Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
AndriyGamer3333
Merlin
Level 137
God Stats
9W - 7L
1,568 SR
Queue Stats
253W - 225L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
Cryoninjar
Gilgamesh
Level 158
God Stats
1W - 1L
1,269 SR
Queue Stats
317W - 275L
1,591 Elo+
Solo
Kali
Kali
Sid Knee 95
Kali
Level 139
God Stats
9W - 15L
1,423 SR
Queue Stats
108W - 118L
1,484 Elo+
Solo
Team Averages
Level 149
1,452 SR
1,542 Elo+

VS

Team Averages
Level 101
1,523 SR
1,532 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AsianEatsRice
Arachne
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 48L
1,518 Elo+
Party 1
Tiamat
Tiamat
YBh x Rambo
Tiamat
Level 66
God Stats
10W - 8L
1,633 SR
Queue Stats
135W - 176L
1,475 Elo+
Party 2
Atlas
Atlas
austinator39
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
hiroshi87-dei65
Heimdallr
Level 86
God Stats
1W - 1L
1,480 SR
Queue Stats
67W - 40L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 2
7,244
724
5,856
3,424
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
 
Sylvanus
10
1 / 0 / 3
5,960
596
2,742
6,292
3,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
5,814
581
2,425
3,950
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
Cryoninjar
Gilgamesh
9
2 / 1 / 1
5,775
578
6,523
8,736
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
5,813
581
3,929
8,098
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 0
5,827
583
6,628
10,175
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
9
0 / 1 / 0
4,677
468
2,233
8,286
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tiamat
10
0 / 1 / 0
5,396
540
3,339
4,811
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,511
451
2,760
6,374
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
hiroshi87-dei65
Heimdallr
9
0 / 3 / 0
4,758
476
1,756
5,196
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
10
Kills
1
1
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
W
Sylvanus
 
Sylvanus
1
0
3
2.5
L
Bakasura
 
Bakasura
1
2
0
0.5
W
0
0
1
0.5
L
Arachne
0
1
0
0
W
Gilgamesh
Cryoninjar
Gilgamesh
2
1
1
2.5
W
3
0
2
4
L
Tiamat
0
1
0
0
L
0
3
0
0
L
Heimdallr
hiroshi87-dei65
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,475
Damage
16,716
30,500
Taken
34,842
15,650
Mitigated
14,603
12,740
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,856
1,847
0
1,105
3,424
1,232
476
522
2,902
0
56,881
W
Sylvanus
 
Sylvanus
2,742
864
3,011
3,016
6,292
3,648
0
2,510
3,700
16,672
1,041
L
Bakasura
 
Bakasura
6,628
4,720
0
6,408
10,175
4,461
0
110
9,582
0
26,689
W
2,425
129
0
446
3,950
1,193
0
2,387
1,371
44,603
0
L
Arachne
2,233
1,726
0
3,274
8,286
2,765
0
962
7,256
0
33,150
W
Gilgamesh
Cryoninjar
Gilgamesh
6,523
2,497
0
1,682
8,736
6,504
0
0
8,158
0
35,680
W
3,929
1,390
0
3,480
8,098
3,073
0
324
7,526
0
32,672
L
Tiamat
3,339
96
0
2,446
4,811
2,188
0
1,828
2,958
33,344
0
L
2,760
987
80
1,487
6,374
3,793
0
1,331
5,024
14,888
0
L
Heimdallr
hiroshi87-dei65
Heimdallr
1,756
819
0
1,109
5,196
1,396
0
632
4,564
0
28,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
25,169
368
Minions Killed
307
0
Camps Cleared
0
1,053,480
Distance Traveled
1,029,822
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,244
724
107
11
0
208,291
1
W
Sylvanus
5,960
596
46
5
0
199,748
5
L
Bakasura
5,827
583
80
8
0
230,368
0
W
Merlin
5,814
581
96
10
0
196,591
0
L
Arachne
4,677
468
60
6
0
223,070
0
W
Gilgamesh
5,775
578
63
6
0
213,244
3
W
Kali
5,813
581
56
6
0
235,606
0
L
Tiamat
5,396
540
89
9
0
192,476
0
L
Atlas
4,511
451
19
2
0
184,573
0
L
Heimdallr
4,758
476
59
6
0
199,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role