Player Matchup

Sylvanus
Sylvanus
HarmbeTheSavior
Sylvanus
Level 196
God Stats
7W - 9L
1,619 SR
Queue Stats
354W - 355L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
Xx1X
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,448 Elo+
Party 1
Anhur
Anhur
urielperetz
Anhur
Level 109
God Stats
8W - 8L
1,539 SR
Queue Stats
93W - 86L
1,608 Elo+
Party 1
Team Averages
Level 114
1,553 SR
1,545 Elo+

VS

Team Averages
Level 154
1,681 SR
1,647 Elo+
Aphrodite
Aphrodite
Bidenisblastin
Aphrodite
Level 148
God Stats
65W - 26L
1,811 SR
Queue Stats
282W - 213L
1,712 Elo+
Party 2
Hercules
Hercules
Sir Sportacus
Hercules
Level 151
God Stats
21W - 11L
1,682 SR
Queue Stats
283W - 214L
1,712 Elo+
Party 2
Ix Chel
Ix Chel
mathieu91430
Ix Chel
Level 163
God Stats
3W - 3L
1,551 SR
Queue Stats
49W - 54L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
4 / 2 / 2
10,653
968
9,965
18,180
12,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
Xx1X
Nu Wa
14
0 / 6 / 5
8,604
782
6,467
9,517
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 9 / 3
9,315
847
7,257
15,149
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bidenisblastin
Aphrodite
17
7 / 1 / 8
11,160
1,015
14,054
11,783
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
Sir Sportacus
Hercules
17
8 / 2 / 8
10,605
964
14,837
16,257
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
mathieu91430
Ix Chel
14
2 / 4 / 9
9,809
892
6,823
7,868
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
17
17
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bidenisblastin
Aphrodite
7
1
8
11
L
Sylvanus
4
2
2
2.5
W
Hercules
Sir Sportacus
Hercules
8
2
8
6
L
Nu Wa
Xx1X
Nu Wa
0
6
5
0.42
W
Ix Chel
mathieu91430
Ix Chel
2
4
9
1.63
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,689
Damage
35,714
42,846
Taken
35,908
21,195
Mitigated
18,182
8,722
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bidenisblastin
Aphrodite
14,054
1,414
7,103
8,452
11,783
5,020
1,082
6,942
4,562
44,142
0
L
Sylvanus
9,965
1,936
1,547
6,312
18,180
12,866
0
7,316
9,875
24,961
302
W
Hercules
Sir Sportacus
Hercules
14,837
5,551
0
3,192
16,257
11,410
1,649
5,313
9,777
0
33,049
L
Nu Wa
Xx1X
Nu Wa
6,467
1,165
0
0
9,517
2,997
8
4,274
4,570
25,897
0
W
Ix Chel
mathieu91430
Ix Chel
6,823
941
50
1,727
7,868
1,752
828
3,138
4,576
44,343
0
L
7,257
2,993
0
863
15,149
5,332
0
7,617
6,539
0
26,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
31,574
102
Minions Killed
193
0
Camps Cleared
0
514,181
Distance Traveled
627,377
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,160
1,015
81
7
0
209,312
0
L
Sylvanus
10,653
968
25
2
0
201,586
3
W
Hercules
10,605
964
36
3
0
235,466
0
L
Nu Wa
8,604
782
40
4
0
151,383
0
W
Ix Chel
9,809
892
76
7
0
182,599
0
L
Anhur
9,315
847
37
3
0
161,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role