Player Matchup

Hercules
Hercules
MadameDarkmoon
Hercules
Level 163
God Stats
2W - 2L
1,547 SR
Queue Stats
50W - 56L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
Melta0
Jing Wei
Level 126
God Stats
0W - 2L
1,290 SR
Queue Stats
142W - 121L
1,544 Elo+
Solo
Yu Huang
Yu Huang
Swedest
Yu Huang
Level 200
God Stats
0W - 1L
1,603 SR
Queue Stats
144W - 142L
1,576 Elo+
Party 2
Skadi
Skadi
lazaruscrowley
Skadi
Level 115
God Stats
9W - 9L
1,537 SR
Queue Stats
420W - 423L
1,580 Elo+
Solo
Sol
Sol
theinmortal1323
Sol
Level 141
God Stats
1W - 2L
1,569 SR
Queue Stats
172W - 139L
1,530 Elo+
Solo
Team Averages
Level 149
1,509 SR
1,552 Elo+

VS

Team Averages
Level 145
1,511 SR
1,461 Elo+
Sobek
Sobek
JebJeb565
Sobek
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,606 Elo+
Solo
Nu Wa
Nu Wa
SundayFunday95
Nu Wa
Level 156
God Stats
1W - 0L
1,700 SR
Queue Stats
21W - 27L
1,343 Elo+
Solo
Ymir
Ymir
TheFlyestKilla
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,416 Elo+
Party 1
Ishtar
Ishtar
Tilah
Ishtar
Level 151
God Stats
4W - 3L
1,435 SR
Queue Stats
230W - 247L
1,534 Elo+
Solo
Janus
Janus
jtg6369
Janus
Level 152
God Stats
2W - 3L
1,419 SR
Queue Stats
75W - 104L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 8 / 5
7,651
696
6,283
14,106
13,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jing Wei
Melta0
Jing Wei
14
1 / 6 / 6
8,194
745
7,403
9,570
3,049
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Swedest
Yu Huang
16
5 / 4 / 2
9,126
830
11,510
7,798
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 5 / 5
7,661
696
10,765
9,374
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 5
7,563
688
7,474
8,233
2,744
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JebJeb565
Sobek
16
6 / 2 / 19
10,700
973
5,875
14,743
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 2 / 15
10,641
967
15,394
10,181
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 15
9,432
857
3,826
14,215
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ishtar
Tilah
Ishtar
17
7 / 2 / 15
10,137
922
10,339
9,559
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
jtg6369
Janus
16
5 / 2 / 15
9,925
902
10,799
7,136
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
10
Kills
28
28
Deaths
10
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sobek
JebJeb565
Sobek
6
2
19
7.75
L
Hercules
1
8
5
0.44
L
Jing Wei
Melta0
Jing Wei
1
6
6
0.67
W
9
2
15
8.25
L
Yu Huang
Swedest
Yu Huang
5
4
2
1.5
W
1
2
15
4.25
W
Ishtar
Tilah
Ishtar
7
2
15
7.25
W
Janus
jtg6369
Janus
5
2
15
6.25
L
2
5
5
0.9
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,435
Damage
46,233
49,081
Taken
55,834
27,308
Mitigated
45,647
5,026
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
JebJeb565
Sobek
5,875
488
540
3,800
14,743
19,153
679
4,500
9,940
12,570
740
L
Hercules
6,283
638
0
1,959
14,106
13,414
0
10,526
3,342
0
12,929
L
Jing Wei
Melta0
Jing Wei
7,403
2,494
837
525
9,570
3,049
0
7,257
2,231
0
25,782
W
15,394
3,353
1,604
3,214
10,181
4,578
2,031
4,159
5,744
36,116
513
L
Yu Huang
Swedest
Yu Huang
11,510
814
412
239
7,798
5,201
0
4,748
2,934
25,611
260
W
3,826
621
600
3,947
14,215
13,565
549
4,278
9,522
11,693
0
W
Ishtar
Tilah
Ishtar
10,339
4,742
1,618
1,919
9,559
5,160
3,026
2,203
7,270
0
28,992
W
Janus
jtg6369
Janus
10,799
0
745
1,319
7,136
3,191
866
2,404
4,519
17,713
581
L
10,765
1,742
344
344
9,374
2,900
0
6,517
2,635
0
25,968
L
7,474
759
0
366
8,233
2,744
0
5,502
2,611
15,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
50,835
129
Minions Killed
122
0
Camps Cleared
0
826,576
Distance Traveled
1,104,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,700
973
17
2
0
219,482
0
L
Hercules
7,651
696
12
1
0
162,380
0
L
Jing Wei
8,194
745
35
3
0
177,748
0
W
Nu Wa
10,641
967
39
4
0
205,313
0
L
Yu Huang
9,126
830
44
4
0
162,198
0
W
Ymir
9,432
857
12
1
0
223,316
0
W
Ishtar
10,137
922
28
3
0
205,063
0
W
Janus
9,925
902
26
2
0
251,114
0
L
Skadi
7,661
696
25
2
0
171,488
0
L
Sol
7,563
688
13
1
0
152,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role