Player Matchup

Izanami
Izanami
Andres210
Izanami
Level 85
God Stats
49W - 40L
1,501 SR
Queue Stats
149W - 139L
1,389 Elo+
Solo
Freya
Freya
Purpminty
Freya
Level 123
God Stats
1W - 0L
1,235 SR
Queue Stats
140W - 148L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
Sike420219
Sun Wukong
Level 73
God Stats
40W - 24L
1,589 SR
Queue Stats
45W - 33L
1,489 Elo+
Solo
Team Averages
Level 94
1,442 SR
1,432 Elo+

VS

Team Averages
Level 112
1,448 SR
1,430 Elo+
Bacchus
Bacchus
Th3_Pun1sh3r_g0d
Bacchus
Level 129
God Stats
3W - 4L
1,519 SR
Queue Stats
128W - 148L
1,423 Elo+
Solo
Artemis
Artemis
marinaandhearts
Artemis
Level 64
God Stats
129W - 119L
1,539 SR
Queue Stats
309W - 328L
1,468 Elo+
Solo
Janus
Janus
wallacehvf2016
Janus
Level 144
God Stats
2W - 8L
1,286 SR
Queue Stats
25W - 31L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andres210
Izanami
15
0 / 1 / 3
9,433
858
1,640
7,953
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
Purpminty
Freya
14
0 / 1 / 4
9,073
825
4,679
8,132
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Sike420219
Sun Wukong
16
4 / 1 / 0
10,608
964
7,561
10,677
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
6,830
621
1,239
3,634
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 0 / 1
7,922
720
5,611
7,058
3,838
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 3 / 0
8,549
777
5,562
6,271
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
2
3
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Andres210
Izanami
0
1
3
1.5
W
Freya
Purpminty
Freya
0
1
4
2
W
Sun Wukong
Sike420219
Sun Wukong
4
1
0
4
L
0
1
0
0
L
0
0
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,880
Damage
12,412
26,762
Taken
16,963
10,967
Mitigated
7,417
9,212
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Andres210
Izanami
1,640
1,442
0
2,367
7,953
2,744
765
2,220
5,733
0
45,600
W
Freya
Purpminty
Freya
4,679
919
0
3,132
8,132
2,775
851
2,722
5,410
25,580
811
W
Sun Wukong
Sike420219
Sun Wukong
7,561
1,279
0
3,713
10,677
5,448
44
2,211
7,866
104
38,874
L
1,239
168
0
323
3,634
1,764
0
1,066
2,399
4,106
0
L
5,611
767
0
1,336
7,058
3,838
0
2,113
4,784
0
15,696
L
5,562
40
0
360
6,271
1,815
0
1,111
4,942
29,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
23,301
175
Minions Killed
87
0
Camps Cleared
0
598,782
Distance Traveled
432,813
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,433
858
76
7
0
202,509
0
W
Freya
9,073
825
42
4
0
206,809
0
W
Sun Wukong
10,608
964
57
5
0
189,464
6
L
Bacchus
6,830
621
7
1
0
52,470
1
L
Artemis
7,922
720
17
2
0
210,343
8
L
Janus
8,549
777
63
6
0
170,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role