Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CharmTheOtaku
Artemis
Level 149
God Stats
5W - 3L
1,487 SR
Queue Stats
49W - 52L
1,404 Elo+
Party 1
Susano
Susano
SinSniper17
Susano
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 241L
1,465 Elo+
Solo
Surtr
Surtr
darkcreed94
Surtr
Level 159
God Stats
1W - 0L
1,244 SR
Queue Stats
36W - 41L
1,411 Elo+
Party 1
Raijin
Raijin
skyldownlol
Raijin
Level 86
God Stats
4W - 1L
1,677 SR
Queue Stats
64W - 61L
1,433 Elo+
Solo
Team Averages
Level 132
1,482 SR
1,442 Elo+

VS

Team Averages
Level 74
1,556 SR
1,430 Elo+
Hera
Hera
ASAP_GOODINO
Hera
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 49L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
Garcia_3Irmaos
Xing Tian
Level 58
God Stats
9W - 13L
1,371 SR
Queue Stats
83W - 119L
1,449 Elo+
Solo
Ymir
Ymir
Iceblue4075
Ymir
Level 68
God Stats
159W - 200L
1,489 SR
Queue Stats
242W - 285L
1,424 Elo+
Solo
Surtr
Surtr
Wowhetuff
Surtr
Level 97
God Stats
1W - 1L
1,710 SR
Queue Stats
35W - 32L
1,442 Elo+
Party 2
Lancelot
Lancelot
vSoxr
Lancelot
Level 58
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 4
5,692
517
2,651
7,013
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
11
3 / 0 / 0
6,014
547
7,264
2,506
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
10
2 / 4 / 2
5,358
487
3,405
9,317
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 4
5,622
511
5,233
9,494
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Raijin
13
2 / 0 / 2
6,971
634
4,195
5,831
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,746
522
5,845
5,386
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xing Tian
Garcia_3Irmaos
Xing Tian
10
2 / 0 / 0
5,921
538
2,303
9,468
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 2
5,280
480
1,920
7,461
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Wowhetuff
Surtr
9
1 / 2 / 0
5,828
530
6,043
9,280
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Lancelot
vSoxr
Lancelot
7
0 / 3 / 0
4,538
413
2,403
5,935
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
4
5
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
4
2
L
1
0
0
1
W
Artemis
3
0
0
3
L
Xing Tian
Garcia_3Irmaos
Xing Tian
2
0
0
2
L
0
2
2
0.5
W
Susano
2
4
2
0.75
L
Surtr
Wowhetuff
Surtr
1
2
0
0.5
W
0
1
4
2
W
Raijin
2
0
2
3
L
Lancelot
vSoxr
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,748
Damage
18,514
34,161
Taken
37,530
19,037
Mitigated
19,298
10,963
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,651
756
0
2,150
7,013
5,373
225
3,336
3,677
13,187
569
L
5,845
1,216
0
1,852
5,386
1,355
0
3,027
1,867
42,249
0
W
Artemis
7,264
1,863
0
796
2,506
794
855
258
2,248
0
43,367
L
Xing Tian
Garcia_3Irmaos
Xing Tian
2,303
274
0
1,846
9,468
5,529
0
1,254
8,214
19,250
749
L
1,920
632
0
1,776
7,461
4,536
0
1,011
6,450
20,782
0
W
Susano
3,405
810
0
3,951
9,317
2,738
0
1,956
7,295
0
31,944
L
Surtr
Wowhetuff
Surtr
6,043
2,205
0
3,111
9,280
6,260
0
889
7,769
406
36,214
W
5,233
2,187
0
1,966
9,494
8,184
0
1,523
7,378
1,770
30,189
W
Raijin
4,195
116
0
2,100
5,831
1,948
0
3,261
2,570
52,343
683
L
Lancelot
vSoxr
Lancelot
2,403
432
0
1,916
5,935
1,618
0
624
5,147
0
19,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
27,313
327
Minions Killed
244
0
Camps Cleared
0
1,039,788
Distance Traveled
1,027,771
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,692
517
23
2
0
209,748
1
L
Hera
5,746
522
78
7
0
201,922
0
W
Artemis
6,014
547
67
6
0
169,131
0
L
Xing Tian
5,921
538
22
2
0
198,177
0
L
Ymir
5,280
480
36
3
0
160,458
1
W
Susano
5,358
487
58
5
0
239,418
2
L
Surtr
5,828
530
76
7
0
205,781
4
W
Surtr
5,622
511
61
6
0
201,611
0
W
Raijin
6,971
634
118
11
0
219,880
1
L
Lancelot
4,538
413
32
3
0
261,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role