Player Matchup

Vulcan
Vulcan
Elftárs11
Vulcan
Level 162
God Stats
1W - 2L
1,605 SR
Queue Stats
85W - 125L
1,432 Elo+
Party 2
Nemesis
Nemesis
FeledTeszem
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,556 Elo+
Party 2
Medusa
Medusa
SpiiiKyy
Medusa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,433 Elo+
Solo
Ra
Ra
breent
Ra
Level 152
God Stats
1W - 3L
1,610 SR
Queue Stats
82W - 102L
1,478 Elo+
Party 2
Hercules
Hercules
tarohexon
Hercules
Level 130
God Stats
0W - 3L
1,394 SR
Queue Stats
45W - 59L
1,453 Elo+
Party 2
Team Averages
Level 122
1,522 SR
1,471 Elo+

VS

Team Averages
Level 98
1,423 SR
1,506 Elo+
Scylla
Scylla
Jam1e04
Scylla
Level 106
God Stats
3W - 5L
1,426 SR
Queue Stats
166W - 139L
1,531 Elo+
Party 1
Hachiman
Hachiman
Mullx1
Hachiman
Level 22
God Stats
2W - 2L
1,334 SR
Queue Stats
34W - 32L
1,538 Elo+
Party 1
King Arthur
King Arthur
kictadit
King Arthur
Level 158
God Stats
17W - 19L
1,543 SR
Queue Stats
452W - 443L
1,471 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 103
God Stats
769W - 813L
1,481 SR
Queue Stats
769W - 813L
1,452 Elo+
Solo
Arachne
Arachne
retuia
Arachne
Level 103
God Stats
1W - 1L
1,334 SR
Queue Stats
167W - 150L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Elftárs11
Vulcan
12
0 / 2 / 2
7,466
467
4,511
11,809
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
FeledTeszem
Nemesis
13
3 / 4 / 4
8,206
513
7,650
13,681
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
SpiiiKyy
Medusa
14
0 / 5 / 3
8,034
502
8,351
12,064
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ra
18
6 / 1 / 1
10,339
646
9,754
7,490
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
tarohexon
Hercules
15
0 / 4 / 0
8,630
539
6,284
18,112
16,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jam1e04
Scylla
14
3 / 1 / 2
8,245
515
8,981
5,839
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Mullx1
Hachiman
14
4 / 3 / 1
8,485
530
6,024
10,610
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
kictadit
King Arthur
16
5 / 1 / 3
9,674
605
18,885
17,184
14,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 6
8,790
549
5,704
9,087
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
retuia
Arachne
13
1 / 4 / 4
7,211
451
6,350
14,503
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
16
16
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Elftárs11
Vulcan
0
2
2
0.5
L
Nemesis
FeledTeszem
Nemesis
3
4
4
1.25
W
Scylla
Jam1e04
Scylla
3
1
2
4
W
Hachiman
Mullx1
Hachiman
4
3
1
1.5
L
Medusa
SpiiiKyy
Medusa
0
5
3
0.3
L
Ra
6
1
1
6.5
W
King Arthur
kictadit
King Arthur
5
1
3
6.5
W
3
0
6
6
W
Arachne
retuia
Arachne
1
4
4
0.75
L
Hercules
tarohexon
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,550
Damage
45,944
63,156
Taken
57,223
40,307
Mitigated
28,116
24,973
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Elftárs11
Vulcan
4,511
384
226
3,745
11,809
9,455
225
4,179
7,630
30,825
0
L
Nemesis
FeledTeszem
Nemesis
7,650
3,801
0
5,545
13,681
5,417
0
1,926
11,755
0
53,738
W
Scylla
Jam1e04
Scylla
8,981
1,157
0
944
5,839
1,495
0
2,980
2,491
63,588
1,266
W
Hachiman
Mullx1
Hachiman
6,024
3,758
0
2,569
10,610
3,547
0
642
9,968
0
49,606
L
Medusa
SpiiiKyy
Medusa
8,351
3,656
0
2,623
12,064
5,119
819
0
12,064
0
63,284
L
Ra
9,754
1,104
671
2,979
7,490
4,055
0
2,606
4,884
89,289
547
W
King Arthur
kictadit
King Arthur
18,885
813
0
5,255
17,184
14,411
0
3,913
12,434
0
87,573
W
5,704
4,066
0
3,850
9,087
3,311
1,613
1,940
7,131
0
72,753
W
Arachne
retuia
Arachne
6,350
4,953
0
4,907
14,503
5,352
0
3,834
10,410
0
49,413
L
Hercules
tarohexon
Hercules
6,284
1,407
0
9,184
18,112
16,261
0
154
17,958
0
70,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
42,405
552
Minions Killed
544
0
Camps Cleared
0
1,632,878
Distance Traveled
1,675,915
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,466
467
51
3
0
310,026
3
L
Nemesis
8,206
513
86
5
0
315,596
1
W
Scylla
8,245
515
122
8
0
332,302
0
W
Hachiman
8,485
530
83
5
0
290,045
6
L
Medusa
8,034
502
105
7
0
303,858
2
L
Ra
10,339
646
165
10
0
379,290
3
W
King Arthur
9,674
605
146
9
0
325,319
0
W
Rama
8,790
549
118
7
0
336,780
2
W
Arachne
7,211
451
75
5
0
391,469
3
L
Hercules
8,630
539
145
9
0
324,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role