Player Matchup

Mercury
Mercury
ElihuZX
Mercury
Level 150
God Stats
2W - 2L
1,735 SR
Queue Stats
62W - 53L
1,474 Elo+
Solo
Xing Tian
Xing Tian
Garcia_3Irmaos
Xing Tian
Level 58
God Stats
3W - 8L
1,400 SR
Queue Stats
64W - 82L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
GrayElf
Zhong Kui
Level 108
God Stats
6W - 10L
1,430 SR
Queue Stats
179W - 166L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Pwnage983
Jing Wei
Level 114
God Stats
2W - 2L
1,514 SR
Queue Stats
121W - 126L
1,459 Elo+
Solo
Cthulhu
Cthulhu
toxikwojak
Cthulhu
Level 38
God Stats
1W - 1L
1,767 SR
Queue Stats
3W - 6L
1,362 Elo+
Solo
Team Averages
Level 94
1,569 SR
1,451 Elo+

VS

Team Averages
Level 107
1,504 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
F4cuP3rez_
Susano
Level 108
God Stats
2W - 0L
1,743 SR
Queue Stats
6W - 3L
1,582 Elo+
Solo
Skadi
Skadi
Litta99
Skadi
Level 65
God Stats
6W - 8L
1,399 SR
Queue Stats
17W - 26L
1,365 Elo+
Solo
Janus
Janus
kevingonzxlez666
Janus
Level 127
God Stats
40W - 26L
1,597 SR
Queue Stats
398W - 373L
1,499 Elo+
Solo
Surtr
Surtr
zakariya1s
Surtr
Level 78
God Stats
2W - 1L
1,282 SR
Queue Stats
167W - 165L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElihuZX
Mercury
15
1 / 4 / 1
8,417
443
5,290
18,890
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Garcia_3Irmaos
Xing Tian
12
1 / 3 / 3
7,970
419
4,321
14,995
9,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
GrayElf
Zhong Kui
14
1 / 4 / 1
8,571
451
7,594
14,773
8,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
Pwnage983
Jing Wei
11
2 / 3 / 1
7,177
378
6,489
11,549
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
toxikwojak
Cthulhu
12
0 / 7 / 0
7,241
381
2,414
14,333
3,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
10 / 0 / 6
11,906
627
24,547
5,056
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
F4cuP3rez_
Susano
17
4 / 1 / 7
9,660
508
4,521
15,502
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Skadi
Litta99
Skadi
16
3 / 2 / 5
9,772
514
10,191
9,752
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 0 / 7
9,072
477
7,935
7,315
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
15
4 / 2 / 7
8,998
474
6,187
12,300
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
21
21
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
0
6
13
L
Mercury
ElihuZX
Mercury
1
4
1
0.38
W
Susano
F4cuP3rez_
Susano
4
1
7
7.5
L
Xing Tian
Garcia_3Irmaos
Xing Tian
1
3
3
0.83
L
Zhong Kui
GrayElf
Zhong Kui
1
4
1
0.38
W
Skadi
Litta99
Skadi
3
2
5
2.75
L
Jing Wei
Pwnage983
Jing Wei
2
3
1
0.83
W
0
0
7
3.5
L
Cthulhu
toxikwojak
Cthulhu
0
7
0
0
W
Surtr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,108
Damage
53,381
74,540
Taken
49,925
28,364
Mitigated
22,503
19,680
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
24,547
6,710
0
1,338
5,056
1,819
2,640
1,096
3,960
87,404
1,706
L
Mercury
ElihuZX
Mercury
5,290
1,116
0
9,431
18,890
4,649
0
6,673
11,687
0
71,731
W
Susano
F4cuP3rez_
Susano
4,521
580
0
8,791
15,502
5,936
0
2,089
13,413
0
80,132
L
Xing Tian
Garcia_3Irmaos
Xing Tian
4,321
355
0
2,358
14,995
9,657
0
4,510
9,787
19,992
1,961
L
Zhong Kui
GrayElf
Zhong Kui
7,594
657
0
5,006
14,773
8,098
0
8,024
6,416
51,630
1,118
W
Skadi
Litta99
Skadi
10,191
4,003
0
2,823
9,752
2,986
590
4,572
5,180
0
69,694
L
Jing Wei
Pwnage983
Jing Wei
6,489
4,874
0
1,920
11,549
2,755
0
3,341
7,731
0
42,463
W
7,935
35
0
1,414
7,315
2,333
547
4,231
3,084
56,998
803
L
Cthulhu
toxikwojak
Cthulhu
2,414
131
238
727
14,333
3,205
0
8,346
5,340
44,677
0
W
Surtr
6,187
1,171
0
2,261
12,300
9,429
1,079
1,967
10,333
1,122
33,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
49,408
388
Minions Killed
514
0
Camps Cleared
0
1,687,386
Distance Traveled
1,957,126
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,906
627
127
7
0
381,017
7
L
Mercury
8,417
443
122
6
0
404,242
6
W
Susano
9,660
508
115
6
0
420,899
5
L
Xing Tian
7,970
419
20
1
0
336,819
0
L
Zhong Kui
8,571
451
89
5
0
298,692
2
W
Skadi
9,772
514
118
6
0
352,685
3
L
Jing Wei
7,177
378
79
4
0
319,120
0
W
Janus
9,072
477
113
6
0
405,853
5
L
Cthulhu
7,241
381
78
4
0
328,513
0
W
Surtr
8,998
474
41
2
0
396,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role