Player Matchup

Charon
Charon
 
Charon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Adorxbliss
Discordia
Level 129
God Stats
1W - 1L
1,410 SR
Queue Stats
21W - 21L
1,471 Elo+
Party 2
Horus
Horus
HmmWell
Horus
Level 48
God Stats
1W - 1L
1,253 SR
Queue Stats
66W - 85L
1,346 Elo+
Solo
Kukulkan
Kukulkan
XXDEADSHOTXXX
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,485 Elo+
Solo
Serqet
Serqet
i Mortem i
Serqet
Level 143
God Stats
1W - 3L
1,471 SR
Queue Stats
162W - 170L
1,516 Elo+
Party 2
Team Averages
Level 91
1,427 SR
1,463 Elo+

VS

Team Averages
Level 125
1,450 SR
1,481 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SPVerset
Tyr
Level 123
God Stats
0W - 1L
1,642 SR
Queue Stats
56W - 46L
1,571 Elo+
Party 1
Horus
Horus
Svand
Horus
Level 98
God Stats
0W - 3L
1,182 SR
Queue Stats
135W - 153L
1,357 Elo+
Solo
Charybdis
Charybdis
kliditismonksias
Charybdis
Level 158
God Stats
16W - 8L
1,511 SR
Queue Stats
499W - 488L
1,475 Elo+
Solo
Bellona
Bellona
sefirot909
Bellona
Level 128
God Stats
1W - 2L
1,414 SR
Queue Stats
28W - 28L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
19
5 / 3 / 12
12,642
843
14,574
16,213
23,882
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Adorxbliss
Discordia
19
2 / 2 / 12
11,550
770
19,976
9,764
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
HmmWell
Horus
2
0 / 0 / 0
4,630
309
0
0
0
Kukulkan
XXDEADSHOTXXX
Kukulkan
20
15 / 3 / 3
14,051
937
17,619
11,943
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
i Mortem i
Serqet
16
0 / 6 / 8
10,541
703
7,109
15,397
21,879
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 4 / 0
6,880
459
0
4,175
1,629
16
6 / 3 / 3
9,972
665
10,272
17,507
11,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Svand
Horus
16
0 / 5 / 9
9,078
605
4,015
16,354
22,986
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
17
2 / 5 / 7
10,364
691
12,501
15,362
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
sefirot909
Bellona
14
2 / 5 / 7
9,246
616
7,169
13,703
13,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
22
Kills
10
14
Deaths
22
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
3
12
3.67
L
Kuzenbo
 
Kuzenbo
0
4
0
0
W
Discordia
Adorxbliss
Discordia
2
2
12
4
W
Horus
HmmWell
Horus
0
0
0
0
L
6
3
3
2.5
L
Horus
Svand
Horus
0
5
9
0.9
W
Kukulkan
XXDEADSHOTXXX
Kukulkan
15
3
3
5.5
W
Serqet
i Mortem i
Serqet
0
6
8
0.67
L
Charybdis
2
5
7
1.1
L
Bellona
sefirot909
Bellona
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,278
Damage
33,957
53,317
Taken
67,101
57,843
Mitigated
56,648
15,068
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
14,574
2,583
568
2,718
16,213
23,882
823
0
16,213
26,243
1,872
L
Kuzenbo
 
Kuzenbo
0
0
0
0
4,175
1,629
0
4,117
58
0
0
W
Discordia
Adorxbliss
Discordia
19,976
1,144
753
2,267
9,764
5,048
2,860
0
9,607
41,485
1,133
W
Horus
HmmWell
Horus
0
0
0
0
0
0
0
0
0
0
0
L
10,272
929
1,910
5,271
17,507
11,248
0
13,113
3,936
0
21,423
L
Horus
Svand
Horus
4,015
1,687
1,257
3,697
16,354
22,986
33
11,555
4,301
0
9,313
W
Kukulkan
XXDEADSHOTXXX
Kukulkan
17,619
1,895
1,009
3,207
11,943
7,034
2,320
0
11,898
48,825
0
W
Serqet
i Mortem i
Serqet
7,109
552
1,579
2,967
15,397
21,879
648
0
15,112
0
10,971
L
Charybdis
12,501
5,031
479
3,874
15,362
7,308
0
12,578
2,784
0
37,134
L
Bellona
sefirot909
Bellona
7,169
1,476
213
1,861
13,703
13,477
0
9,044
4,452
0
14,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,414
Gold Earned
45,540
162
Minions Killed
108
0
Camps Cleared
0
1,125,723
Distance Traveled
875,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,642
843
18
1
0
276,807
0
L
Kuzenbo
6,880
459
0
0
0
462
0
W
Discordia
11,550
770
57
4
0
283,483
0
W
Horus
4,630
309
0
0
0
0
0
L
Tyr
9,972
665
20
1
0
204,151
0
L
Horus
9,078
605
6
0
0
239,629
0
W
Kukulkan
14,051
937
79
5
0
282,631
0
W
Serqet
10,541
703
8
1
0
282,802
0
L
Charybdis
10,364
691
67
4
0
225,119
0
L
Bellona
9,246
616
15
1
0
205,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role