Player Matchup

Jormungandr
Jormungandr
Ashmillion12567
Jormungandr
Level 109
God Stats
5W - 3L
1,201 SR
Queue Stats
203W - 192L
1,408 Elo+
Solo
Cerberus
Cerberus
JohnVavrushka
Cerberus
Level 129
God Stats
7W - 8L
1,436 SR
Queue Stats
125W - 134L
1,473 Elo+
Solo
Chiron
Chiron
Sean sunset
Chiron
Level 88
God Stats
4W - 1L
1,827 SR
Queue Stats
69W - 68L
1,450 Elo+
Solo
Fenrir
Fenrir
Traceone
Fenrir
Level 109
God Stats
17W - 11L
1,571 SR
Queue Stats
217W - 206L
1,455 Elo+
Solo
Serqet
Serqet
carloselvaliente
Serqet
Level 105
God Stats
8W - 8L
1,390 SR
Queue Stats
84W - 89L
1,411 Elo+
Solo
Team Averages
Level 108
1,485 SR
1,439 Elo+

VS

Team Averages
Level 93
1,498 SR
1,458 Elo+
Skadi
Skadi
RegularMedal
Skadi
Level 149
God Stats
15W - 15L
1,616 SR
Queue Stats
298W - 303L
1,519 Elo+
Solo
Izanami
Izanami
VseMozno
Izanami
Level 88
God Stats
182W - 156L
1,578 SR
Queue Stats
193W - 171L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
tarif_direct8
Erlang Shen
Level 127
God Stats
31W - 37L
1,472 SR
Queue Stats
304W - 315L
1,508 Elo+
Party 1
Surtr
Surtr
ted-89690
Surtr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
vitesse_possible
Danzaburou
Level 35
God Stats
0W - 2L
1,324 SR
Queue Stats
19W - 39L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ashmillion12567
Jormungandr
12
8 / 4 / 3
7,271
727
7,550
8,849
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
JohnVavrushka
Cerberus
9
2 / 3 / 2
5,380
538
3,789
8,149
4,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
9
4 / 3 / 0
5,760
576
4,551
7,297
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
Traceone
Fenrir
10
2 / 3 / 4
5,756
576
4,818
7,751
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 0 / 2
7,340
734
5,809
6,750
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
6,914
691
4,468
7,407
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
VseMozno
Izanami
10
4 / 5 / 1
5,921
592
7,492
8,059
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
tarif_direct8
Erlang Shen
10
3 / 4 / 4
5,938
594
5,625
8,323
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
ted-89690
Surtr
7
0 / 6 / 2
4,847
485
2,159
7,302
3,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
vitesse_possible
Danzaburou
8
1 / 4 / 3
5,030
503
4,707
6,859
1,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
23
Kills
13
13
Deaths
23
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ashmillion12567
Jormungandr
8
4
3
2.38
W
Cerberus
JohnVavrushka
Cerberus
2
3
2
1
L
5
4
1
1.38
W
Chiron
4
3
0
1.33
W
Fenrir
Traceone
Fenrir
2
3
4
1.33
L
Izanami
VseMozno
Izanami
4
5
1
0.9
W
7
0
2
8
L
Erlang Shen
tarif_direct8
Erlang Shen
3
4
4
1.25
L
Surtr
ted-89690
Surtr
0
6
2
0.17
L
Danzaburou
vitesse_possible
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,517
Damage
24,451
38,796
Taken
37,950
15,162
Mitigated
11,898
8,507
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ashmillion12567
Jormungandr
7,550
1,875
0
808
8,849
3,797
0
0
8,787
38,742
12
W
Cerberus
JohnVavrushka
Cerberus
3,789
286
132
1,154
8,149
4,310
186
0
8,149
22,036
1,966
L
4,468
1,651
0
160
7,407
2,059
0
3,728
3,679
0
38,004
W
Chiron
4,551
1,831
182
2,015
7,297
1,924
420
0
7,297
0
27,626
W
Fenrir
Traceone
Fenrir
4,818
1,007
0
1,112
7,751
2,849
0
30
7,693
0
34,741
L
Izanami
VseMozno
Izanami
7,492
5,380
0
2,112
8,059
2,162
0
3,086
4,973
0
30,944
W
5,809
1,116
0
3,104
6,750
2,282
0
101
6,460
0
39,587
L
Erlang Shen
tarif_direct8
Erlang Shen
5,625
3,157
0
2,268
8,323
3,081
0
2,062
6,087
0
29,426
L
Surtr
ted-89690
Surtr
2,159
848
0
1,492
7,302
3,084
21
631
6,016
131
18,395
L
Danzaburou
vitesse_possible
Danzaburou
4,707
2,506
150
1,023
6,859
1,512
0
1,609
5,250
0
22,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
28,650
334
Minions Killed
233
0
Camps Cleared
0
1,072,749
Distance Traveled
972,138
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,271
727
69
7
0
204,741
0
W
Cerberus
5,380
538
73
7
0
222,174
0
L
Skadi
6,914
691
66
7
0
197,311
1
W
Chiron
5,760
576
48
5
0
185,965
1
W
Fenrir
5,756
576
67
7
0
242,608
0
L
Izanami
5,921
592
55
6
0
176,736
0
W
Serqet
7,340
734
77
8
0
217,261
2
L
Erlang Shen
5,938
594
54
5
0
223,690
0
L
Surtr
4,847
485
33
3
0
173,344
0
L
Danzaburou
5,030
503
25
3
0
201,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role