Player Matchup

Mulan
Mulan
K1i4
Mulan
Level 41
God Stats
27W - 41L
1,436 SR
Queue Stats
150W - 167L
1,447 Elo+
Party 1
Arachne
Arachne
LfUtryagain1
Arachne
Level 34
God Stats
1W - 4L
1,293 SR
Queue Stats
69W - 95L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
trpyy
Baron Samedi
Level 67
God Stats
3W - 5L
1,443 SR
Queue Stats
255W - 266L
1,477 Elo+
Party 1
Team Averages
Level 47
1,391 SR
1,473 Elo+

VS

Team Averages
Level 110
1,615 SR
1,582 Elo+
Atlas
Atlas
ButteryToost
Atlas
Level 69
God Stats
49W - 28L
1,573 SR
Queue Stats
166W - 156L
1,524 Elo+
Solo
Vulcan
Vulcan
Clamoabi
Vulcan
Level 109
God Stats
16W - 16L
1,522 SR
Queue Stats
23W - 26L
1,396 Elo+
Solo
Fenrir
Fenrir
SHADOWBLOOD
Fenrir
Level 153
God Stats
12W - 2L
1,751 SR
Queue Stats
41W - 10L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
K1i4
Mulan
13
1 / 4 / 3
7,379
738
3,278
8,027
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
LfUtryagain1
Arachne
11
2 / 6 / 2
7,474
747
4,456
11,965
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
trpyy
Baron Samedi
13
2 / 4 / 3
7,610
761
7,194
8,727
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
9,237
924
10,312
7,282
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Vulcan
Clamoabi
Vulcan
15
4 / 1 / 9
9,360
936
7,140
3,866
1,490
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
4 / 4 / 8
8,971
897
8,386
14,008
9,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
14
14
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Vulcan
Clamoabi
Vulcan
4
1
9
8.5
L
Mulan
K1i4
Mulan
1
4
3
0.63
L
Arachne
LfUtryagain1
Arachne
2
6
2
0.5
W
Fenrir
4
4
8
2
L
Baron Samedi
trpyy
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,928
Damage
25,838
28,719
Taken
25,156
13,582
Mitigated
18,331
7,405
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,312
3,239
0
1,222
7,282
7,082
515
1,610
5,332
15,778
401
W
Vulcan
Clamoabi
Vulcan
7,140
654
0
658
3,866
1,490
1,152
1,168
2,534
34,122
862
L
Mulan
K1i4
Mulan
3,278
371
0
720
8,027
3,644
0
5,102
2,728
0
12,903
L
Arachne
LfUtryagain1
Arachne
4,456
1,643
0
3,742
11,965
5,081
0
7,032
4,470
0
12,150
W
Fenrir
8,386
1,553
0
430
14,008
9,759
1,696
3,478
10,053
0
26,895
L
Baron Samedi
trpyy
Baron Samedi
7,194
396
356
2,587
8,727
4,857
0
3,877
4,640
24,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,463
Gold Earned
27,568
96
Minions Killed
130
0
Camps Cleared
0
525,053
Distance Traveled
534,296
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,237
924
17
2
0
184,535
0
W
Vulcan
9,360
936
63
6
0
175,512
0
L
Mulan
7,379
738
24
2
0
180,276
0
L
Arachne
7,474
747
19
2
0
176,122
0
W
Fenrir
8,971
897
50
5
0
174,249
4
L
Baron Samedi
7,610
761
53
5
0
168,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role