Player Matchup

Arachne
Arachne
Necxsa
Arachne
Level 101
God Stats
4W - 3L
1,413 SR
Queue Stats
88W - 63L
1,543 Elo+
Solo
Kukulkan
Kukulkan
PinquiXD
Kukulkan
Level 109
God Stats
3W - 4L
1,492 SR
Queue Stats
10W - 16L
1,304 Elo+
Solo
Ix Chel
Ix Chel
The Bus JB 36
Ix Chel
Level 167
God Stats
11W - 15L
1,473 SR
Queue Stats
125W - 125L
1,466 Elo+
Solo
Fafnir
Fafnir
VG43
Fafnir
Level 131
God Stats
6W - 2L
1,691 SR
Queue Stats
45W - 31L
1,657 Elo+
Solo
Cernunnos
Cernunnos
Vegrant
Cernunnos
Level 43
God Stats
73W - 70L
1,512 SR
Queue Stats
147W - 196L
1,431 Elo+
Solo
Team Averages
Level 110
1,516 SR
1,480 Elo+

VS

Team Averages
Level 75
1,470 SR
1,474 Elo+
Bastet
Bastet
Father May
Bastet
Level 123
God Stats
49W - 63L
1,448 SR
Queue Stats
298W - 309L
1,434 Elo+
Solo
Jing Wei
Jing Wei
Tinanina
Jing Wei
Level 45
God Stats
0W - 2L
1,292 SR
Queue Stats
33W - 41L
1,501 Elo+
Solo
Vulcan
Vulcan
UrMomFavToy
Vulcan
Level 24
God Stats
30W - 17L
1,691 SR
Queue Stats
112W - 50L
1,630 Elo+
Solo
Hades
Hades
arraballer
Hades
Level 42
God Stats
4W - 6L
1,417 SR
Queue Stats
30W - 48L
1,346 Elo+
Solo
Cerberus
Cerberus
seymoure19716
Cerberus
Level 140
God Stats
37W - 43L
1,504 SR
Queue Stats
247W - 285L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Necxsa
Arachne
17
5 / 2 / 5
11,057
1,005
8,669
12,938
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
PinquiXD
Kukulkan
15
2 / 4 / 4
9,917
902
5,861
7,445
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
18
8 / 0 / 5
11,603
1,055
12,467
8,604
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
VG43
Fafnir
17
1 / 1 / 12
11,388
1,035
6,432
12,039
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Vegrant
Cernunnos
16
2 / 5 / 4
10,522
957
4,746
9,459
2,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Father May
Bastet
11
0 / 0 / 0
7,849
714
0
0
0
Jing Wei
Tinanina
Jing Wei
15
1 / 4 / 3
9,546
868
3,887
8,259
2,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vulcan
16
3 / 3 / 6
9,926
902
15,050
7,400
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
15
2 / 7 / 3
9,302
846
7,580
13,725
6,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
seymoure19716
Cerberus
16
5 / 4 / 4
10,001
909
9,014
14,562
13,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
18
Kills
11
12
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
Father May
Bastet
0
0
0
0
W
Arachne
Necxsa
Arachne
5
2
5
3.75
W
Kukulkan
PinquiXD
Kukulkan
2
4
4
1
W
Ix Chel
8
0
5
10.5
L
Jing Wei
Tinanina
Jing Wei
1
4
3
0.63
L
Vulcan
3
3
6
2
W
Fafnir
VG43
Fafnir
1
1
12
7
W
Cernunnos
Vegrant
Cernunnos
2
5
4
0.8
L
Hades
2
7
3
0.5
L
Cerberus
seymoure19716
Cerberus
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
35,531
50,485
Taken
43,946
24,732
Mitigated
24,461
15,954
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Father May
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Necxsa
Arachne
8,669
4,733
0
5,421
12,938
5,646
1,011
7,116
5,822
0
29,875
W
Kukulkan
PinquiXD
Kukulkan
5,861
501
0
373
7,445
1,515
822
7,120
325
25,867
0
W
Ix Chel
12,467
2,222
1,280
2,815
8,604
2,777
470
3,295
5,309
42,695
125
L
Jing Wei
Tinanina
Jing Wei
3,887
2,570
0
149
8,259
2,563
392
5,302
2,909
0
19,724
L
Vulcan
15,050
358
0
226
7,400
2,693
0
3,845
3,467
41,806
0
W
Fafnir
VG43
Fafnir
6,432
1,047
0
4,390
12,039
12,371
819
7,788
4,251
19,363
1,232
W
Cernunnos
Vegrant
Cernunnos
4,746
1,203
0
1,675
9,459
2,423
3,194
6,235
3,224
0
37,754
L
Hades
7,580
445
98
3,113
13,725
6,173
0
5,714
7,963
20,355
0
L
Cerberus
seymoure19716
Cerberus
9,014
161
0
5,119
14,562
13,032
0
8,536
5,668
21,103
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,487
Gold Earned
46,624
263
Minions Killed
188
0
Camps Cleared
0
1,170,371
Distance Traveled
908,048
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,849
714
0
0
0
0
0
W
Arachne
11,057
1,005
45
4
0
250,570
0
W
Kukulkan
9,917
902
53
5
0
244,618
0
W
Ix Chel
11,603
1,055
56
5
0
237,345
0
L
Jing Wei
9,546
868
43
4
0
225,000
0
L
Vulcan
9,926
902
63
6
0
251,062
0
W
Fafnir
11,388
1,035
38
3
0
231,798
2
W
Cernunnos
10,522
957
71
6
0
206,040
5
L
Hades
9,302
846
37
3
0
206,493
0
L
Cerberus
10,001
909
45
4
0
225,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role