Player Matchup

Bacchus
Bacchus
DonnieD4rk0
Bacchus
Level 137
God Stats
4W - 3L
1,637 SR
Queue Stats
1,102W - 482L
1,707 Elo+
Party 2
Cabrakan
Cabrakan
FaraKrik
Cabrakan
Level 243
God Stats
7W - 0L
1,990 SR
Queue Stats
1,207W - 212L
2,052 Elo+
Party 2
Hera
Hera
Fusify
Hera
Level 210
God Stats
31W - 10L
1,766 SR
Queue Stats
831W - 288L
1,807 Elo+
Party 2
Hou Yi
Hou Yi
JumpyJoe
Hou Yi
Level 234
God Stats
31W - 4L
1,884 SR
Queue Stats
1,669W - 523L
1,822 Elo+
Party 2
Chiron
Chiron
Tuckysoprano
Chiron
Level 124
God Stats
13W - 5L
1,719 SR
Queue Stats
345W - 215L
1,765 Elo+
Party 2
Team Averages
Level 190
1,799 SR
1,831 Elo+

VS

Team Averages
Level 200
1,502 SR
1,506 Elo+
Izanami
Izanami
Darksidejorg2
Izanami
Level 111
God Stats
4W - 4L
1,572 SR
Queue Stats
117W - 124L
1,453 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DerFliegel
Kumbhakarna
Level 243
God Stats
6W - 10L
1,503 SR
Queue Stats
779W - 824L
1,533 Elo+
Party 1
Bellona
Bellona
JiLLK66
Bellona
Level 331
God Stats
21W - 14L
1,648 SR
Queue Stats
1,589W - 1,555L
1,612 Elo+
Party 1
Mulan
Mulan
PrecisionsV2
Mulan
Level 161
God Stats
1W - 2L
1,708 SR
Queue Stats
225W - 237L
1,502 Elo+
Party 3
Tiamat
Tiamat
b_batske
Tiamat
Level 156
God Stats
0W - 5L
1,079 SR
Queue Stats
305W - 347L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonnieD4rk0
Bacchus
13
5 / 3 / 22
9,259
1,029
7,463
12,400
15,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
FaraKrik
Cabrakan
13
1 / 1 / 21
8,635
959
5,603
9,372
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Fusify
Hera
16
12 / 1 / 15
10,207
1,134
18,611
5,372
2,546
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
JumpyJoe
Hou Yi
15
6 / 1 / 19
9,446
1,050
15,963
8,051
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
14
5 / 1 / 20
8,823
980
11,427
8,228
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 6 / 1
6,215
691
3,227
9,125
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
DerFliegel
Kumbhakarna
11
0 / 6 / 7
7,105
789
2,638
16,579
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
JiLLK66
Bellona
13
1 / 4 / 5
6,905
767
6,755
14,903
17,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 6 / 2
8,017
891
4,890
10,658
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
b_batske
Tiamat
11
0 / 7 / 4
6,356
706
6,453
9,649
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
25
29
Kills
6
7
Deaths
29
97
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
6
1
0.25
L
Kumbhakarna
DerFliegel
Kumbhakarna
0
6
7
0.58
W
Bacchus
DonnieD4rk0
Bacchus
5
3
22
5.33
W
Cabrakan
FaraKrik
Cabrakan
1
1
21
11.5
W
Hera
Fusify
Hera
12
1
15
19.5
L
Bellona
JiLLK66
Bellona
1
4
5
0.88
W
Hou Yi
JumpyJoe
Hou Yi
6
1
19
15.5
L
4
6
2
0.83
W
Chiron
5
1
20
15
L
Tiamat
b_batske
Tiamat
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,067
Damage
23,963
43,423
Taken
60,914
38,373
Mitigated
52,204
9,720
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,227
1,142
0
786
9,125
3,311
0
4,583
4,542
0
10,818
L
Kumbhakarna
DerFliegel
Kumbhakarna
2,638
16
62
1,464
16,579
14,771
0
8,912
7,667
8,904
5
W
Bacchus
DonnieD4rk0
Bacchus
7,463
517
0
2,170
12,400
15,184
234
1,592
10,165
10,114
298
W
Cabrakan
FaraKrik
Cabrakan
5,603
865
0
1,694
9,372
13,079
571
2,013
7,020
10,718
851
W
Hera
Fusify
Hera
18,611
1,922
476
374
5,372
2,546
386
1,366
3,853
33,248
0
L
Bellona
JiLLK66
Bellona
6,755
638
568
2,945
14,903
17,864
0
7,041
7,862
0
11,243
W
Hou Yi
JumpyJoe
Hou Yi
15,963
9,096
0
1,799
8,051
3,995
3,937
1,948
5,785
0
35,019
L
4,890
731
706
887
10,658
10,916
0
4,781
5,877
0
7,810
W
Chiron
11,427
4,427
1,436
1,771
8,228
3,569
1,373
1,692
5,186
0
23,440
L
Tiamat
b_batske
Tiamat
6,453
187
0
529
9,649
5,342
0
5,750
3,899
13,422
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
34,598
110
Minions Killed
72
0
Camps Cleared
0
952,018
Distance Traveled
717,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,215
691
25
3
0
137,697
0
L
Kumbhakarna
7,105
789
4
0
0
150,648
0
W
Bacchus
9,259
1,029
1
0
0
199,134
0
W
Cabrakan
8,635
959
13
1
0
198,200
0
W
Hera
10,207
1,134
35
4
0
209,690
0
L
Bellona
6,905
767
12
1
0
149,411
0
W
Hou Yi
9,446
1,050
38
4
0
168,569
0
L
Mulan
8,017
891
6
1
0
139,251
0
W
Chiron
8,823
980
23
3
0
176,425
0
L
Tiamat
6,356
706
25
3
0
140,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role