Player Matchup

Anubis
Anubis
 
Anubis
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BraneDamage
Ravana
Level 164
God Stats
9W - 6L
1,583 SR
Queue Stats
358W - 343L
1,549 Elo+
Solo
Izanami
Izanami
Brienzaa
Izanami
Level 159
God Stats
2W - 3L
1,518 SR
Queue Stats
233W - 226L
1,498 Elo+
Solo
Hel
Hel
BumpMastaFlex
Hel
Level 158
God Stats
113W - 122L
1,539 SR
Queue Stats
551W - 542L
1,487 Elo+
Solo
Nike
Nike
DoubtingThomas23
Nike
Level 109
God Stats
510W - 452L
1,516 SR
Queue Stats
592W - 582L
1,451 Elo+
Solo
Team Averages
Level 166
1,531 SR
1,497 Elo+

VS

Team Averages
Level 161
1,509 SR
1,515 Elo+
Anhur
Anhur
KnightBAYBAY
Anhur
Level 235
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,485 Elo+
Solo
Chang'e
Chang'e
Kynd
Chang'e
Level 127
God Stats
18W - 14L
1,608 SR
Queue Stats
281W - 263L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
SebasValen14
Gilgamesh
Level 206
God Stats
22W - 30L
1,472 SR
Queue Stats
299W - 282L
1,518 Elo+
Solo
Ne Zha
Ne Zha
Snakeman54
Ne Zha
Level 118
God Stats
5W - 2L
1,639 SR
Queue Stats
93W - 94L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
darkzone2003
Baron Samedi
Level 117
God Stats
0W - 2L
1,323 SR
Queue Stats
7W - 8L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 1 / 5
7,810
521
4,400
7,283
2,388
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
15
10 / 1 / 0
9,191
613
10,519
7,466
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Brienzaa
Izanami
18
4 / 1 / 2
10,198
680
7,118
6,678
2,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 3 / 7
8,803
587
9,289
11,983
3,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
3 / 0 / 4
8,820
588
10,117
12,954
11,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,432
495
1,900
6,981
1,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Kynd
Chang'e
12
1 / 6 / 2
7,230
482
6,458
10,900
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SebasValen14
Gilgamesh
12
0 / 6 / 1
7,222
481
5,836
16,625
9,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
Snakeman54
Ne Zha
15
4 / 3 / 1
8,229
549
7,351
11,168
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
darkzone2003
Baron Samedi
10
1 / 3 / 1
6,117
408
4,207
12,168
8,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
6
6
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
5
2.5
W
Ravana
10
1
0
10
W
Izanami
Brienzaa
Izanami
4
1
2
5
W
4
3
7
2.5
W
3
0
4
5
L
0
3
1
0.17
L
Chang'e
Kynd
Chang'e
1
6
2
0.33
L
Gilgamesh
SebasValen14
Gilgamesh
0
6
1
0.08
L
Ne Zha
Snakeman54
Ne Zha
4
3
1
1.5
L
Baron Samedi
darkzone2003
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,443
Damage
25,752
46,364
Taken
57,842
22,440
Mitigated
26,360
21,052
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,400
405
96
2,941
7,283
2,388
301
4,116
3,167
48,402
0
W
Ravana
10,519
3,192
0
1,230
7,466
3,196
0
1,851
5,615
0
57,055
W
Izanami
Brienzaa
Izanami
7,118
4,680
0
3,672
6,678
2,279
2,116
379
6,299
0
104,082
W
9,289
377
2,629
7,876
11,983
3,109
0
3,631
8,312
61,293
0
W
10,117
1,270
39
2,569
12,954
11,468
0
635
11,696
0
73,690
L
1,900
574
0
1,979
6,981
1,505
0
312
6,669
0
49,714
L
Chang'e
Kynd
Chang'e
6,458
132
645
3,093
10,900
3,071
0
5,318
5,582
39,465
859
L
Gilgamesh
SebasValen14
Gilgamesh
5,836
1,336
0
3,276
16,625
9,482
0
608
16,017
0
45,673
L
Ne Zha
Snakeman54
Ne Zha
7,351
2,343
0
6,043
11,168
4,241
0
1,372
9,796
0
63,774
L
Baron Samedi
darkzone2003
Baron Samedi
4,207
111
417
2,933
12,168
8,061
0
6,079
6,089
24,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,822
Gold Earned
36,230
541
Minions Killed
419
0
Camps Cleared
0
1,518,999
Distance Traveled
1,517,042
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,810
521
83
6
0
279,459
3
W
Ravana
9,191
613
90
6
0
368,020
0
W
Izanami
10,198
680
180
12
0
288,533
4
W
Hel
8,803
587
88
6
0
296,510
5
W
Nike
8,820
588
100
7
0
286,477
0
L
Anhur
7,432
495
116
8
0
210,066
0
L
Chang'e
7,230
482
79
5
0
301,889
4
L
Gilgamesh
7,222
481
83
6
0
330,912
0
L
Ne Zha
8,229
549
123
8
0
363,658
4
L
Baron Samedi
6,117
408
18
1
0
310,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role