Player Matchup

Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Catz_MadNess
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 105L
1,473 Elo+
Solo
Odin
Odin
Duggystyyle
Odin
Level 147
God Stats
1W - 1L
1,732 SR
Queue Stats
65W - 84L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
Rawsee
Ne Zha
Level 149
God Stats
0W - 3L
1,261 SR
Queue Stats
22W - 32L
1,409 Elo+
Party 1
Janus
Janus
b4dd4b00m
Janus
Level 142
God Stats
16W - 24L
1,449 SR
Queue Stats
605W - 662L
1,531 Elo+
Solo
Team Averages
Level 143
1,488 SR
1,476 Elo+

VS

Team Averages
Level 126
1,443 SR
1,471 Elo+
Zeus
Zeus
CaptBallz69
Zeus
Level 127
God Stats
6W - 3L
1,585 SR
Queue Stats
260W - 251L
1,513 Elo+
Solo
Guan Yu
Guan Yu
OZtheCROWING
Guan Yu
Level 99
God Stats
2W - 3L
1,357 SR
Queue Stats
204W - 210L
1,518 Elo+
Solo
Xing Tian
Xing Tian
Scáthcroí
Xing Tian
Level 128
God Stats
1W - 0L
1,341 SR
Queue Stats
90W - 98L
1,454 Elo+
Solo
Hera
Hera
galeli5714
Hera
Level 126
God Stats
10W - 8L
1,477 SR
Queue Stats
680W - 741L
1,441 Elo+
Solo
Chaac
Chaac
marsoc_gamer
Chaac
Level 151
God Stats
26W - 13L
1,457 SR
Queue Stats
490W - 548L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 2 / 2
5,214
869
3,218
6,552
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Catz_MadNess
Guan Yu
8
0 / 4 / 1
5,401
900
2,455
8,357
3,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 3
5,151
859
2,766
5,984
3,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
Rawsee
Ne Zha
8
0 / 3 / 3
5,153
859
4,290
4,901
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
b4dd4b00m
Janus
12
3 / 1 / 0
6,194
1,032
6,573
2,966
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,623
1,271
9,904
2,923
848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
OZtheCROWING
Guan Yu
11
0 / 1 / 9
6,632
1,105
2,413
7,267
5,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Scáthcroí
Xing Tian
11
1 / 2 / 6
6,723
1,121
2,983
8,023
6,003
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 0 / 9
6,594
1,099
3,645
1,015
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 4
7,602
1,267
6,147
11,073
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
3
Kills
11
11
Deaths
4
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
2
0.5
W
4
0
6
7
L
Guan Yu
Catz_MadNess
Guan Yu
0
4
1
0.13
L
0
1
3
1.5
W
Guan Yu
OZtheCROWING
Guan Yu
0
1
9
4.5
L
Ne Zha
Rawsee
Ne Zha
0
3
3
0.5
W
Xing Tian
Scáthcroí
Xing Tian
1
2
6
2
L
Janus
b4dd4b00m
Janus
3
1
0
3
W
0
0
9
4.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,302
Damage
25,092
28,760
Taken
30,301
14,260
Mitigated
17,330
9,725
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,218
269
947
1,524
6,552
5,051
0
2,512
3,897
0
5,194
W
9,904
1,227
1,232
291
2,923
848
1,370
1,183
1,740
18,843
466
L
Guan Yu
Catz_MadNess
Guan Yu
2,455
136
1,699
1,409
8,357
3,033
0
4,671
3,514
0
6,461
L
2,766
413
398
1,615
5,984
3,703
0
3,998
1,803
1,028
2,900
W
Guan Yu
OZtheCROWING
Guan Yu
2,413
276
4,674
3,297
7,267
5,375
1,005
1,057
6,100
0
5,220
L
Ne Zha
Rawsee
Ne Zha
4,290
591
41
574
4,901
1,493
0
2,871
1,880
0
8,495
W
Xing Tian
Scáthcroí
Xing Tian
2,983
131
0
1,196
8,023
6,003
977
2,241
5,709
9,109
0
L
Janus
b4dd4b00m
Janus
6,573
126
900
618
2,966
980
0
1,894
993
16,220
0
W
3,645
1,014
360
380
1,015
279
1,651
214
761
9,528
0
W
6,147
364
914
4,128
11,073
4,825
1,355
2,351
8,545
0
11,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
35,174
38
Minions Killed
64
0
Camps Cleared
0
619,615
Distance Traveled
618,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,214
869
2
0
0
126,295
0
W
Zeus
7,623
1,271
20
3
0
114,028
0
L
Guan Yu
5,401
900
7
1
0
106,304
0
L
Odin
5,151
859
1
0
0
127,566
0
W
Guan Yu
6,632
1,105
10
2
0
143,327
0
L
Ne Zha
5,153
859
4
1
0
118,717
0
W
Xing Tian
6,723
1,121
14
2
0
91,557
0
L
Janus
6,194
1,032
24
4
0
140,733
0
W
Hera
6,594
1,099
12
2
0
125,050
0
W
Chaac
7,602
1,267
8
1
0
144,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role