Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Devil_Warrior_02
Nike
Level 79
God Stats
4W - 6L
1,478 SR
Queue Stats
46W - 44L
1,453 Elo+
Party 1
Cupid
Cupid
Fossil_Xcore8
Cupid
Level 126
God Stats
10W - 5L
1,725 SR
Queue Stats
111W - 108L
1,462 Elo+
Solo
Surtr
Surtr
GodWarrios12
Surtr
Level 89
God Stats
1W - 3L
1,278 SR
Queue Stats
139W - 111L
1,513 Elo+
Party 1
Poseidon
Poseidon
RuthlessIyy
Poseidon
Level 70
God Stats
6W - 3L
1,695 SR
Queue Stats
202W - 191L
1,504 Elo+
Solo
Team Averages
Level 105
1,535 SR
1,486 Elo+

VS

Team Averages
Level 102
1,412 SR
1,408 Elo+
Cerberus
Cerberus
Albatrussy
Cerberus
Level 69
God Stats
4W - 5L
1,336 SR
Queue Stats
241W - 255L
1,410 Elo+
Solo
Bakasura
Bakasura
LeMiggn
Bakasura
Level 140
God Stats
3W - 6L
1,449 SR
Queue Stats
156W - 148L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
MarshallBearclaw
Danzaburou
Level 154
God Stats
16W - 19L
1,493 SR
Queue Stats
130W - 118L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
TugaMarco
Sylvanus
Level 101
God Stats
3W - 2L
1,282 SR
Queue Stats
26W - 27L
1,446 Elo+
Solo
Kukulkan
Kukulkan
iNTc_ReD_Hawk
Kukulkan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 69L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 4 / 1
5,125
394
2,294
10,282
8,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 3
5,951
458
5,004
11,353
7,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 1
5,996
461
3,814
6,315
1,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 2
6,578
506
9,695
11,953
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
RuthlessIyy
Poseidon
14
2 / 1 / 1
7,488
576
4,670
4,850
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Albatrussy
Cerberus
14
5 / 2 / 0
8,345
642
9,227
11,294
5,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
LeMiggn
Bakasura
12
4 / 4 / 3
7,032
541
7,331
13,759
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MarshallBearclaw
Danzaburou
14
3 / 1 / 2
7,479
575
5,669
4,463
1,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
TugaMarco
Sylvanus
12
0 / 0 / 7
7,071
544
4,868
8,520
6,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
iNTc_ReD_Hawk
Kukulkan
13
1 / 1 / 1
7,075
544
3,666
4,220
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
13
13
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
1
0.13
W
Cerberus
Albatrussy
Cerberus
5
2
0
2.5
L
0
4
3
0.38
L
1
1
1
1.5
L
4
3
2
1.67
W
Bakasura
LeMiggn
Bakasura
4
4
3
1.38
W
Danzaburou
MarshallBearclaw
Danzaburou
3
1
2
4
L
Poseidon
RuthlessIyy
Poseidon
2
1
1
2.5
W
Sylvanus
TugaMarco
Sylvanus
0
0
7
3.5
W
Kukulkan
iNTc_ReD_Hawk
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
30,761
44,753
Taken
42,256
23,681
Mitigated
19,746
11,369
Healing
20,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,294
473
0
3,011
10,282
8,678
0
2,444
7,478
19,799
0
W
Cerberus
Albatrussy
Cerberus
9,227
494
0
4,847
11,294
5,724
0
64
11,230
49,566
4,672
L
5,004
1,550
0
2,021
11,353
7,608
0
5,650
4,994
0
30,764
L
3,814
2,340
557
2,734
6,315
1,226
0
2,174
3,718
0
36,562
L
9,695
3,707
0
2,384
11,953
4,590
0
3,044
7,662
1,053
41,647
W
Bakasura
LeMiggn
Bakasura
7,331
4,688
0
6,963
13,759
5,013
0
1,425
12,230
0
37,297
W
Danzaburou
MarshallBearclaw
Danzaburou
5,669
3,002
0
1,838
4,463
1,473
645
435
4,028
0
62,415
L
Poseidon
RuthlessIyy
Poseidon
4,670
530
0
662
4,850
1,579
0
2,877
1,973
53,686
0
W
Sylvanus
TugaMarco
Sylvanus
4,868
849
2,618
3,508
8,520
6,368
315
2,790
5,624
21,774
1,533
W
Kukulkan
iNTc_ReD_Hawk
Kukulkan
3,666
330
0
670
4,220
1,168
0
2,269
1,693
45,775
1,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,138
Gold Earned
37,002
346
Minions Killed
499
0
Camps Cleared
0
1,246,226
Distance Traveled
1,210,917
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,125
394
25
2
0
237,884
2
W
Cerberus
8,345
642
160
12
0
248,414
0
L
Nike
5,951
458
53
4
0
224,127
0
L
Cupid
5,996
461
72
6
0
248,365
0
L
Surtr
6,578
506
64
5
0
260,123
2
W
Bakasura
7,032
541
93
7
0
276,527
5
W
Danzaburou
7,479
575
113
9
0
221,429
0
L
Poseidon
7,488
576
132
10
0
275,727
1
W
Sylvanus
7,071
544
38
3
0
229,383
0
W
Kukulkan
7,075
544
95
7
0
235,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role