Player Matchup

Terra
Terra
 
Terra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
D3adAccurate
Merlin
Level 97
God Stats
30W - 28L
1,545 SR
Queue Stats
70W - 70L
1,560 Elo+
Solo
Hachiman
Hachiman
Kairos867
Hachiman
Level 62
God Stats
1W - 3L
1,259 SR
Queue Stats
3W - 9L
1,144 Elo+
Party 1
Amaterasu
Amaterasu
MisfitKun
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,184 Elo+
Party 1
Tiamat
Tiamat
refined-laser
Tiamat
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,446 Elo+
Solo
Team Averages
Level 89
1,461 SR
1,367 Elo+

VS

Team Averages
Level 142
1,586 SR
1,445 Elo+
Ganesha
Ganesha
S-hitmonlee
Ganesha
Level 142
God Stats
2W - 1L
1,573 SR
Queue Stats
75W - 85L
1,461 Elo+
Solo
Baba Yaga
Baba Yaga
Seieiryuu
Baba Yaga
Level 103
God Stats
4W - 5L
1,716 SR
Queue Stats
60W - 62L
1,482 Elo+
Solo
Skadi
Skadi
XERXESofIMP
Skadi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,269 Elo+
Solo
Zeus
Zeus
maximusaurelias
Zeus
Level 211
God Stats
146W - 104L
1,638 SR
Queue Stats
562W - 407L
1,558 Elo+
Solo
Odin
Odin
nekomata0505
Odin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 293L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 3 / 2
7,126
1,425
2,937
8,306
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
10
0 / 2 / 1
5,533
1,107
4,413
2,524
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Kairos867
Hachiman
11
1 / 1 / 3
6,258
1,252
4,376
3,663
1,204
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
MisfitKun
Amaterasu
11
2 / 3 / 2
6,683
1,337
3,755
9,669
5,519
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 5 / 4
5,905
1,181
3,822
9,862
6,511
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

321

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
S-hitmonlee
Ganesha
12
0 / 1 / 10
6,387
1,277
3,383
5,167
2,152
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Seieiryuu
Baba Yaga
12
2 / 0 / 9
6,785
1,357
3,958
1,399
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 2 / 8
7,055
1,411
7,164
4,953
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 5
7,017
1,403
8,618
3,615
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 4
7,140
1,428
4,589
5,722
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
5
Kills
13
14
Deaths
5
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
3
2
1
L
Merlin
0
2
1
0.25
L
Hachiman
Kairos867
Hachiman
1
1
3
2.5
L
Amaterasu
MisfitKun
Amaterasu
2
3
2
1
W
Ganesha
S-hitmonlee
Ganesha
0
1
10
5
W
Baba Yaga
Seieiryuu
Baba Yaga
2
0
9
6.5
W
3
2
8
3.5
W
4
1
5
6.5
W
4
1
4
6
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,303
Damage
27,712
34,024
Taken
20,856
20,269
Mitigated
8,563
5,302
Healing
457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,937
113
692
1,015
8,306
6,301
0
3,907
4,399
16,864
0
L
Merlin
4,413
201
0
230
2,524
734
0
669
1,855
10,224
0
L
Hachiman
Kairos867
Hachiman
4,376
2,175
0
595
3,663
1,204
0
2,031
1,632
0
12,282
L
Amaterasu
MisfitKun
Amaterasu
3,755
1,787
0
970
9,669
5,519
0
4,525
5,144
0
8,512
W
Ganesha
S-hitmonlee
Ganesha
3,383
71
0
0
5,167
2,152
0
2,960
2,075
8,450
981
W
Baba Yaga
Seieiryuu
Baba Yaga
3,958
565
0
457
1,399
497
0
737
622
17,312
0
W
7,164
3,130
0
0
4,953
1,576
0
3,089
1,606
0
20,262
W
8,618
1,215
0
0
3,615
1,139
0
1,609
1,926
13,561
0
W
4,589
1,390
0
0
5,722
3,199
0
1,966
3,603
118
11,592
L
3,822
599
0
1,800
9,862
6,511
0
4,471
5,391
10,526
359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
34,384
95
Minions Killed
115
3
Camps Cleared
6
461,553
Distance Traveled
542,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,126
1,425
31
6
0
110,620
0
L
Merlin
5,533
1,107
17
3
0
59,871
0
L
Hachiman
6,258
1,252
23
5
1
101,666
0
L
Amaterasu
6,683
1,337
9
2
1
94,949
0
W
Ganesha
6,387
1,277
2
0
0
110,905
0
W
Baba Yaga
6,785
1,357
39
8
1
111,867
0
W
Skadi
7,055
1,411
24
5
2
103,415
0
W
Zeus
7,017
1,403
23
5
0
97,439
0
W
Odin
7,140
1,428
27
5
3
119,022
0
L
Tiamat
5,905
1,181
15
3
1
94,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role