Player Matchup

Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
HmmWell
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
JacoBurns
Gilgamesh
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 167L
1,515 Elo+
Solo
Agni
Agni
Lìlíth
Agni
Level 144
God Stats
3W - 2L
1,675 SR
Queue Stats
95W - 107L
1,424 Elo+
Solo
Chang'e
Chang'e
PolarBearJe
Chang'e
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
74W - 80L
1,460 Elo+
Solo
Team Averages
Level 115
1,492 SR
1,450 Elo+

VS

Team Averages
Level 110
1,532 SR
1,474 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Biblin28
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,360 Elo+
Party 1
Hera
Hera
DerionOne
Hera
Level 140
God Stats
1W - 1L
1,316 SR
Queue Stats
13W - 17L
1,430 Elo+
Party 1
Skadi
Skadi
TriceraTops1000
Skadi
Level 104
God Stats
3W - 0L
1,841 SR
Queue Stats
123W - 92L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 5 / 3
8,737
874
8,578
9,190
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
HmmWell
Cabrakan
14
2 / 5 / 3
7,280
728
2,543
17,442
16,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
JacoBurns
Gilgamesh
1
0 / 1 / 0
2,604
260
0
567
158
Agni
13
0 / 6 / 5
7,053
705
9,676
8,591
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
PolarBearJe
Chang'e
13
3 / 7 / 2
7,740
774
5,000
10,520
4,174
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 2 / 15
9,048
905
8,093
9,161
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
 
Sobek
13
0 / 4 / 19
8,827
883
4,959
14,425
13,864
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
Biblin28
Neith
14
3 / 1 / 11
8,604
860
5,903
4,541
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hera
14
2 / 2 / 12
8,811
881
6,586
4,983
1,767
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
16 / 1 / 6
10,838
1,084
15,148
5,593
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
10
Kills
24
24
Deaths
10
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
5
3
1.3
W
Ix Chel
 
Ix Chel
3
2
15
5.25
W
Sobek
 
Sobek
0
4
19
2.38
W
Neith
Biblin28
Neith
3
1
11
8.5
W
Hera
2
2
12
4
L
Cabrakan
HmmWell
Cabrakan
2
5
3
0.7
L
Gilgamesh
JacoBurns
Gilgamesh
0
1
0
0
L
Agni
0
6
5
0.42
L
Chang'e
PolarBearJe
Chang'e
3
7
2
0.57
W
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
40,689
46,310
Taken
38,703
28,149
Mitigated
22,312
8,901
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,578
1,078
0
488
9,190
4,087
0
4,111
5,079
0
17,578
W
Ix Chel
 
Ix Chel
8,093
1,514
5,163
4,513
9,161
3,207
1,576
4,404
4,757
21,174
0
W
Sobek
 
Sobek
4,959
185
307
2,502
14,425
13,864
584
5,328
9,097
8,052
692
W
Neith
Biblin28
Neith
5,903
1,170
415
789
4,541
1,541
1,301
2,906
1,635
0
11,426
W
Hera
6,586
1,386
687
412
4,983
1,767
1,506
1,877
3,106
19,301
1,072
L
Cabrakan
HmmWell
Cabrakan
2,543
49
456
3,752
17,442
16,392
0
6,984
10,458
7,072
0
L
Gilgamesh
JacoBurns
Gilgamesh
0
0
0
0
567
158
0
182
385
0
0
L
Agni
9,676
974
370
838
8,591
3,338
0
3,040
5,551
21,465
0
L
Chang'e
PolarBearJe
Chang'e
5,000
116
1,300
1,697
10,520
4,174
0
4,504
6,016
12,220
93
W
15,148
6,706
190
1,417
5,593
1,933
1,821
2,611
2,982
0
37,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
46,128
66
Minions Killed
115
0
Camps Cleared
0
607,952
Distance Traveled
912,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,737
874
25
3
0
176,642
0
W
Ix Chel
9,048
905
18
2
0
170,394
0
W
Sobek
8,827
883
12
1
0
180,189
0
W
Neith
8,604
860
19
2
0
179,991
0
W
Hera
8,811
881
34
3
0
178,068
0
L
Cabrakan
7,280
728
9
1
0
146,525
0
L
Gilgamesh
2,604
260
0
0
0
0
0
L
Agni
7,053
705
19
2
0
128,433
0
L
Chang'e
7,740
774
13
1
0
156,352
0
W
Skadi
10,838
1,084
32
3
0
203,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role