Player Matchup

Khepri
Khepri
BouncingDuke52
Khepri
Level 139
God Stats
0W - 2L
1,169 SR
Queue Stats
173W - 164L
1,475 Elo+
Solo
Cthulhu
Cthulhu
OliveMiester
Cthulhu
Level 107
God Stats
1W - 2L
1,548 SR
Queue Stats
77W - 55L
1,620 Elo+
Party 3
Discordia
Discordia
Pezaint
Discordia
Level 148
God Stats
3W - 4L
1,532 SR
Queue Stats
424W - 353L
1,591 Elo+
Party 3
Izanami
Izanami
craftmanmine
Izanami
Level 53
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
virgomar
Arachne
Level 14
God Stats
2W - 2L
1,586 SR
Queue Stats
2W - 4L
1,395 Elo+
Party 1
Team Averages
Level 92
1,430 SR
1,516 Elo+

VS

Team Averages
Level 161
1,375 SR
1,503 Elo+
Scylla
Scylla
Trizz-24s
Scylla
Level 149
God Stats
2W - 6L
1,263 SR
Queue Stats
289W - 308L
1,448 Elo+
Party 2
Mercury
Mercury
YikesPleaseStop
Mercury
Level 151
God Stats
2W - 1L
1,339 SR
Queue Stats
99W - 107L
1,537 Elo+
Party 2
Mulan
Mulan
kpok01
Mulan
Level 159
God Stats
30W - 25L
1,620 SR
Queue Stats
334W - 316L
1,461 Elo+
Solo
Nut
Nut
t5uba5a
Nut
Level 171
God Stats
13W - 18L
1,474 SR
Queue Stats
453W - 435L
1,535 Elo+
Solo
Vulcan
Vulcan
ztatic-
Vulcan
Level 176
God Stats
2W - 6L
1,181 SR
Queue Stats
429W - 428L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 6
7,859
414
8,198
22,478
19,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
OliveMiester
Cthulhu
16
1 / 4 / 1
9,226
486
8,384
18,869
8,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Pezaint
Discordia
17
4 / 4 / 2
10,227
538
17,649
10,413
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
craftmanmine
Izanami
14
2 / 9 / 1
8,681
457
8,543
15,899
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
virgomar
Arachne
11
1 / 6 / 3
7,609
400
5,359
12,590
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Trizz-24s
Scylla
17
5 / 4 / 10
11,324
596
6,867
8,201
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 1 / 4
11,472
604
6,966
18,750
7,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
kpok01
Mulan
17
4 / 2 / 15
11,342
597
10,696
23,387
15,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nut
20
15 / 1 / 6
13,525
712
28,117
20,824
6,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
ztatic-
Vulcan
18
2 / 1 / 6
11,427
601
13,302
9,173
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
9
Kills
33
33
Deaths
9
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
L
Cthulhu
OliveMiester
Cthulhu
1
4
1
0.38
L
Discordia
Pezaint
Discordia
4
4
2
1.25
W
Scylla
Trizz-24s
Scylla
5
4
10
2.5
W
7
1
4
9
L
Izanami
craftmanmine
Izanami
2
9
1
0.28
W
Mulan
kpok01
Mulan
4
2
15
5.75
W
Nut
15
1
6
18
L
Arachne
virgomar
Arachne
1
6
3
0.42
W
Vulcan
ztatic-
Vulcan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,133
Damage
65,948
80,249
Taken
80,335
40,709
Mitigated
34,885
12,630
Healing
34,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,198
1,248
0
3,721
22,478
19,492
0
2,011
20,319
24,645
0
L
Cthulhu
OliveMiester
Cthulhu
8,384
437
60
3,485
18,869
8,201
0
11,167
7,635
81,510
0
L
Discordia
Pezaint
Discordia
17,649
1,188
0
467
10,413
3,863
0
1,361
8,922
83,467
0
W
Scylla
Trizz-24s
Scylla
6,867
562
0
1,511
8,201
1,990
808
4,392
3,772
69,034
802
W
6,966
4,441
0
5,192
18,750
7,397
317
4,766
13,913
0
110,572
L
Izanami
craftmanmine
Izanami
8,543
6,177
0
3,104
15,899
4,981
28
1,412
14,399
0
52,580
W
Mulan
kpok01
Mulan
10,696
2,055
0
9,935
23,387
15,282
0
7,064
15,672
0
44,579
W
Nut
28,117
17,037
0
12,940
20,824
6,777
3,062
11,867
8,539
0
148,363
L
Arachne
virgomar
Arachne
5,359
2,967
0
1,793
12,590
4,172
0
3,504
9,006
0
26,217
W
Vulcan
ztatic-
Vulcan
13,302
106
0
4,590
9,173
3,439
693
5,815
3,358
85,418
1,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
59,090
453
Minions Killed
681
0
Camps Cleared
0
1,802,376
Distance Traveled
1,951,050
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,859
414
42
2
0
356,413
0
L
Cthulhu
9,226
486
129
7
0
382,557
4
L
Discordia
10,227
538
148
8
0
395,805
0
W
Scylla
11,324
596
123
6
0
351,163
0
W
Mercury
11,472
604
150
8
0
472,992
0
L
Izanami
8,681
457
89
5
0
334,042
0
W
Mulan
11,342
597
72
4
0
382,429
6
W
Nut
13,525
712
201
11
0
348,962
0
L
Arachne
7,609
400
45
2
0
333,559
0
W
Vulcan
11,427
601
135
7
0
395,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role