Player Matchup

Rama
Rama
DonnieD4rk0
Rama
Level 137
God Stats
32W - 13L
1,780 SR
Queue Stats
1,102W - 482L
1,700 Elo+
Party 1
Tiamat
Tiamat
FaraKrik
Tiamat
Level 243
God Stats
17W - 7L
1,800 SR
Queue Stats
1,207W - 212L
2,050 Elo+
Party 1
Hou Yi
Hou Yi
Fusify
Hou Yi
Level 210
God Stats
39W - 13L
1,862 SR
Queue Stats
830W - 288L
1,803 Elo+
Party 1
Ares
Ares
JumpyJoe
Ares
Level 234
God Stats
10W - 4L
1,753 SR
Queue Stats
1,669W - 523L
1,817 Elo+
Party 1
Scylla
Scylla
Tuckysoprano
Scylla
Level 124
God Stats
5W - 2L
1,623 SR
Queue Stats
345W - 215L
1,759 Elo+
Party 1
Team Averages
Level 190
1,764 SR
1,826 Elo+

VS

Team Averages
Level 154
1,602 SR
1,539 Elo+
Izanami
Izanami
CTAHKO
Izanami
Level 185
God Stats
7W - 4L
1,599 SR
Queue Stats
224W - 225L
1,528 Elo+
Party 2
Athena
Athena
Elektronce
Athena
Level 165
God Stats
1W - 2L
1,511 SR
Queue Stats
408W - 402L
1,536 Elo+
Party 2
Yu Huang
Yu Huang
SiriPlayParanoid
Yu Huang
Level 170
God Stats
15W - 4L
1,630 SR
Queue Stats
394W - 392L
1,553 Elo+
Solo
Shiva
Shiva
Texie
Shiva
Level 122
God Stats
0W - 3L
1,533 SR
Queue Stats
61W - 61L
1,550 Elo+
Solo
Hades
Hades
ThinStripe
Hades
Level 129
God Stats
6W - 3L
1,738 SR
Queue Stats
527W - 530L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 12
10,477
952
16,475
9,949
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
FaraKrik
Tiamat
17
4 / 2 / 19
10,233
930
13,775
8,368
4,569
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Fusify
Hou Yi
18
9 / 2 / 17
10,789
981
17,779
8,759
3,705
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
13
2 / 6 / 19
9,162
833
10,956
14,714
16,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
16
7 / 2 / 16
10,306
937
14,497
9,292
3,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CTAHKO
Izanami
14
5 / 7 / 1
8,422
766
5,717
11,166
3,849
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Elektronce
Athena
16
4 / 6 / 6
10,357
942
5,510
20,637
19,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
2 / 7 / 4
8,110
737
6,877
10,748
3,204
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Texie
Shiva
13
1 / 8 / 6
7,863
715
8,704
18,237
12,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hades
16
2 / 6 / 9
8,708
792
10,095
15,605
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
40
34
Kills
14
15
Deaths
34
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
CTAHKO
Izanami
5
7
1
0.79
W
12
3
12
6
L
Athena
Elektronce
Athena
4
6
6
1.17
W
Tiamat
FaraKrik
Tiamat
4
2
19
6.75
W
Hou Yi
Fusify
Hou Yi
9
2
17
8.75
W
Ares
2
6
19
1.92
L
2
7
4
0.57
L
Shiva
Texie
Shiva
1
8
6
0.5
L
Hades
2
6
9
1.08
W
Scylla
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,482
Damage
36,903
51,082
Taken
76,393
31,569
Mitigated
49,501
12,620
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CTAHKO
Izanami
5,717
2,869
347
1,490
11,166
3,849
0
5,458
4,932
0
16,638
W
16,475
12,745
343
2,535
9,949
3,828
2,249
4,701
4,770
0
28,256
L
Athena
Elektronce
Athena
5,510
1,241
2,290
2,268
20,637
19,823
0
10,127
9,108
8,735
358
W
Tiamat
FaraKrik
Tiamat
13,775
680
559
2,667
8,368
4,569
1,219
3,395
4,727
23,184
0
W
Hou Yi
Fusify
Hou Yi
17,779
9,580
0
1,251
8,759
3,705
1,859
3,800
4,700
0
37,432
W
Ares
10,956
564
24
1,990
14,714
16,077
0
4,438
9,561
11,955
652
L
6,877
100
226
1,378
10,748
3,204
0
5,647
4,756
12,163
550
L
Shiva
Texie
Shiva
8,704
1,072
604
2,928
18,237
12,766
0
7,410
9,822
617
16,769
L
Hades
10,095
124
2,377
4,943
15,605
9,859
0
5,063
9,377
20,025
0
W
Scylla
14,497
2,182
1,379
1,872
9,292
3,390
1,469
4,836
4,074
30,711
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
43,460
127
Minions Killed
91
0
Camps Cleared
0
1,001,600
Distance Traveled
771,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,422
766
28
3
0
133,608
0
W
Rama
10,477
952
15
1
0
195,291
0
L
Athena
10,357
942
8
1
0
166,730
0
W
Tiamat
10,233
930
24
2
0
230,455
0
W
Hou Yi
10,789
981
42
4
0
175,082
0
W
Ares
9,162
833
9
1
0
192,736
0
L
Yu Huang
8,110
737
17
2
0
159,699
1
L
Shiva
7,863
715
14
1
0
166,193
0
L
Hades
8,708
792
24
2
0
145,303
0
W
Scylla
10,306
937
37
3
0
208,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role