Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond III
 
Poseidon
Diamond III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
Arkanjí
Hercules
Masters
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,765 MMR
Solo
Ymir
Ymir
Masters
Specnator
Ymir
Masters
Level 179
God Stats
14W - 10L
1,686 SR
Queue Stats
108W - 125L
2,618 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,537 SR
1,777 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,534 SR
2,033 MMR
Mercury
Mercury
Masters
ETHER10N
Mercury
Masters
Level 144
God Stats
48W - 34L
1,577 SR
Queue Stats
653W - 647L
1,970 MMR
Solo
Achilles
Achilles
Silver I
PapapanPC
Achilles
Silver I
Level 115
God Stats
4W - 3L
1,527 SR
Queue Stats
30W - 38L
1,311 MMR
Party 1
Yemoja
Yemoja
Diamond III
leguitincho
Yemoja
Diamond III
Level 200
God Stats
37W - 33L
1,559 SR
Queue Stats
459W - 437L
2,141 MMR
Solo
Raijin
Raijin
Grandmaster
nnog
Raijin
Grandmaster
Level 148
God Stats
17W - 8L
1,744 SR
Queue Stats
268W - 163L
3,287 MMR
Solo
Rama
Rama
Gold V
stevewere
Rama
Gold V
Level 123
God Stats
3W - 8L
1,266 SR
Queue Stats
26W - 28L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
6 / 4 / 1
6,304
573
5,824
7,975
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
 
Poseidon
11
2 / 3 / 4
6,046
550
7,361
5,951
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
 
Chiron
8
0 / 3 / 2
4,639
422
3,692
4,881
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Arkanjí
Hercules
4
0 / 8 / 0
3,927
357
1,580
8,023
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Ymir
7
0 / 4 / 3
4,828
439
5,521
10,300
4,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AphroditeNe ZhaTiamatDa Ji

VS

Bans
Ah PuchArtioThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ETHER10N
Mercury
13
8 / 0 / 0
7,841
713
5,649
7,990
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PapapanPC
Achilles
10
5 / 0 / 3
6,510
592
4,821
6,648
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
11
5 / 2 / 10
7,077
643
5,972
10,839
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
nnog
Raijin
13
1 / 1 / 8
7,485
680
5,626
4,518
1,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
10
3 / 5 / 3
6,712
610
5,153
9,560
2,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
22
22
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
4
1
1.63
L
Poseidon
 
Poseidon
2
3
4
1.33
L
Chiron
 
Chiron
0
3
2
0.33
L
Hercules
Arkanjí
Hercules
0
8
0
0
W
Mercury
ETHER10N
Mercury
8
0
0
8
W
Achilles
PapapanPC
Achilles
5
0
3
6.5
L
Ymir
0
4
3
0.38
W
Yemoja
5
2
10
5
W
Raijin
nnog
Raijin
1
1
8
5
W
Rama
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,978
Damage
27,221
37,130
Taken
39,555
12,530
Mitigated
18,449
7,141
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,824
1,565
0
2,101
7,975
2,570
0
2,030
5,906
0
35,161
L
Poseidon
 
Poseidon
7,361
2,047
0
1,998
5,951
1,677
0
671
5,280
43,980
0
L
Chiron
 
Chiron
3,692
1,032
110
1,011
4,881
1,162
0
2,406
2,475
0
23,360
L
Hercules
Arkanjí
Hercules
1,580
1,022
0
798
8,023
2,921
0
1,961
5,798
0
4,926
W
Mercury
ETHER10N
Mercury
5,649
3,429
0
959
7,990
2,945
0
1,592
6,398
0
62,457
W
Achilles
PapapanPC
Achilles
4,821
1,672
0
1,522
6,648
4,888
0
965
5,540
0
33,154
L
Ymir
5,521
1,970
0
1,123
10,300
4,200
0
4,530
5,731
14,833
1,174
W
Yemoja
5,972
1,233
3,036
2,810
10,839
6,096
7
2,710
8,072
22,538
0
W
Raijin
nnog
Raijin
5,626
807
0
495
4,518
1,570
0
980
3,538
65,707
140
W
Rama
5,153
3,461
0
1,938
9,560
2,950
0
6,629
2,905
0
39,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
35,625
195
Minions Killed
355
0
Camps Cleared
0
1,030,390
Distance Traveled
1,110,157
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,304
573
49
4
0
243,355
0
L
Poseidon
6,046
550
77
7
0
207,087
2
L
Chiron
4,639
422
44
4
0
145,017
0
L
Hercules
3,927
357
6
1
0
217,282
0
W
Mercury
7,841
713
102
9
0
277,799
0
W
Achilles
6,510
592
41
4
0
185,522
1
L
Ymir
4,828
439
19
2
0
217,649
4
W
Yemoja
7,077
643
27
2
0
222,216
7
W
Raijin
7,485
680
125
11
0
226,469
0
W
Rama
6,712
610
60
5
0
198,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role