
heavyteamfortres
Loki
Level 102
God Stats
0W - 1L
1,488 SR
Queue Stats
24W - 22L
1,495 Elo+
Solo
Zeus
Zeus
saskerinegan45
Zeus
Level 88
God Stats
4W - 8L
1,387 SR
Queue Stats
279W - 250L
1,508 Elo+
Solo
Team Averages
Level 69
1,499 SR
1,442 Elo+

VS

Team Averages
Level 136
1,508 SR
1,493 Elo+
Loki
Loki
 
Loki
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BWG Luckz
Sobek
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,451 Elo+
Party 3
Baron Samedi
Baron Samedi
Zpuckette
Baron Samedi
Level 108
God Stats
3W - 5L
1,455 SR
Queue Stats
220W - 223L
1,470 Elo+
Party 2
Mulan
Mulan
quarterZX
Mulan
Level 108
God Stats
13W - 11L
1,584 SR
Queue Stats
138W - 131L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,213
414
3,833
10,890
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Hero35600
Sun Wukong
12
2 / 6 / 3
7,292
486
6,227
14,669
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 5 / 4
6,576
438
5,420
8,820
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 6 / 4
6,964
464
5,132
13,256
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 4 / 1
8,121
541
9,102
7,473
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 1 / 9
8,821
588
6,517
10,811
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
 
Apollo
13
2 / 5 / 6
7,770
518
5,237
8,697
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
BWG Luckz
Sobek
13
4 / 2 / 8
8,365
558
6,591
13,264
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Zpuckette
Baron Samedi
14
6 / 2 / 7
8,757
584
10,120
5,705
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
quarterZX
Mulan
15
5 / 1 / 6
9,722
648
11,667
11,427
6,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
23
23
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
9
10.5
W
Apollo
 
Apollo
2
5
6
1
W
Sobek
BWG Luckz
Sobek
4
2
8
4
L
0
2
5
1.25
L
Sun Wukong
Hero35600
Sun Wukong
2
6
3
0.58
W
Baron Samedi
Zpuckette
Baron Samedi
6
2
7
4.75
L
1
5
4
0.6
L
3
6
4
0.83
W
Mulan
quarterZX
Mulan
5
1
6
8
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
40,132
55,108
Taken
49,904
26,273
Mitigated
30,816
10,473
Healing
18,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,517
1,329
0
7,311
10,811
3,739
1,146
797
10,014
0
64,490
W
Apollo
 
Apollo
5,237
3,057
0
1,384
8,697
3,230
614
2,360
6,337
0
43,212
W
Sobek
BWG Luckz
Sobek
6,591
358
0
4,215
13,264
14,128
29
4,590
8,674
22,482
1,183
L
3,833
361
0
1,858
10,890
8,674
0
4,881
5,782
11,577
0
L
Sun Wukong
Hero35600
Sun Wukong
6,227
1,470
0
2,242
14,669
7,909
0
1,563
13,034
0
41,839
W
Baron Samedi
Zpuckette
Baron Samedi
10,120
674
1,030
1,723
5,705
2,832
300
2,591
3,114
50,717
986
L
5,420
3,006
0
1,605
8,820
3,116
0
1,892
6,928
0
36,415
L
5,132
940
0
4,047
13,256
4,260
0
4,154
8,807
0
46,404
W
Mulan
quarterZX
Mulan
11,667
1,810
0
2,967
11,427
6,887
0
2,384
9,043
271
62,595
L
9,102
905
0
721
7,473
2,314
0
3,359
3,922
54,357
1,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
43,435
341
Minions Killed
426
0
Camps Cleared
0
1,506,356
Distance Traveled
1,477,073
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,821
588
103
7
0
335,553
0
W
Apollo
7,770
518
74
5
0
258,164
0
W
Sobek
8,365
558
30
2
0
314,146
4
L
Sobek
6,213
414
12
1
0
313,738
0
L
Sun Wukong
7,292
486
79
5
0
303,438
3
W
Baron Samedi
8,757
584
111
7
0
285,261
1
L
Nut
6,576
438
73
5
0
280,905
4
L
Loki
6,964
464
78
5
0
325,737
0
W
Mulan
9,722
648
108
7
0
283,949
6
L
Zeus
8,121
541
99
7
0
282,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role