Player Matchup

Freya
Freya
Silver V
 
Freya
Silver V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
H6wky
Artemis
Silver I
Level 109
God Stats
15W - 18L
1,562 SR
Queue Stats
283W - 299L
1,174 MMR
Solo
Khepri
Khepri
Silver II
Mini_Chappo-
Khepri
Silver II
Level 105
God Stats
1W - 3L
1,312 SR
Queue Stats
106W - 148L
909 MMR
Solo
Neith
Neith
Silver I
SmiteGirls2003
Neith
Silver I
Level 87
God Stats
78W - 98L
1,546 SR
Queue Stats
190W - 215L
1,155 MMR
Solo
Nu Wa
Nu Wa
Silver II
gankedbyMUC
Nu Wa
Silver II
Level 119
God Stats
28W - 22L
1,588 SR
Queue Stats
629W - 659L
1,193 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,502 SR
1,186 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,511 SR
1,051 MMR
Ra
Ra
Silver III
Odyssey5797
Ra
Silver III
Level 51
God Stats
2W - 8L
1,270 SR
Queue Stats
27W - 35L
1,287 MMR
Solo
Geb
Geb
Silver I
Segura02_
Geb
Silver I
Level 129
God Stats
2W - 1L
1,275 SR
Queue Stats
55W - 59L
1,206 MMR
Party 2
Izanami
Izanami
Bronze I
Warriors__Anubis
Izanami
Bronze I
Level 122
God Stats
1W - 3L
1,511 SR
Queue Stats
11W - 35L
684 MMR
Party 1
Fenrir
Fenrir
Silver IV
Warriors__Hoorus
Fenrir
Silver IV
Level 97
God Stats
2W - 1L
1,676 SR
Queue Stats
14W - 33L
901 MMR
Party 1
Achilles
Achilles
Silver II
bokaina
Achilles
Silver II
Level 128
God Stats
6W - 1L
1,822 SR
Queue Stats
42W - 45L
1,176 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 1 / 0
3,648
521
822
4,448
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
H6wky
Artemis
6
0 / 3 / 0
3,668
524
2,515
3,137
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
4
0 / 1 / 0
3,404
486
855
3,181
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 1 / 0
5,164
738
3,250
4,229
1,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 0
4,274
611
3,965
3,974
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachneMedusaLancelotAwilixSkadi

VS

Bans
AnubisCthulhuUllrAphroditeCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,868
695
2,941
4,175
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 2 / 0
4,239
606
1,440
5,674
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 3
4,300
614
1,605
3,039
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
3,888
555
1,275
4,985
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
bokaina
Achilles
8
6 / 0 / 0
4,566
652
3,611
3,892
2,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
3
Kills
8
8
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
1
0
1
L
Artemis
H6wky
Artemis
0
3
0
0
L
Khepri
0
1
0
0
W
1
0
2
2
W
1
2
0
0.5
L
2
1
0
2
W
0
0
3
1.5
W
0
1
1
0.5
W
Achilles
bokaina
Achilles
6
0
0
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,407
Damage
10,872
18,969
Taken
21,765
5,733
Mitigated
7,464
5,020
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
822
407
0
1,923
4,448
1,303
0
536
3,878
17,393
0
L
Artemis
H6wky
Artemis
2,515
1,174
0
130
3,137
720
0
0
3,046
0
18,491
L
Khepri
855
152
0
662
3,181
1,481
0
0
3,092
6,975
0
W
2,941
270
228
1,796
4,175
1,049
395
2,465
1,487
33,594
0
W
1,440
227
0
1,541
5,674
1,928
0
177
5,443
20,173
0
L
3,250
589
0
1,552
4,229
1,134
0
1,271
2,789
0
32,446
W
1,605
967
0
619
3,039
778
0
482
2,517
0
26,949
W
1,275
282
0
260
4,985
1,619
0
1,050
3,807
0
23,786
W
Achilles
bokaina
Achilles
3,611
679
0
1,786
3,892
2,090
0
793
3,027
0
14,707
L
3,965
747
0
753
3,974
1,095
0
2,405
1,498
21,817
2,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,158
Gold Earned
21,861
175
Minions Killed
228
0
Camps Cleared
0
619,208
Distance Traveled
756,923
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,648
521
30
4
0
125,186
0
L
Artemis
3,668
524
30
4
0
127,497
0
L
Khepri
3,404
486
7
1
0
113,688
4
W
Ra
4,868
695
60
9
0
150,916
2
W
Geb
4,239
606
46
7
0
136,137
0
L
Neith
5,164
738
65
9
0
117,707
1
W
Izanami
4,300
614
56
8
0
131,299
0
W
Fenrir
3,888
555
44
6
0
174,671
0
W
Achilles
4,566
652
22
3
0
163,900
2
L
Nu Wa
4,274
611
43
6
0
135,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role