Player Matchup

Da Ji
Da Ji
Bomberman__Troll
Da Ji
Level 148
God Stats
2W - 1L
1,891 SR
Queue Stats
179W - 165L
1,534 Elo+
Party 2
Thor
Thor
Nawdtx
Thor
Level 158
God Stats
4W - 2L
1,621 SR
Queue Stats
23W - 19L
1,495 Elo+
Solo
Khepri
Khepri
grifao2000
Khepri
Level 148
God Stats
7W - 6L
1,347 SR
Queue Stats
284W - 275L
1,531 Elo+
Party 2
Ra
Ra
lillFrank
Ra
Level 192
God Stats
29W - 39L
1,502 SR
Queue Stats
267W - 256L
1,507 Elo+
Solo
Charybdis
Charybdis
xDrThRaX
Charybdis
Level 181
God Stats
2W - 4L
1,497 SR
Queue Stats
72W - 61L
1,550 Elo+
Solo
Team Averages
Level 165
1,572 SR
1,523 Elo+

VS

Team Averages
Level 173
1,559 SR
1,502 Elo+
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Gigolas
Sol
Level 214
God Stats
11W - 15L
1,327 SR
Queue Stats
421W - 420L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luchiz
Ah Muzen Cab
Level 202
God Stats
1W - 0L
1,661 SR
Queue Stats
244W - 212L
1,607 Elo+
Solo
Sylvanus
Sylvanus
Mako_Sebiroth
Sylvanus
Level 159
God Stats
22W - 12L
1,755 SR
Queue Stats
122W - 108L
1,507 Elo+
Party 1
Serqet
Serqet
Night_MoonWolf
Serqet
Level 129
God Stats
38W - 34L
1,553 SR
Queue Stats
295W - 281L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,227
705
2,596
4,284
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Nawdtx
Thor
1
0 / 0 / 0
2,698
450
0
181
51
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
grifao2000
Khepri
6
0 / 2 / 1
3,773
629
1,004
6,395
1,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 2
4,668
778
3,884
1,795
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
xDrThRaX
Charybdis
8
0 / 2 / 0
3,990
665
2,272
3,953
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
1 / 1 / 3
4,091
682
2,107
4,335
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
8
1 / 1 / 0
4,328
721
1,472
3,984
874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Muzen Cab
Luchiz
Ah Muzen Cab
9
2 / 0 / 1
4,337
723
4,057
3,098
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Mako_Sebiroth
Sylvanus
7
0 / 0 / 3
3,907
651
1,917
5,844
2,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 0
3,712
619
965
4,254
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
5
5
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
3
2.5
L
2
1
0
2
W
Sol
1
1
0
1
W
Ah Muzen Cab
Luchiz
Ah Muzen Cab
2
0
1
2.5
W
Sylvanus
Mako_Sebiroth
Sylvanus
0
0
3
1.5
L
Thor
Nawdtx
Thor
0
0
0
0
W
1
2
0
0.5
L
Khepri
grifao2000
Khepri
0
2
1
0.25
L
2
0
2
3
L
Charybdis
xDrThRaX
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,756
Damage
10,518
16,608
Taken
21,515
4,860
Mitigated
6,978
6,517
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,107
131
0
625
4,335
2,032
0
1,254
2,953
20,274
0
L
2,596
725
0
2,049
4,284
1,203
0
1,439
2,758
0
18,934
W
Sol
1,472
682
0
2,140
3,984
874
0
1,544
2,158
24,109
1,381
W
Ah Muzen Cab
Luchiz
Ah Muzen Cab
4,057
1,857
0
653
3,098
851
0
430
2,668
0
29,879
W
Sylvanus
Mako_Sebiroth
Sylvanus
1,917
770
1,329
2,745
5,844
2,125
0
691
5,137
12,333
0
L
Thor
Nawdtx
Thor
0
0
0
0
181
51
0
0
181
0
935
W
965
331
0
901
4,254
1,096
0
461
3,711
0
19,978
L
Khepri
grifao2000
Khepri
1,004
121
938
1,613
6,395
1,994
0
2,490
3,781
9,636
0
L
3,884
297
192
916
1,795
469
0
827
968
26,025
0
L
Charybdis
xDrThRaX
Charybdis
2,272
1,382
0
809
3,953
1,143
0
495
3,312
0
28,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,356
Gold Earned
20,375
181
Minions Killed
218
0
Camps Cleared
0
580,986
Distance Traveled
659,834
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,091
682
31
5
0
119,799
0
L
Da Ji
4,227
705
41
7
0
157,277
0
W
Sol
4,328
721
63
11
0
121,305
0
W
Ah Muzen Cab
4,337
723
61
10
0
122,063
2
W
Sylvanus
3,907
651
25
4
0
126,437
1
L
Thor
2,698
450
3
1
0
13,361
0
W
Serqet
3,712
619
38
6
0
170,230
0
L
Khepri
3,773
629
14
2
0
130,469
0
L
Ra
4,668
778
51
9
0
160,039
2
L
Charybdis
3,990
665
72
12
0
119,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role