Player Matchup

Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
MTP_Leb4k_
Maui
Level 83
God Stats
1W - 3L
1,231 SR
Queue Stats
46W - 39L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
NuclearFαrt
Erlang Shen
Level 116
God Stats
13W - 3L
1,716 SR
Queue Stats
285W - 136L
1,715 Elo+
Party 1
Bastet
Bastet
Theslob0305
Bastet
Level 61
God Stats
3W - 0L
1,895 SR
Queue Stats
91W - 97L
1,475 Elo+
Solo
Team Averages
Level 109
1,568 SR
1,538 Elo+

VS

Team Averages
Level 167
1,534 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ALEJAANDRO_99
Awilix
Level 141
God Stats
3W - 3L
1,577 SR
Queue Stats
140W - 147L
1,480 Elo+
Party 2
Janus
Janus
SamuelRR15Fenix
Janus
Level 152
God Stats
7W - 4L
1,591 SR
Queue Stats
123W - 115L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
7 / 0 / 2
7,523
752
13,053
6,609
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
 
Baba Yaga
13
3 / 1 / 3
7,370
737
4,804
4,919
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 6
6,607
661
2,261
5,584
2,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
NuclearFαrt
Erlang Shen
14
5 / 0 / 1
8,439
844
5,534
7,643
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
11
4 / 2 / 1
6,161
616
3,003
7,360
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 5 / 0
5,194
519
3,139
7,378
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
7
0 / 3 / 1
4,652
465
1,437
9,249
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nut
 
Nut
7
0 / 5 / 0
4,442
444
5,154
8,195
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 1
5,470
547
3,350
8,311
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 0
4,430
443
715
3,718
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
3
3
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
2
8
W
Baba Yaga
 
Baba Yaga
3
1
3
4.5
L
Loki
 
Loki
2
5
0
0.4
L
Athena
 
Athena
0
3
1
0.17
L
Nut
 
Nut
0
5
0
0
L
1
4
1
0.38
W
1
0
6
4
W
Erlang Shen
NuclearFαrt
Erlang Shen
5
0
1
5.5
L
0
3
0
0
W
Bastet
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,655
Damage
13,795
32,115
Taken
36,851
12,195
Mitigated
13,115
14,796
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,053
10,573
0
2,669
6,609
2,116
1,474
1,193
5,376
0
64,482
W
Baba Yaga
 
Baba Yaga
4,804
217
0
1,137
4,919
1,650
0
126
4,771
53,219
1,894
L
Loki
 
Loki
3,139
303
0
1,105
7,378
2,068
0
0
7,378
0
25,920
L
Athena
 
Athena
1,437
590
0
2,087
9,249
5,611
0
827
8,422
7,299
0
L
Nut
 
Nut
5,154
3,202
0
1,661
8,195
2,207
0
1,077
7,118
0
27,850
L
3,350
1,305
0
2,442
8,311
2,364
0
2,473
5,538
0
31,626
W
2,261
689
1,713
1,378
5,584
2,422
363
579
5,005
14,250
887
W
Erlang Shen
NuclearFαrt
Erlang Shen
5,534
2,836
0
6,084
7,643
3,314
217
0
7,643
0
58,641
L
715
42
0
190
3,718
865
0
2,109
1,387
18,209
0
W
Bastet
3,003
1,057
0
1,815
7,360
2,693
0
160
7,168
0
35,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
24,188
422
Minions Killed
216
0
Camps Cleared
0
1,039,822
Distance Traveled
1,013,746
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,523
752
119
12
0
181,094
0
W
Baba Yaga
7,370
737
117
12
0
237,510
0
L
Loki
5,194
519
46
5
0
207,033
0
L
Athena
4,652
465
11
1
0
230,356
2
L
Nut
4,442
444
50
5
0
192,858
0
L
Awilix
5,470
547
62
6
0
232,348
0
W
Maui
6,607
661
15
2
0
203,358
2
W
Erlang Shen
8,439
844
109
11
0
199,447
1
L
Janus
4,430
443
47
5
0
151,151
0
W
Bastet
6,161
616
62
6
0
218,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role