Player Matchup

Nu Wa
Nu Wa
Badboys203
Nu Wa
Level 25
God Stats
12W - 4L
1,788 SR
Queue Stats
26W - 18L
1,595 Elo+
Party 1
Fafnir
Fafnir
BeefBrothJr
Fafnir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,450 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BeetleExe
Kumbhakarna
Level 64
God Stats
12W - 11L
1,535 SR
Queue Stats
90W - 79L
1,526 Elo+
Solo
Horus
Horus
SlipxAqua
Horus
Level 198
God Stats
2W - 4L
1,529 SR
Queue Stats
295W - 275L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
Subraiz
Xbalanque
Level 42
God Stats
33W - 13L
1,724 SR
Queue Stats
45W - 28L
1,568 Elo+
Solo
Team Averages
Level 68
1,615 SR
1,528 Elo+

VS

Team Averages
Level 94
1,582 SR
1,480 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bago3z
Anubis
Level 64
God Stats
20W - 9L
1,633 SR
Queue Stats
126W - 99L
1,575 Elo+
Solo
Medusa
Medusa
KILLER_BEAST567
Medusa
Level 82
God Stats
4W - 1L
1,649 SR
Queue Stats
166W - 158L
1,432 Elo+
Solo
Nemesis
Nemesis
ToastTooNZ
Nemesis
Level 75
God Stats
4W - 2L
1,611 SR
Queue Stats
137W - 106L
1,462 Elo+
Solo
Ymir
Ymir
VonkGotDonk
Ymir
Level 122
God Stats
30W - 31L
1,521 SR
Queue Stats
53W - 58L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 5 / 2
5,375
489
4,219
5,729
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
9
0 / 3 / 1
5,271
479
2,873
9,416
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
BeetleExe
Kumbhakarna
9
1 / 5 / 2
5,212
474
3,812
11,399
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
SlipxAqua
Horus
9
3 / 2 / 1
6,356
578
4,531
10,089
8,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Subraiz
Xbalanque
12
1 / 2 / 3
6,887
626
6,257
6,977
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 1 / 2
7,123
648
4,727
9,208
6,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Bago3z
Anubis
13
10 / 0 / 2
8,243
749
13,144
6,053
2,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 0
6,183
562
3,588
7,862
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ToastTooNZ
Nemesis
11
4 / 1 / 5
6,373
579
6,846
8,312
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 7
6,141
558
2,608
8,673
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
17
17
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
2
3
L
Nu Wa
1
5
2
0.4
W
Anubis
Bago3z
Anubis
10
0
2
11
L
Fafnir
0
3
1
0.17
L
Kumbhakarna
BeetleExe
Kumbhakarna
1
5
2
0.4
W
1
3
0
0.33
L
Horus
SlipxAqua
Horus
3
2
1
1.75
L
Xbalanque
Subraiz
Xbalanque
1
2
3
1.25
W
Nemesis
ToastTooNZ
Nemesis
4
1
5
6.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
30,913
43,610
Taken
40,108
24,100
Mitigated
18,334
15,646
Healing
15,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,727
968
0
2,650
9,208
6,447
0
3,264
5,355
43,656
3,699
L
Nu Wa
4,219
885
0
250
5,729
1,296
0
4,308
1,421
28,726
245
W
Anubis
Bago3z
Anubis
13,144
302
0
3,798
6,053
2,502
0
2,045
3,736
75,589
2,473
L
Fafnir
2,873
585
0
4,029
9,416
8,106
0
3,725
5,691
23,692
1,062
L
Kumbhakarna
BeetleExe
Kumbhakarna
3,812
701
0
2,330
11,399
4,077
0
5,543
5,856
22,071
701
W
3,588
1,549
0
3,152
7,862
2,389
1,006
455
7,357
0
42,629
L
Horus
SlipxAqua
Horus
4,531
2,377
1,868
4,297
10,089
8,360
0
5,866
4,223
0
14,537
L
Xbalanque
Subraiz
Xbalanque
6,257
2,750
0
2,872
6,977
2,261
207
725
6,252
0
55,079
W
Nemesis
ToastTooNZ
Nemesis
6,846
2,504
0
2,886
8,312
2,323
0
2,013
6,206
0
43,645
W
2,608
711
0
3,145
8,673
4,673
0
1,641
6,835
17,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
34,063
256
Minions Killed
400
0
Camps Cleared
0
1,075,655
Distance Traveled
1,088,564
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,123
648
86
8
0
183,444
0
L
Nu Wa
5,375
489
53
5
0
201,732
0
W
Anubis
8,243
749
140
13
0
214,034
2
L
Fafnir
5,271
479
46
4
0
212,981
0
L
Kumbhakarna
5,212
474
46
4
0
238,244
0
W
Medusa
6,183
562
87
8
0
213,000
0
L
Horus
6,356
578
9
1
0
233,118
2
L
Xbalanque
6,887
626
102
9
0
189,580
0
W
Nemesis
6,373
579
67
6
0
257,881
0
W
Ymir
6,141
558
20
2
0
220,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role